+/* Same as value_clone(), except that memory for VALUE (if necessary) is
+ allocated from POOL and will be freed automatically when POOL is destroyed.
+
+ VALUE must not be freed manually by calling value_destroy(). If it needs to
+ be resized, it must be done using value_resize_pool() instead of
+ value_resize(). */
+void
+value_clone_pool (struct pool *pool,
+ union value *value, const union value *src, int width)
+{
+ if (width > MAX_SHORT_STRING)
+ value->long_string = pool_clone_unaligned (pool, src->long_string, width);
+ else
+ *value = *src;
+}
+