{
int chunks = width / EFFECTIVE_LONG_STRING_LENGTH ;
int remainder = width % EFFECTIVE_LONG_STRING_LENGTH ;
int bytes = remainder + (chunks * MIN_VERY_LONG_STRING);
{
int chunks = width / EFFECTIVE_LONG_STRING_LENGTH ;
int remainder = width % EFFECTIVE_LONG_STRING_LENGTH ;
int bytes = remainder + (chunks * MIN_VERY_LONG_STRING);