printf (" Marking pool state...\n");
pool_mark (pool, &m2);
-
+
printf (" Populating pool with random-sized small "
"and large objects...\n");
for (i = 0; i < N_ITERATIONS; i++)
}
else if (type == 1)
pool_create_subpool (pool);
- else
+ else
{
size_t size = rand () % (2 * MAX_SUBALLOC);
void *p = pool_alloc (pool, size);
memset (p, 0, size);
}
}
-
+
printf ("Releasing pool state...\n");
pool_release (pool, &m1);