{
if (expected[i].size != new_sizes[i] || rand () % 2)
tower_resize (&t, &blocks[i].node, new_sizes[i]);
expected[i].size = new_sizes[i];
}
{
if (expected[i].size != new_sizes[i] || rand () % 2)
tower_resize (&t, &blocks[i].node, new_sizes[i]);
expected[i].size = new_sizes[i];
}