#endif
-static char *locale = 0;
-static const char *charset;
+static char *locale;
+static char *charset;
static iconv_t convertor[n_CONV];
set_pspp_locale (const char *l)
{
char *current_locale;
- const char *current_charset;
+ char *current_charset;
free(locale);
locale = strdup(l);
- current_locale = setlocale (LC_CTYPE, 0);
- current_charset = locale_charset ();
+ current_locale = strdup (setlocale (LC_CTYPE, 0));
+ current_charset = strdup (locale_charset ());
setlocale (LC_CTYPE, locale);
- charset = locale_charset ();
+ free (charset);
+ charset = strdup (locale_charset ());
setlocale (LC_CTYPE, current_locale);
iconv_close (convertor[CONV_PSPP_TO_UTF8]);
iconv_close (convertor[CONV_UTF8_TO_PSPP]);
convertor[CONV_UTF8_TO_PSPP] = create_iconv (charset, "UTF-8");
+
+ free (current_locale);
+ free (current_charset);
}
void
locale = strdup (setlocale (LC_CTYPE, NULL));
setlocale (LC_CTYPE, locale);
- charset = locale_charset ();
+
+ free (charset);
+ charset = strdup (locale_charset ());
convertor[CONV_PSPP_TO_UTF8] = create_iconv ("UTF-8", charset);
convertor[CONV_SYSTEM_TO_PSPP] = create_iconv (charset, charset);
char
get_system_decimal (void)
{
- char *radix_char = NULL;
+ char radix_char;
- char *ol = setlocale (LC_NUMERIC, NULL);
+ char *ol = strdup (setlocale (LC_NUMERIC, NULL));
setlocale (LC_NUMERIC, "");
#if HAVE_NL_LANGINFO
- radix_char = nl_langinfo (RADIXCHAR);
+ radix_char = nl_langinfo (RADIXCHAR)[0];
#else
{
- char *buf = xmalloc (10);
- snprintf (buf, 10, "%f", 2.5);
- radix_char = &buf[1];
+ char buf[10];
+ snprintf (buf, sizeof buf, "%f", 2.5);
+ radix_char = buf[1];
}
#endif
/* We MUST leave LC_NUMERIC untouched, since it would
otherwise interfere with data_{in,out} */
setlocale (LC_NUMERIC, ol);
- return *radix_char;
+ free (ol);
+ return radix_char;
}