1 /* PSPP - a program for statistical analysis.
2 Copyright (C) 2009 Free Software Foundation, Inc.
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 3 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>. */
18 An interaction is a gsl_vector containing a "product" of other
19 variables. The variables can be either categorical or numeric.
20 If the variables are all numeric, the interaction is just the
21 scalar product. If any of the variables are categorical, their
22 product is a vector containing 0's in all but one entry. This entry
23 is found by combining the vectors corresponding to the variables'
24 OBS_VALS member. If there are K categorical variables, each with
25 N_1, N_2, ..., N_K categories, then the interaction will have
26 N_1 * N_2 * N_3 *...* N_K - 1 entries.
28 When using these functions, make sure the orders of variables and
29 values match when appropriate.
34 #include <gsl/gsl_math.h>
35 #include <gsl/gsl_vector.h>
36 #include <data/value.h>
37 #include <data/variable.h>
38 #include <math/interaction.h>
42 struct interaction_variable
45 const struct variable **members;
46 struct variable *intr;
50 struct interaction_value
52 const struct interaction_variable *intr;
53 union value val; /* Concatenation of the string values in this
54 interaction's value, or the product of a bunch
55 of numeric values for a purely numeric
58 double f; /* Product of the numerical values in this interaction's value. */
62 An interaction_variable has type alpha if any of members have type
63 alpha. Otherwise, its type is numeric.
65 struct interaction_variable *
66 interaction_variable_create (const struct variable **vars, int n_vars)
68 struct interaction_variable *result = NULL;
73 result = xmalloc (sizeof (*result));
75 result->members = xnmalloc (n_vars, sizeof (*result->members));
76 result->n_vars = n_vars;
77 for (i = 0; i < n_vars; i++)
79 result->members[i] = vars[i];
80 if (var_is_alpha (vars[i]))
86 result->intr = var_create_internal (0);
90 void interaction_variable_destroy (struct interaction_variable *iv)
92 var_destroy (iv->intr);
98 Get one of the member variables.
100 const struct variable *
101 interaction_variable_get_member (const struct interaction_variable *iv, size_t i)
103 return iv->members[i];
107 interaction_get_n_vars (const struct interaction_variable *iv)
109 return (iv == NULL) ? 0 : iv->n_vars;
113 interaction_get_n_alpha (const struct interaction_variable *iv)
119 interaction_get_n_numeric (const struct interaction_variable *iv)
121 return (interaction_get_n_vars (iv) - interaction_get_n_alpha (iv));
125 Get the interaction varibale itself.
127 const struct variable *
128 interaction_variable_get_var (const struct interaction_variable *iv)
133 Given list of values, compute the value of the corresponding
134 interaction. This "value" is not stored as the typical vector of
135 0's and one double, but rather the string values are concatenated to
136 make one big string value, and the numerical values are multiplied
137 together to give the non-zero entry of the corresponding vector.
139 struct interaction_value *
140 interaction_value_create (const struct interaction_variable *var, const union value **vals)
142 struct interaction_value *result = NULL;
143 const struct variable *member;
152 result = xmalloc (sizeof (*result));
154 n_vars = interaction_get_n_vars (var);
155 val_width = n_vars * MAX_SHORT_STRING + 1;
156 value_init (&result->val, val_width);
157 val = value_str_rw (&result->val, val_width);
160 for (i = 0; i < n_vars; i++)
162 member = interaction_variable_get_member (var, i);
164 if (var_is_value_missing (member, vals[i], MV_ANY))
166 value_set_missing (&result->val, MAX_SHORT_STRING);
172 if (var_is_alpha (var->members[i]))
174 int w = var_get_width (var->members[i]);
175 strncat (val, value_str (vals[i], w), MAX_SHORT_STRING);
177 else if (var_is_numeric (var->members[i]))
179 result->f *= vals[i]->f;
183 if (interaction_get_n_alpha (var) == 0)
186 If there are no categorical variables, then the
187 interaction consists of only numeric data. In this case,
188 code that uses this interaction_value will see the union
189 member as the numeric value. If we were to store that
190 numeric value in result->f as well, the calling code may
191 inadvertently square this value by multiplying by
192 result->val->f. Such multiplication would be correct for an
193 interaction consisting of both categorical and numeric
194 data, but a mistake for purely numerical interactions. To
195 avoid the error, we set result->f to 1.0 for numeric
198 result->val.f = result->f;
206 interaction_value_get (const struct interaction_value *val)
212 Returns the numeric value of the non-zero entry for the vector
213 corresponding to this interaction. Do not use this function to get
214 the numeric value of a purley numeric interaction. Instead, use the
215 union value * returned by interaction_value_get.
218 interaction_value_get_nonzero_entry (const struct interaction_value *val)
226 interaction_value_destroy (struct interaction_value *val)
230 size_t n_vars = interaction_get_n_vars (val->intr);
231 int val_width = n_vars * MAX_SHORT_STRING + 1;
233 value_destroy (&val->val, val_width);
239 Return a value from a variable that is an interaction.
241 struct interaction_value *
242 interaction_case_data (const struct ccase *ccase, const struct variable *var,
243 const struct interaction_variable **intr_vars, size_t n_intr)
247 const struct interaction_variable *iv = NULL;
248 const struct variable *intr;
249 const struct variable *member;
250 const union value **vals = NULL;
252 for (i = 0; i < n_intr; i++)
255 intr = interaction_variable_get_var (iv);
256 if (var_get_dict_index (intr) == var_get_dict_index (var))
261 n_vars = interaction_get_n_vars (iv);
262 vals = xnmalloc (n_vars, sizeof (*vals));
263 for (i = 0; i < n_vars; i++)
265 member = interaction_variable_get_member (iv, i);
266 vals[i] = case_data (ccase, member);
268 return interaction_value_create (iv, vals);
272 is_interaction (const struct variable *var, const struct interaction_variable **iv, size_t n_intr)
275 const struct variable *intr;
277 for (i = 0; i < n_intr; i++)
279 intr = interaction_variable_get_var (iv[i]);
280 if (var_get_dict_index (intr) == var_get_dict_index (var))