struct variable ***, size_t *, int opts);
bool parse_var_set_vars (struct lexer *, const struct var_set *, struct variable ***, size_t *,
int opts);
+
+char *parse_DATA_LIST_var (struct lexer *, const struct dictionary *);
bool parse_DATA_LIST_vars (struct lexer *, const struct dictionary *,
char ***names, size_t *cnt, int opts);
bool parse_DATA_LIST_vars_pool (struct lexer *, const struct dictionary *,
static inline void
const_var_set_destroy (struct const_var_set *vs)
{
- var_set_destroy ( (struct var_set *) vs);
+ var_set_destroy ((struct var_set *) vs);
}
/* Match a variable.
struct interaction;
/* Parse an interaction.
- If not successfull return false.
+ If not successful return false.
Otherwise, a newly created interaction will be placed in IACT.
It is the caller's responsibility to destroy this interaction.
*/