2 Test whether a Unicode character is "default ignorable code point".
5 lib/unictype/pr_default_ignorable_code_point.c
6 lib/unictype/pr_default_ignorable_code_point.h
13 AC_REQUIRE([AC_C_INLINE])
14 gl_LIBUNISTRING_LIBSOURCE([0.9], [unictype/pr_default_ignorable_code_point.c])