{
struct render_page *page; /* Page being broken up. */
enum table_axis axis; /* Axis along which 'page' is being broken. */
- int cell; /* Next cell. */
- int pixel; /* Pixel offset within 'cell' (usually 0). */
+ int z; /* Next cell along 'axis'. */
+ int pixel; /* Pixel offset within cell 'z' (usually 0). */
int hw; /* Width of headers of 'page' along 'axis'. */
};