- if (expected[i].height != new_heights[i] || rand () % 2)
- tower_resize (&t, &blocks[i].node, new_heights[i]);
- expected[i].height = new_heights[i];
+ if (expected[i].size != new_sizes[i] || rand () % 2)
+ tower_resize (&t, &blocks[i].node, new_sizes[i]);
+ expected[i].size = new_sizes[i];