# We need the following in order to create a replacement for <spawn.h> when
# the system doesn't have one.
spawn.h: spawn.in.h
# We need the following in order to create a replacement for <spawn.h> when
# the system doesn't have one.
spawn.h: spawn.in.h
{ echo '/* DO NOT EDIT! GENERATED AUTOMATICALLY! */'; \
sed -e 's|@''HAVE_SPAWN_H''@|$(HAVE_SPAWN_H)|g' \
-e 's|@''INCLUDE_NEXT''@|$(INCLUDE_NEXT)|g' \
{ echo '/* DO NOT EDIT! GENERATED AUTOMATICALLY! */'; \
sed -e 's|@''HAVE_SPAWN_H''@|$(HAVE_SPAWN_H)|g' \
-e 's|@''INCLUDE_NEXT''@|$(INCLUDE_NEXT)|g' \
-e 's|@''REPLACE_POSIX_SPAWN''@|$(REPLACE_POSIX_SPAWN)|g' \
-e '/definition of GL_LINK_WARNING/r $(LINK_WARNING_H)' \
< $(srcdir)/spawn.in.h; \
-e 's|@''REPLACE_POSIX_SPAWN''@|$(REPLACE_POSIX_SPAWN)|g' \
-e '/definition of GL_LINK_WARNING/r $(LINK_WARNING_H)' \
< $(srcdir)/spawn.in.h; \