+AC_DEFUN([gl_FUNC_FREXP_NO_LIBM],
+[
+ AC_REQUIRE([gl_MATH_H_DEFAULTS])
+ AC_REQUIRE([gl_CHECK_FREXP_NO_LIBM])
+ if test $gl_cv_func_frexp_no_libm = yes; then
+ gl_FUNC_FREXP_WORKS
+ case "$gl_cv_func_frexp_works" in
+ *yes) gl_func_frexp_no_libm=yes ;;
+ *) gl_func_frexp_no_libm=no; REPLACE_FREXP=1 ;;
+ esac
+ else
+ gl_func_frexp_no_libm=no
+ dnl Set REPLACE_FREXP here because the system may have frexp in libm.
+ REPLACE_FREXP=1
+ fi
+ if test $gl_func_frexp_no_libm = yes; then
+ AC_DEFINE([HAVE_FREXP_IN_LIBC], [1],
+ [Define if the frexp() function is available in libc.])
+ fi
+])
+
+dnl Test whether frexp() can be used without linking with libm.
+dnl Set gl_cv_func_frexp_no_libm to 'yes' or 'no' accordingly.
+AC_DEFUN([gl_CHECK_FREXP_NO_LIBM],
+[
+ AC_CACHE_CHECK([whether frexp() can be used without linking with libm],
+ [gl_cv_func_frexp_no_libm],
+ [
+ AC_LINK_IFELSE(
+ [AC_LANG_PROGRAM(
+ [[#include <math.h>
+ double x;]],
+ [[int e; return frexp (x, &e) > 0;]])],
+ [gl_cv_func_frexp_no_libm=yes],
+ [gl_cv_func_frexp_no_libm=no])
+ ])
+])
+