count-one-bits \
crc \
crypto/md4 \
- crypto/md5 \
+ crypto/rijndael \
dirname \
dtoastr \
environ \
ftello \
fwriteerror \
getline \
+ getpass \
gettext \
gettimeofday \
getopt-gnu \
stpcpy \
strerror \
strftime \
+ strsep \
strtod \
strtok_r \
sys_stat \
icons: $(ICONS) src/ui/gui/icons/icon-names.c
src/ui/gui/icons/icon-names.c: $(MAKEFILE_LIST)
- $(RM) $@
+ $(RM) -f $@
printf '/* This is a generated file. Do not edit. */\n' >> $@
- printf '#include "icon-names.h"\n' >> $@
- echo >> $@
- printf 'static const char *action_icon_name[] =' >> $@
- printf '\n{\n' >> $@
- for i in $(ACTION_ICONS) ; do \
- echo $$i; \
- done | sed -e 's%[a-zA-Z/]*/[1-9]*x[1-9]*/\([^ ]*\)\.png%\1%g' | sort -u | while read f ; do \
- printf ' "%s", \n' $$f >> $@ ; \
- done ; \
- printf '};\n\n' >> $@ ; \
- printf 'const struct icon_context action_icon_context = {\n' >> $@
- printf ' action_icon_name,\n' >> $@
- printf " sizeof (action_icon_name) / sizeof (action_icon_name[0]),\n" >> $@
- printf " \"actions\"\n" >> $@
- printf '};\n' >> $@ ; \
- echo >> $@
- printf 'static const char *category_icon_name[] =' >> $@
- printf '\n{\n' >> $@
- for i in $(CATEGORY_ICONS) ; do \
- echo $$i; \
- done | sed -e 's%[a-zA-Z/]*/[1-9]*x[1-9]*/\([^ ]*\)\.png%\1%g' | sort -u | while read f ; do \
- printf ' "%s", \n' $$f >> $@ ; \
- done ; \
- printf '};\n\n' >> $@ ; \
- printf 'const struct icon_context category_icon_context = {\n' >> $@
- printf ' category_icon_name,\n' >> $@
- printf " sizeof (category_icon_name) / sizeof (category_icon_name[0]),\n" >> $@
- printf " \"categories\"\n" >> $@
- printf '};\n' >> $@ ; \
- echo >> $@
-
+ printf '#include "icon-names.h"\n\n' >> $@
+ build-aux/icon-list action actions $(ACTION_ICONS) >> $@
+ build-aux/icon-list category categories $(CATEGORY_ICONS) >> $@
src/ui/gui/icons/manifest: $(MAKEFILE_LIST)
$(RM) $@
echo >&2 "libtoolize not found"; \
exit 1; \
fi; \
- $$LIBTOOLIZE --force --automake
+ $$LIBTOOLIZE --force --automake --copy
aclocal.m4:
aclocal -I m4 -I gl/m4
# with the alpha channels. Therefore, it is not recommended for production pspp builds, but might
# be useful to get something working on a platform which doesn't have a working gimp.
-#svg2png=convert $1 $3
-
-svg2png=gimp -i -b '(let* ((image (car (gimp-file-load 1 "$1" "$1")))) (gimp-image-attach-parasite image (list "gimp-comment" 0 "$(shell cat $2)")) (gimp-file-save 1 image (car (gimp-image-get-active-drawable image)) "$3" "$3")) (gimp-quit 1)'
-
+#svg2png=convert -background transparent $1 $3
-src/ui/gui/icons/%.png: src/ui/gui/artwork/%.svg src/ui/gui/icons/COPYING_CCBYSA3
+src/ui/gui/icons/%.png: src/ui/gui/artwork/%.svg build-aux/svg2png src/ui/gui/icons/COPYING_CCBYSA3
mkdir -p $(dir $@)
- $(call svg2png,$<,$(lastword $^),$@)
+ build-aux/svg2png "$<" "$(lastword $^)" "$@"
src/ui/gui/icons/%.svg: src/ui/gui/artwork/%.svg