+var_default_display_width (int width)
+{
+ return width == 0 ? 8 : MIN (width, 32);
+}
+\f
+/* Returns true if A is a valid alignment,
+ false otherwise. */
+bool
+alignment_is_valid (enum alignment a)
+{
+ return a == ALIGN_LEFT || a == ALIGN_RIGHT || a == ALIGN_CENTRE;
+}
+
+/* Returns V's display alignment, which applies only to GUIs. */
+enum alignment
+var_get_alignment (const struct variable *v)
+{
+ return v->alignment;
+}
+
+/* Sets V's display alignment to ALIGNMENT. */
+void
+var_set_alignment (struct variable *v, enum alignment alignment)
+{
+ assert (alignment_is_valid (alignment));
+ v->alignment = alignment;
+ dict_var_changed (v);
+}
+
+/* Returns the default display alignment for a variable of the
+ given TYPE, as set by var_create. The return value can be
+ used to reset a variable's display alignment to the default. */
+enum alignment
+var_default_alignment (enum val_type type)
+{
+ return type == VAL_NUMERIC ? ALIGN_RIGHT : ALIGN_LEFT;
+}
+\f
+/* Whether variables' values should be preserved from case to
+ case. */
+
+/* Returns true if variable V's value should be left from case to
+ case, instead of being reset to system-missing or blanks. */
+bool
+var_get_leave (const struct variable *v)
+{
+ return v->leave;
+}
+
+/* Sets V's leave setting to LEAVE. */
+void
+var_set_leave (struct variable *v, bool leave)
+{
+ assert (leave || !var_must_leave (v));
+ v->leave = leave;
+ dict_var_changed (v);
+}
+
+/* Returns true if V must be left from case to case,
+ false if it can be set either way. */
+bool
+var_must_leave (const struct variable *v)
+{
+ return var_get_dict_class (v) == DC_SCRATCH;
+}
+\f
+/* Returns the number of short names stored in VAR.
+
+ Short names are used only for system and portable file input
+ and output. They are upper-case only, not necessarily unique,
+ and limited to SHORT_NAME_LEN characters (plus a null
+ terminator). Ordinarily a variable has at most one short
+ name, but very long string variables (longer than 255 bytes)
+ may have more. A variable might not have any short name at
+ all if it hasn't been saved to or read from a system or
+ portable file. */
+size_t
+var_get_short_name_cnt (const struct variable *var)
+{
+ return var->short_name_cnt;
+}
+
+/* Returns VAR's short name with the given IDX, if it has one
+ with that index, or a null pointer otherwise. Short names may
+ be sparse: even if IDX is less than the number of short names
+ in VAR, this function may return a null pointer. */
+const char *
+var_get_short_name (const struct variable *var, size_t idx)
+{
+ return idx < var->short_name_cnt ? var->short_names[idx] : NULL;
+}
+
+/* Sets VAR's short name with the given IDX to SHORT_NAME,
+ truncating it to SHORT_NAME_LEN characters and converting it
+ to uppercase in the process. Specifying a null pointer for
+ SHORT_NAME clears the specified short name. */
+void
+var_set_short_name (struct variable *var, size_t idx, const char *short_name)