_GL_FUNCDECL_RPL (unsetenv, int, (const char *name) _GL_ARG_NONNULL ((1)));
_GL_CXXALIAS_RPL (unsetenv, int, (const char *name));
# else
_GL_FUNCDECL_RPL (unsetenv, int, (const char *name) _GL_ARG_NONNULL ((1)));
_GL_CXXALIAS_RPL (unsetenv, int, (const char *name));
# else