02111-1307, USA. */
#include <config.h>
+#include "random.h"
#include <assert.h>
#include <inttypes.h>
#include <limits.h>
#include <time.h>
#include "alloc.h"
#include "magic.h"
-#include "random.h"
#include "settings.h"
/* Random number generator. */
struct rng *rng;
static time_t t;
- rng = xmalloc (sizeof *rng);
- if (t == 0)
- time (&t);
- else
- t++;
- rng_seed (rng, &t, sizeof t);
- rng->next_normal = NOT_DOUBLE;
- return rng;
- }
+ rng = xmalloc (sizeof *rng);
+ if (t == 0)
+ time (&t);
+ else
+ t++;
+ rng_seed (rng, &t, sizeof t);
+ rng->next_normal = NOT_DOUBLE;
+ return rng;
+}
/* Destroys RNG. */
void
}
/* Swap bytes. */
-static inline void
+static void
swap_byte (uint8_t *a, uint8_t *b)
{
uint8_t t = *a;
rng_seed (struct rng *rng, const void *key_, size_t size)
{
const uint8_t *key = key_;
- int key_idx;
+ size_t key_idx;
uint8_t *s;
int i, j;
rng->i = rng->j = 0;
for (i = 0; i < 256; i++)
s[i] = i;
- for (key_idx = 0, i = 0; i < 256; i++)
+ for (key_idx = 0, i = j = 0; i < 256; i++)
{
j = (j + s[i] + key[key_idx]) & 255;
swap_byte (s + i, s + j);