#ifndef _GL_FLOAT_H
/* The include_next requires a split double-inclusion guard. */
-#if @HAVE_INCLUDE_NEXT@
-# include_next <float.h>
-#else
-# include @ABSOLUTE_FLOAT_H@
-#endif
+#@INCLUDE_NEXT@ @NEXT_FLOAT_H@
#ifndef _GL_FLOAT_H
#define _GL_FLOAT_H