void
thread_init (void)
{
- ASSERT (intr_get_level () == IF_OFF);
+ ASSERT (intr_get_level () == INTR_OFF);
/* Initialize run queue. */
list_init (&run_queue);
thread_yield (void)
{
struct thread *cur = thread_current ();
- enum if_level old_level;
+ enum intr_level old_level;
ASSERT (!intr_context ());
thread_sleep (void)
{
ASSERT (!intr_context ());
- ASSERT (intr_get_level () == IF_OFF);
+ ASSERT (intr_get_level () == INTR_OFF);
thread_current ()->status = THREAD_BLOCKED;
schedule ();
{
struct thread *cur = thread_current ();
- ASSERT (intr_get_level () == IF_OFF);
+ ASSERT (intr_get_level () == INTR_OFF);
cur->status = THREAD_RUNNING;
if (prev != NULL && prev->status == THREAD_DYING)
struct thread *cur = thread_current ();
struct thread *next = next_thread_to_run ();
- ASSERT (intr_get_level () == IF_OFF);
+ ASSERT (intr_get_level () == INTR_OFF);
ASSERT (cur->status != THREAD_RUNNING);
ASSERT (is_thread (next));