1 /* Test of ordered set data type implementation.
2 Copyright (C) 2006-2011 Free Software Foundation, Inc.
3 Written by Bruno Haible <bruno@clisp.org>, 2006.
5 This program is free software: you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 3 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program. If not, see <http://www.gnu.org/licenses/>. */
20 #include "gl_rbtree_oset.h"
25 #include "gl_array_oset.h"
29 extern void gl_rbtree_oset_check_invariants (gl_oset_t set);
31 static const char *objects[30] =
33 "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o",
34 "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "<", ">", "[", "]"
37 #define RANDOM(n) (rand () % (n))
38 #define RANDOM_OBJECT() objects[RANDOM (SIZEOF (objects))]
41 check_equals (gl_oset_t set1, gl_oset_t set2)
43 size_t n = gl_oset_size (set1);
44 gl_oset_iterator_t iter1, iter2;
49 iter1 = gl_oset_iterator (set1);
50 iter2 = gl_oset_iterator (set2);
51 for (i = 0; i < n; i++)
53 ASSERT (gl_oset_iterator_next (&iter1, &elt1));
54 ASSERT (gl_oset_iterator_next (&iter2, &elt2));
55 ASSERT (elt1 == elt2);
57 ASSERT (!gl_oset_iterator_next (&iter1, &elt1));
58 ASSERT (!gl_oset_iterator_next (&iter2, &elt2));
59 gl_oset_iterator_free (&iter1);
60 gl_oset_iterator_free (&iter2);
64 check_all (gl_oset_t set1, gl_oset_t set2)
66 gl_rbtree_oset_check_invariants (set2);
67 check_equals (set1, set2);
71 main (int argc, char *argv[])
75 set_program_name (argv[0]);
77 /* Allow the user to provide a non-default random seed on the command line. */
79 srand (atoi (argv[1]));
82 size_t initial_size = RANDOM (20);
87 set1 = gl_oset_nx_create_empty (GL_ARRAY_OSET, (gl_setelement_compar_fn) strcmp, NULL);
88 ASSERT (set1 != NULL);
91 set2 = gl_oset_nx_create_empty (GL_RBTREE_OSET, (gl_setelement_compar_fn) strcmp, NULL);
92 ASSERT (set2 != NULL);
94 check_all (set1, set2);
96 /* Initialize them. */
97 for (i = 0; i < initial_size; i++)
99 const char *obj = RANDOM_OBJECT ();
100 ASSERT (gl_oset_nx_add (set1, obj) == gl_oset_nx_add (set2, obj));
101 check_all (set1, set2);
104 for (repeat = 0; repeat < 100000; repeat++)
106 unsigned int operation = RANDOM (3);
111 const char *obj = RANDOM_OBJECT ();
112 ASSERT (gl_oset_search (set1, obj) == gl_oset_search (set2, obj));
117 const char *obj = RANDOM_OBJECT ();
118 ASSERT (gl_oset_nx_add (set1, obj) == gl_oset_nx_add (set2, obj));
123 const char *obj = RANDOM_OBJECT ();
124 ASSERT (gl_oset_remove (set1, obj) == gl_oset_remove (set2, obj));
128 check_all (set1, set2);