- while (!render_break_has_next (&ts->y_break))
- {
- struct render_page *x_slice;
-
- render_break_destroy (&ts->y_break);
- if (!render_break_has_next (&ts->x_break))
- return false;
-
- x_slice = render_break_next (&ts->x_break, xr->width);
- render_break_init (&ts->y_break, x_slice, V);
- }
-
- space = xr->length - xr->y;
- if (render_break_next_size (&ts->y_break) > space)