+#include "devices/intq.h"
+#include <debug.h>
+#include "threads/thread.h"
+
+static int next (int pos);
+static bool owned_by_current_thread (const struct intq *);
+static void wait (struct intq *q, struct thread **waiter);
+static void signal (struct intq *q, struct thread **waiter);
+
+/* Initializes interrupt queue Q, naming it NAME (for debugging
+ purposes). */
+void
+intq_init (struct intq *q, const char *name)
+{
+ lock_init (&q->lock, name);
+ q->not_full = q->not_empty = NULL;
+ q->head = q->tail = 0;
+}
+
+/* Locks out other threads from Q (with Q's lock) and interrupt
+ handlers (by disabling interrupts). */
+void
+intq_lock (struct intq *q)
+{
+ ASSERT (!intr_context ());
+ ASSERT (!owned_by_current_thread (q));
+
+ lock_acquire (&q->lock);
+ q->old_level = intr_disable ();
+}
+
+/* Unlocks Q. */
+void
+intq_unlock (struct intq *q)
+{
+ ASSERT (!intr_context ());
+ ASSERT (owned_by_current_thread (q));
+
+ lock_release (&q->lock);
+ intr_set_level (q->old_level);
+}
+
+/* Returns true if Q is empty, false otherwise. */
+bool
+intq_empty (const struct intq *q)
+{
+ ASSERT (intr_get_level () == INTR_OFF);
+ return q->head == q->tail;
+}
+
+/* Returns true if Q is full, false otherwise. */
+bool
+intq_full (const struct intq *q)
+{
+ ASSERT (intr_get_level () == INTR_OFF);
+ return next (q->head) == q->tail;
+}
+
+/* Removes a byte from Q and returns it.
+ Q must not be empty if called from an interrupt handler.
+ Otherwise, if Q is empty, first waits until a byte is added.
+ Either Q must be locked or we must be in an interrupt
+ handler. */
+uint8_t
+intq_getc (struct intq *q)
+{
+ uint8_t byte;
+
+ ASSERT (owned_by_current_thread (q));
+ while (intq_empty (q))
+ wait (q, &q->not_empty);
+
+ byte = q->buf[q->tail];
+ q->tail = next (q->tail);
+ signal (q, &q->not_full);
+ return byte;
+}
+
+/* Adds BYTE to the end of Q.
+ Q must not be full if called from an interrupt handler.
+ Otherwise, if Q is full, first waits until a byte is removed.
+ Either Q must be locked or we must be in an interrupt
+ handler. */
+void
+intq_putc (struct intq *q, uint8_t byte)
+{
+ ASSERT (owned_by_current_thread (q));
+ while (intq_full (q))
+ wait (q, &q->not_full);
+
+ q->buf[q->head] = byte;
+ q->head = next (q->head);
+ signal (q, &q->not_empty);
+}
+\f
+/* Returns the position after POS within an intq. */
+static int
+next (int pos)
+{
+ return (pos + 1) % INTQ_BUFSIZE;
+}
+
+/* Returns true if Q is "owned by" the current thread; that is,
+ if Q is locked by the current thread or if we're in an
+ external interrupt handler. */
+static bool
+owned_by_current_thread (const struct intq *q)
+{
+ return (intr_context ()
+ || (lock_held_by_current_thread (&q->lock)
+ && intr_get_level () == INTR_OFF));
+}
+
+/* WAITER must be the address of Q's not_empty or not_full
+ member. Waits until the given condition is true. */
+static void
+wait (struct intq *q, struct thread **waiter)
+{
+ ASSERT (!intr_context ());
+ ASSERT (owned_by_current_thread (q));
+ ASSERT ((waiter == &q->not_empty && intq_empty (q))
+ || (waiter == &q->not_full && intq_full (q)));
+
+ *waiter = thread_current ();
+ thread_block ();
+}
+
+/* WAITER must be the address of Q's not_empty or not_full
+ member, and the associated condition must be true. If a
+ thread is waiting for the condition, wakes it up and resets
+ the waiting thread. */
+static void
+signal (struct intq *q, struct thread **waiter)
+{
+ ASSERT (owned_by_current_thread (q));
+ ASSERT ((waiter == &q->not_empty && !intq_empty (q))
+ || (waiter == &q->not_full && !intq_full (q)));
+
+ if (*waiter != NULL)
+ {
+ thread_unblock (*waiter);
+ *waiter = NULL;
+ }
+}