Update makefile.
Apply corresponding changes to the documentation,
the sample solutions, and the grading programs.
Returns true if successful, false if USRC is invalid. */
static inline bool get_user (uint8_t *dst, const uint8_t *usrc) {
int eax;
- asm ("movl $1f, %%eax; movb %2, %%al; movb %%al, %0; 1:"
+ asm ("mov %%eax, offset 1f; mov %%al, %2; mov %0, %%al; 1:"
: "=m" (*dst), "=&a" (eax) : "m" (*usrc));
return eax != 0;
}
Returns true if successful, false if UDST is invalid. */
static inline bool put_user (uint8_t *udst, uint8_t byte) {
int eax;
- asm ("movl $1f, %%eax; movb %b2, %0; 1:"
+ asm ("mov %%eax, offset 1f; mov %0, %b2; 1:"
: "=m" (*udst), "=&a" (eax) : "r" (byte));
return eax != 0;
}
main (void)
{
printf ("(child-bad) begin\n");
- asm volatile ("mov $0x20101234, %esp; int $0x30");
+ asm volatile ("mov %esp, 0x20101234; int 0x30");
printf ("(child-bad) end\n");
return 0;
}
main (void)
{
printf ("(sc-bad-arg) begin\n");
- asm volatile ("mov $0xbffffffc, %%esp; movl %0, (%%esp); int $0x30"
- :
- : "i" (SYS_exit));
+ asm volatile ("mov %%esp, 0xbffffffc; mov [dword ptr %%esp], %0; int 0x30"
+ :: "i" (SYS_exit));
printf ("(sc-bad-arg) end\n");
return 0;
}
main (void)
{
printf ("(sc-bad-sp) begin\n");
- asm volatile ("mov $0x20101234, %esp; int $0x30");
+ asm volatile ("mov %esp, 0x20101234; int 0x30");
printf ("(sc-bad-sp) end\n");
return 0;
}
p--;
p[0] = SYS_exit;
p[1] = 42;
- asm volatile ("mov %0, %%esp; int $0x30"
- :
- : "g" (p));
+ asm volatile ("mov %%esp, %0; int 0x30" :: "g" (p));
printf ("(sc-boundary) failed\n");
return 1;
}
# Compiler and assembler invocation.
WARNINGS = -Wall -W -Wstrict-prototypes -Wmissing-prototypes -Wsystem-headers
-CFLAGS = -g -MMD -msoft-float
+CFLAGS = -g -MMD -msoft-float -masm=intel
ASFLAGS = -Wa,--gstabs -MMD
%.o: %.c
/* This is equivalent to `b->bits[idx] |= mask' except that it
is guaranteed to be atomic on a uniprocessor machine. See
the description of the OR instruction in [IA32-v2b]. */
- asm ("orl %1, %0" : "=m" (b->bits[idx]) : "r" (mask) : "cc");
+ asm ("or %0, %1" : "=m" (b->bits[idx]) : "r" (mask) : "cc");
}
/* Atomically sets the bit numbered BIT_IDX in B to false. */
/* This is equivalent to `b->bits[idx] &= ~mask' except that it
is guaranteed to be atomic on a uniprocessor machine. See
the description of the AND instruction in [IA32-v2a]. */
- asm ("andl %1, %0" : "=m" (b->bits[idx]) : "r" (~mask) : "cc");
+ asm ("and %0, %1" : "=m" (b->bits[idx]) : "r" (~mask) : "cc");
}
/* Atomically toggles the bit numbered IDX in B;
/* This is equivalent to `b->bits[idx] ^= mask' except that it
is guaranteed to be atomic on a uniprocessor machine. See
the description of the XOR instruction in [IA32-v2b]. */
- asm ("xorl %1, %0" : "=m" (b->bits[idx]) : "r" (mask) : "cc");
+ asm ("xor %0, %1" : "=m" (b->bits[idx]) : "r" (mask) : "cc");
}
/* Returns the value of the bit numbered IDX in B. */
-.globl syscall
+ .intel_syntax noprefix
+ .globl syscall
syscall:
- popl %ecx
- int $0x30
- jmpl *%ecx
+ pop ecx
+ int 0x30
+ jmp ecx
aka PDBR (page directory base register). This activates our
new page tables immediately. See [IA32-v2a] "MOV--Move
to/from Control Registers" and [IA32-v3] 3.7.5. */
- asm volatile ("movl %0,%%cr3" :: "r" (vtop (base_page_dir)));
+ asm volatile ("mov %%cr3, %0" :: "r" (vtop (base_page_dir)));
}
/* Parses the command line. */
/* Push the flags register on the processor stack, then pop the
value off the stack into `flags'. See [IA32-v2b] "PUSHF"
and "POP" and [IA32-v3] 5.8.1. */
- asm volatile ("pushfl; popl %0" : "=g" (flags));
+ asm volatile ("pushf; pop %0" : "=g" (flags));
return flags & FLAG_IF ? INTR_ON : INTR_OFF;
}
See [IA32-v2a] "MOV--Move to/from Control Registers" and
[IA32-v3] 5.14 "Interrupt 14--Page Fault Exception
(#PF)". */
- asm ("movl %%cr2, %0" : "=r" (cr2));
+ asm ("mov %0, %%cr2" : "=r" (cr2));
printf ("Interrupt %#04x (%s) at eip=%p\n",
f->vec_no, intr_names[f->vec_no], f->eip);
#include "threads/loader.h"
.data
+ .intel_syntax noprefix
.globl intr_stubs
intr_stubs:
EOF
$x = sprintf ("%02x", $i);
print ".globl intr${x}_stub\n";
print "intr${x}_stub:\n";
- print "\tpushl \$0\n"
+ print "\tpush 0\n"
if ($i != 8 && $i != 10 && $i != 11
&& $i != 13 && $i != 14 && $i != 17);
- print "\tpushl \$0x$x\n";
+ print "\tpush 0x$x\n";
print "\tjmp intr_entry\n";
}
print <<'EOF';
intr_entry:
# Save caller's registers.
- pushl %ds
- pushl %es
- pushal
+ push ds
+ push es
+ pusha
# Set up kernel environment.
cld
- movl $SEL_KDSEG, %eax
- movl %eax, %ds
- movl %eax, %es
+ mov eax, SEL_KDSEG
+ mov ds, eax
+ mov es, eax
# Call interrupt handler.
- pushl %esp
+ push esp
.globl intr_handler
call intr_handler
- addl $4, %esp
+ add esp, 4
.globl intr_exit
intr_exit:
# Restore caller's registers.
- popal
- popl %es
- popl %ds
- addl $8, %esp
+ popa
+ pop es
+ pop ds
+ add esp, 8
# Return to caller.
iret
{
/* See [IA32-v2a] "IN". */
uint8_t data;
- asm volatile ("inb %w1,%0" : "=a" (data) : "d" (port));
+ asm volatile ("inb %0, %w1" : "=a" (data) : "d" (port));
return data;
}
insb (uint16_t port, void *addr, size_t cnt)
{
/* See [IA32-v2a] "INS". */
- asm volatile ("cld; repne; insb"
+ asm volatile ("cld; repne insb"
: "=D" (addr), "=c" (cnt)
: "d" (port), "0" (addr), "1" (cnt)
: "memory", "cc");
{
uint16_t data;
/* See [IA32-v2a] "IN". */
- asm volatile ("inw %w1,%0" : "=a" (data) : "d" (port));
+ asm volatile ("inw %0, %w1" : "=a" (data) : "d" (port));
return data;
}
insw (uint16_t port, void *addr, size_t cnt)
{
/* See [IA32-v2a] "INS". */
- asm volatile ("cld; repne; insw"
+ asm volatile ("cld; repne insw"
: "=D" (addr), "=c" (cnt)
: "d" (port), "0" (addr), "1" (cnt)
: "memory", "cc");
{
/* See [IA32-v2a] "IN". */
uint32_t data;
- asm volatile ("inl %w1,%0" : "=a" (data) : "d" (port));
+ asm volatile ("inl %0, %w1" : "=a" (data) : "d" (port));
return data;
}
insl (uint16_t port, void *addr, size_t cnt)
{
/* See [IA32-v2a] "INS". */
- asm volatile ("cld; repne; insl"
+ asm volatile ("cld; repne insl"
: "=D" (addr), "=c" (cnt)
: "d" (port), "0" (addr), "1" (cnt)
: "memory", "cc");
outb (uint16_t port, uint8_t data)
{
/* See [IA32-v2b] "OUT". */
- asm volatile ("outb %0,%w1" : : "a" (data), "d" (port));
+ asm volatile ("outb %w1, %0" : : "a" (data), "d" (port));
}
/* Writes to PORT each byte of data in the CNT-byte buffer
outsb (uint16_t port, const void *addr, size_t cnt)
{
/* See [IA32-v2b] "OUTS". */
- asm volatile ("cld; repne; outsb"
+ asm volatile ("cld; repne outsb"
: "=S" (addr), "=c" (cnt)
: "d" (port), "0" (addr), "1" (cnt)
: "cc");
outw (uint16_t port, uint16_t data)
{
/* See [IA32-v2b] "OUT". */
- asm volatile ("outw %0,%w1" : : "a" (data), "d" (port));
+ asm volatile ("outw %w1, %0" : : "a" (data), "d" (port));
}
/* Writes to PORT each 16-bit unit (halfword) of data in the
outsw (uint16_t port, const void *addr, size_t cnt)
{
/* See [IA32-v2b] "OUTS". */
- asm volatile ("cld; repne; outsw"
+ asm volatile ("cld; repne outsw"
: "=S" (addr), "=c" (cnt)
: "d" (port), "0" (addr), "1" (cnt)
: "cc");
outl (uint16_t port, uint32_t data)
{
/* See [IA32-v2b] "OUT". */
- asm volatile ("outl %0,%w1" : : "a" (data), "d" (port));
+ asm volatile ("outl %w1, %0" : : "a" (data), "d" (port));
}
/* Writes to PORT each 32-bit unit (word) of data in the CNT-word
outsl (uint16_t port, const void *addr, size_t cnt)
{
/* See [IA32-v2b] "OUTS". */
- asm volatile ("cld; repne; outsl"
+ asm volatile ("cld; repne outsl"
: "=S" (addr), "=c" (cnt)
: "d" (port), "0" (addr), "1" (cnt)
: "cc");
#include "threads/loader.h"
+ .intel_syntax noprefix
+
#### Kernel loader.
#### This code should be stored in the first sector of the hard disk.
# Set up data segments and stack.
- subw %ax, %ax
- movw %ax, %es
- movw %ax, %ds
+ sub ax, ax
+ mov es, ax
+ mov ds, ax
# Stack grows downward starting from us.
# We don't ever use the stack so this is strictly speaking
# unnecessary.
- movw %ax, %ss
- movw $0x7c00, %sp
+ mov ss, ax
+ mov sp, 0x7c00
#### Enable A20. Address line 20 is tied to low when the machine
#### boots, which prevents addressing memory about 1 MB. This code
# Poll status register while busy.
-1: inb $0x64, %al
- testb $0x2, %al
+1: in al, 0x64
+ test al, 0x2
jnz 1b
# Send command for writing output port.
- movb $0xd1, %al
- outb %al, $0x64
+ mov al, 0xd1
+ outb 0x64, al
# Poll status register while busy.
-1: inb $0x64, %al
- testb $0x2, %al
+1: in al, 0x64
+ test al, 0x2
jnz 1b
# Enable A20 line.
- movb $0xdf, %al
- outb %al, $0x60
+ mov al, 0xdf
+ out 0x60, al
#### Get memory size, via interrupt 15h function 88h. Returns CF
#### clear if successful, with AX = (kB of physical memory) - 1024.
#### for our purposes. We cap memory at 64 MB because that's all we
#### prepare page tables for, below.
- movb $0x88, %ah
- int $0x15
+ mov ah, 0x88
+ int 0x15
jc panic
- addl $1024, %eax # Total kB memory
- cmp $0x10000, %eax # Cap at 64 MB
+ add eax, 1024 # Total kB memory
+ cmp eax, 0x10000 # Cap at 64 MB
jbe 1f
- mov $0x10000, %eax
-1: shrl $2, %eax # Total 4 kB pages
- movl %eax, ram_pages
+ mov eax, 0x10000
+1: shr eax, 2 # Total 4 kB pages
+ mov ram_pages, eax
#### Create temporary page directory and page table and set page
#### directory base register.
# Create page directory at 64 kB and fill with zeroes.
- mov $0x1000, %ax
- mov %ax, %es
- subl %eax, %eax
- subl %edi, %edi
- movl $0x400, %ecx
- rep stosl
+ mov ax, 0x1000
+ mov es, ax
+ sub eax, eax
+ sub edi, edi
+ mov ecx, 0x400
+ rep stosd
# Add PDEs to point to PTEs for the first 64 MB of RAM.
# Also add identical PDEs starting at LOADER_PHYS_BASE.
-# See [IA32-v3] section 3.7.6 for a description of the bits in %eax.
-
- movl $0x11007, %eax
- movl $0x11, %ecx
- subl %edi, %edi
-1: movl %eax, %es:(%di)
- movl %eax, %es:LOADER_PHYS_BASE >> 20(%di)
- addw $4, %di
- addl $0x1000, %eax
+# See [IA32-v3] section 3.7.6 for a description of the bits in eax.
+
+ mov eax, 0x11007
+ mov ecx, 0x11
+ sub edi, edi
+1: mov es:[di], eax
+ mov es:LOADER_PHYS_BASE / 1024 / 1024[di], eax
+ add di, 4
+ add eax, 0x1000
loop 1b
# Set up one-to-map linear to physical map for the first 64 MB of RAM.
-# See [IA32-v3] section 3.7.6 for a description of the bits in %eax.
-
- movw $0x1100, %ax
- movw %ax, %es
- movl $0x7, %eax
- movl $0x4000, %ecx
- subl %edi, %edi
-1: movl %eax, %es:(%di)
- addw $4, %di
- addl $0x1000, %eax
+# See [IA32-v3] section 3.7.6 for a description of the bits in eax.
+
+ mov ax, 0x1100
+ mov es, ax
+ mov eax, 0x7
+ mov ecx, 0x4000
+ sub edi, edi
+1: mov es:[di], eax
+ add di, 4
+ add eax, 0x1000
loop 1b
# Set page directory base register.
- movl $0x10000, %eax
- movl %eax, %cr3
+ mov eax, 0x10000
+ mov cr3, eax
#### Switch to protected mode.
# EM (Emulation): forces floating-point instructions to trap.
# We don't support floating point.
- movl %cr0, %eax
- orl $CR0_PE | CR0_PG | CR0_WP | CR0_EM, %eax
- movl %eax, %cr0
+ mov eax, cr0
+ or eax, CR0_PE + CR0_PG + CR0_WP + CR0_EM
+ mov cr0, eax
# We're now in protected mode in a 16-bit segment. The CPU still has
-# the real-mode code segment cached in %cs's segment descriptor. We
-# need to reload %cs, and the easiest way is to use a far jump.
+# the real-mode code segment cached in cs's segment descriptor. We
+# need to reload cs, and the easiest way is to use a far jump.
# Because we're not in a 32-bit segment the data32 prefix is needed to
# jump to a 32-bit offset.
- data32 ljmp $SEL_KCSEG, $1f + LOADER_PHYS_BASE
-
+ data32 ljmp SEL_KCSEG, 1f + LOADER_PHYS_BASE
+
# We're now in protected mode in a 32-bit segment.
.code32
# Reload all the other segment registers and the stack pointer to
# point into our new GDT.
-1: movw $SEL_KDSEG, %ax
- movw %ax, %ds
- movw %ax, %es
- movw %ax, %fs
- movw %ax, %gs
- movw %ax, %ss
- movl $LOADER_PHYS_BASE + 0x30000, %esp
+1: mov ax, SEL_KDSEG
+ mov ds, ax
+ mov es, ax
+ mov fs, ax
+ mov gs, ax
+ mov ss, ax
+ mov esp, LOADER_PHYS_BASE + 0x30000
#### Load kernel starting at physical address LOADER_KERN_BASE by
#### frobbing the IDE controller directly.
- movl $1, %ebx
- movl $LOADER_KERN_BASE + LOADER_PHYS_BASE, %edi
+ mov ebx, 1
+ mov edi, LOADER_KERN_BASE + LOADER_PHYS_BASE
read_sector:
# Poll status register while controller busy.
- movl $0x1f7, %edx
-1: inb %dx, %al
- testb $0x80, %al
+ mov edx, 0x1f7
+1: in al, dx
+ test al, 0x80
jnz 1b
# Read a single sector.
- movl $0x1f2, %edx
- movb $1, %al
- outb %al, %dx
+ mov edx, 0x1f2
+ mov al, 1
+ out dx, al
# Sector number to write in low 28 bits.
# LBA mode, device 0 in top 4 bits.
- movl %ebx, %eax
- andl $0x0fffffff, %eax
- orl $0xe0000000, %eax
+ mov eax, ebx
+ and eax, 0x0fffffff
+ or eax, 0xe0000000
-# Dump %eax to ports 0x1f3...0x1f6.
+# Dump eax to ports 0x1f3...0x1f6.
- movl $4, %ecx
-1: incw %dx
- outb %al, %dx
- shrl $8, %eax
+ mov ecx, 4
+1: inc dx
+ out dx, al
+ shr eax, 8
loop 1b
# READ command to command register.
- incw %dx
- movb $0x20, %al
- outb %al, %dx
+ inc dx
+ mov al, 0x20
+ out dx, al
# Poll status register while controller busy.
-1: inb %dx, %al
- testb $0x80, %al
+1: in al, dx
+ test al, 0x80
jnz 1b
# Poll status register until data ready.
-1: inb %dx, %al
- testb $0x08, %al
+1: in al, dx
+ test al, 0x08
jz 1b
# Transfer sector.
- movl $256, %ecx
- movl $0x1f0, %edx
+ mov ecx, 256
+ mov edx, 0x1f0
rep insw
# Next sector.
- incl %ebx
- cmpl $KERNEL_LOAD_PAGES*8 + 1, %ebx
+ inc ebx
+ cmp ebx, KERNEL_LOAD_PAGES*8 + 1
jnz read_sector
#### Jump to kernel entry point.
- movl $LOADER_PHYS_BASE + LOADER_KERN_BASE, %eax
- call *%eax
+ mov eax, LOADER_PHYS_BASE + LOADER_KERN_BASE
+ call eax
jmp panic
#### GDT
#### Print panicmsg (with help from the BIOS) and spin.
panic: .code16 # We only panic in real mode.
- movw $panicmsg, %si
- movb $0xe, %ah
- subb %bh, %bh
+ mov si, offset panicmsg
+ mov ah, 0xe
+ sub bh, bh
1: lodsb
- test %al, %al
+ test al, al
2: jz 2b # Spin.
- int $0x10
+ int 0x10
jmp 1b
panicmsg:
#### restore the registers. As part of switching stacks we record the
#### current stack pointer in CUR's thread structure.
+ .intel_syntax noprefix
+
.globl switch_threads
switch_threads:
# Save caller's register state.
#
- # Note that the SVR4 ABI allows us to destroy %eax, %ecx, %edx,
- # but requires us to preserve %ebx, %ebp, %esi, %edi. See
+ # Note that the SVR4 ABI allows us to destroy eax, ecx, edx,
+ # but requires us to preserve ebx, ebp, esi, edi. See
# [SysV-ABI-386] pages 3-11 and 3-12 for details.
#
# This stack frame must match the one set up by thread_create().
- pushl %ebx
- pushl %ebp
- pushl %esi
- pushl %edi
+ push ebx
+ push ebp
+ push esi
+ push edi
# Get offsetof (struct thread, stack).
.globl thread_stack_ofs
- mov thread_stack_ofs, %edx
+ mov edx, thread_stack_ofs
# Save current stack pointer to old thread's stack, if any.
- movl SWITCH_CUR(%esp), %eax
- test %eax, %eax
+ mov eax, SWITCH_CUR[esp]
+ test eax, eax
jz 1f
- movl %esp, (%eax,%edx,1)
+ mov [eax + edx], esp
1:
# Restore stack pointer from new thread's stack.
- movl SWITCH_NEXT(%esp), %ecx
- movl (%ecx,%edx,1), %esp
+ mov ecx, SWITCH_NEXT[esp]
+ mov esp, [ecx + edx]
# Restore caller's register state.
- popl %edi
- popl %esi
- popl %ebp
- popl %ebx
+ pop edi
+ pop esi
+ pop ebp
+ pop ebx
ret
.globl switch_entry
switch_entry:
# Discard switch_threads() arguments.
- addl $8, %esp
+ add esp, 8
# Call schedule_tail(prev).
- pushl %eax
+ push eax
.globl schedule_tail
call schedule_tail
- addl $4, %esp
+ add esp, 4
# Start thread proper.
ret
down to the start of a page. Because `struct thread' is
always at the beginning of a page and the stack pointer is
somewhere in the middle, this locates the curent thread. */
- asm ("movl %%esp, %0\n" : "=g" (esp));
+ asm ("mov %0, %%esp" : "=g" (esp));
return pg_round_down (esp);
}
See [IA32-v2a] "MOV--Move to/from Control Registers" and
[IA32-v3] 5.14 "Interrupt 14--Page Fault Exception
(#PF)". */
- asm ("movl %%cr2, %0" : "=r" (fault_addr));
+ asm ("mov %0, %%cr2" : "=r" (fault_addr));
/* Turn interrupts back on (they were only off so that we could
be assured of reading CR2 before it changed). */
aka PDBR (page directory base register). This activates our
new page tables immediately. See [IA32-v2a] "MOV--Move
to/from Control Registers" and [IA32-v3] 3.7.5. */
- asm volatile ("movl %0,%%cr3" :: "r" (vtop (pd)));
+ asm volatile ("mov %%cr3, %0" :: "r" (vtop (pd)));
}
/* Returns the currently active page directory. */
See [IA32-v2a] "MOV--Move to/from Control Registers" and
[IA32-v3] 3.7.5. */
uint32_t *pd;
- asm ("movl %%cr3,%0" : "=r" (pd));
+ asm ("mov %0, %%cr3" : "=r" (pd));
return pd;
}
arguments on the stack in the form of a `struct intr_frame',
we just point the stack pointer (%esp) to our stack frame
and jump to it. */
- asm ("mov %0, %%esp\n"
- "jmp intr_exit\n"
- : /* no outputs */
- : "g" (&if_));
+ asm ("mov %%esp, %0; jmp intr_exit" :: "g" (&if_));
NOT_REACHED ();
}