#include "psppire-dialog.h"
#include "psppire-buttonbox.h"
#include "psppire-selector.h"
+#include <string.h>
static void psppire_dialog_class_init (PsppireDialogClass *);
static void psppire_dialog_init (PsppireDialog *);
{
PsppireDialog *dialog = PSPPIRE_DIALOG (buildable);
- if ( 0 == strcmp(childname, "hbox"))
+ if ( 0 == strcmp (childname, "hbox"))
return G_OBJECT (dialog->box);
return NULL;