FACTOR: Fix a crash when bad input was presented
[pspp] / src / ui / gui / psppire-dialog-action-oneway.c
index f552a32148d43fc47bceea9b45cb94bfe0ee66c8..81a632d9eaff6cea65f1143e8d931798db15b590 100644 (file)
@@ -248,7 +248,7 @@ psppire_dialog_action_oneway_activate (PsppireDialogAction *a)
   act->homogeneity =  get_widget_assert (xml, "checkbutton2");
 
   act->contrasts_dialog = get_widget_assert (xml, "contrasts-dialog");
-  
+
   act->next = get_widget_assert (xml, "next-button");
   act->prev = get_widget_assert (xml, "prev-button");
   act->ctotal = get_widget_assert (xml, "entry2");
@@ -273,8 +273,6 @@ psppire_dialog_action_oneway_activate (PsppireDialogAction *a)
   psppire_dialog_action_set_valid_predicate (pda, dialog_state_valid);
   psppire_dialog_action_set_refresh (pda, refresh);
 
-  if (PSPPIRE_DIALOG_ACTION_CLASS (psppire_dialog_action_oneway_parent_class)->activate)
-    PSPPIRE_DIALOG_ACTION_CLASS (psppire_dialog_action_oneway_parent_class)->activate (pda);
 }
 
 static void