Use win32 functions for accessing filename
[pspp] / src / ui / gui / psppire.h
index e0b3bcb133f00d8f878b8aea531d75a9b590cd89..32a412be35847dc98d433ddeed81610790706016 100644 (file)
@@ -29,7 +29,7 @@ struct init_source
   GSource parent;
   int state;
   GMainLoop *loop;
-  gchar *file;
+  int filename_arg;
   int *argc;
   char ***argv;
 };