so that they are easier to refer to individually.
---- DATA STRUCTURES ----
->> Copy here the declaration of each new or changed `struct' or `struct'
->> member, global or static variable, `typedef', or enumeration.
->> Identify the purpose of each in 25 words or less.
+>> A1: Copy here the declaration of each new or changed `struct' or
+>> `struct' member, global or static variable, `typedef', or
+>> enumeration. Identify the purpose of each in 25 words or less.
->> What is the maximum size of a file supported by your inode structure?
+>> A2: What is the maximum size of a file supported by your inode
+structure?
---- SYNCHRONIZATION ----
->> Explain how your code avoids a race if two processes attempt to extend
->> a file at the same time.
+>> A3: Explain how your code avoids a race if two processes attempt to
+>> extend a file at the same time.
->> Suppose processes A and B both have file F open, both positioned at
->> end-of-file. If A reads and B writes F at the same time, A may read
->> all, part, or none of what B writes. However, A may not read data
->> other than what B writes, e.g. if B writes nonzero data, A is not
->> allowed to see all zeros. Explain how your code avoids this race.
+>> A4: Suppose processes A and B both have file F open, both
+>> positioned at end-of-file. If A reads and B writes F at the same
+>> time, A may read all, part, or none of what B writes. However, A
+>> may not read data other than what B writes, e.g. if B writes
+>> nonzero data, A is not allowed to see all zeros. Explain how your
+>> code avoids this race.
->> Explain how your synchronization design provides "fairness". File
->> access is "fair" if readers cannot indefinitely block writers or vice
->> versa. That is, many processes reading from a file cannot prevent
->> forever another process from writing the file, and many processes
->> writing to a file cannot prevent another process forever from reading
->> the file.
+>> A5: Explain how your synchronization design provides "fairness".
+>> File access is "fair" if readers cannot indefinitely block writers
+>> or vice versa. That is, many processes reading from a file cannot
+>> prevent forever another process from writing the file, and many
+>> processes writing to a file cannot prevent another process forever
+>> from reading the file.
---- RATIONALE ----
->> Is your inode structure a multilevel index? If so, why did you choose
->> this particular combination of direct, indirect, and doubly indirect
->> blocks? If not, why did you choose an alternative inode structure,
->> and what advantages and disadvantages does your structure have,
->> compared to a multilevel index?
+>> A6: Is your inode structure a multilevel index? If so, why did you
+>> choose this particular combination of direct, indirect, and doubly
+>> indirect blocks? If not, why did you choose an alternative inode
+>> structure, and what advantages and disadvantages does your
+>> structure have, compared to a multilevel index?
SUBDIRECTORIES
==============
---- DATA STRUCTURES ----
->> Copy here the declaration of each new or changed `struct' or `struct'
->> member, global or static variable, `typedef', or enumeration.
->> Identify the purpose of each in 25 words or less.
+>> B1: Copy here the declaration of each new or changed `struct' or
+>> `struct' member, global or static variable, `typedef', or
+>> enumeration. Identify the purpose of each in 25 words or less.
---- ALGORITHMS ----
->> Describe your code for traversing a user-specified path. How do
->> traversals of absolute and relative paths differ?
+>> B2: Describe your code for traversing a user-specified path. How
+>> do traversals of absolute and relative paths differ?
->> Look over "pwd.c" in src/examples. Briefly explain how it
+>> B3: Look over "pwd.c" in src/examples. Briefly explain how it
>> determines the present working directory.
---- SYNCHRONIZATION ----
->> How do you prevent races on directory entries? For example, only one
->> of two simultaneous attempts to remove a single file should succeed,
->> as should only one of two simultaneous attempts to create a file with
->> the same name, and so on.
+>> B4: How do you prevent races on directory entries? For example,
+>> only one of two simultaneous attempts to remove a single file
+>> should succeed, as should only one of two simultaneous attempts to
+>> create a file with the same name, and so on.
->> Does your implementation allow a directory to be removed if it is in
->> use as a process's current directory? If so, what happens to that
->> process's future file system operations? If not, how do you prevent
->> it?
+>> B5: Does your implementation allow a directory to be removed if it
+>> is in use as a process's current directory? If so, what happens to
+>> that process's future file system operations? If not, how do you
+>> prevent it?
---- RATIONALE ----
->> Explain why you chose to represent the current directory of a process
->> the way you did.
+>> B6: Explain why you chose to represent the current directory of a
+>> process the way you did.
BUFFER CACHE
============
---- DATA STRUCTURES ----
->> Copy here the declaration of each new or changed `struct' or `struct'
->> member, global or static variable, `typedef', or enumeration.
->> Identify the purpose of each in 25 words or less.
+>> C1: Copy here the declaration of each new or changed `struct' or
+>> `struct' member, global or static variable, `typedef', or
+>> enumeration. Identify the purpose of each in 25 words or less.
---- ALGORITHMS ----
->> Describe how your cache replacement algorithm chooses a cache block to
->> evict.
+>> C2: Describe how your cache replacement algorithm chooses a cache
+>> block to evict.
->> Describe your implementation of write-behind.
+>> C3: Describe your implementation of write-behind.
->> Describe your implementation of read-ahead.
+>> C4: Describe your implementation of read-ahead.
---- SYNCHRONIZATION ----
->> When one process is actively reading or writing data in a buffer cache
->> block, how are other processes prevented from evicting that block?
+>> C5: When one process is actively reading or writing data in a
+>> buffer cache block, how are other processes prevented from evicting
+>> that block?
->> During the eviction of a block from the cache, how are other processes
->> prevented from attempting to access the block?
+>> C6: During the eviction of a block from the cache, how are other
+>> processes prevented from attempting to access the block?
---- RATIONALE ----
->> Describe a file workload likely to benefit from buffer caching, and
->> workloads likely to benefit from read-ahead and write-behind.
+>> C7: Describe a file workload likely to benefit from buffer caching,
+>> and workloads likely to benefit from read-ahead and write-behind.
SURVEY QUESTIONS
================
---- DATA STRUCTURES ----
->> Copy here the declaration of each new or changed `struct' or `struct'
->> member, global or static variable, `typedef', or enumeration.
->> Identify the purpose of each in 25 words or less.
+>> A1: Copy here the declaration of each new or changed `struct' or
+>> `struct' member, global or static variable, `typedef', or
+>> enumeration. Identify the purpose of each in 25 words or less.
---- ALGORITHMS ----
->> Briefly describe how you implemented argument parsing. How do you
->> arrange for the elements of argv[] to be in the right order? How do
->> you avoid overflowing the stack page?
+>> A2: Briefly describe how you implemented argument parsing. How do
+>> you arrange for the elements of argv[] to be in the right order?
+>> How do you avoid overflowing the stack page?
---- RATIONALE ----
->> Why does Pintos implement strtok_r() but not strtok()?
+>> A3: Why does Pintos implement strtok_r() but not strtok()?
->> In Pintos, the kernel separates commands into a executable name and
->> arguments. In Unix-like systems, the shell does this separation.
->> Identify at least two advantages of the Unix approach.
+>> A4: In Pintos, the kernel separates commands into a executable name
+>> and arguments. In Unix-like systems, the shell does this
+>> separation. Identify at least two advantages of the Unix approach.
SYSTEM CALLS
============
---- DATA STRUCTURES ----
->> Copy here the declaration of each new or changed `struct' or `struct'
->> member, global or static variable, `typedef', or enumeration.
->> Identify the purpose of each in 25 words or less.
+>> B1: Copy here the declaration of each new or changed `struct' or
+>> `struct' member, global or static variable, `typedef', or
+>> enumeration. Identify the purpose of each in 25 words or less.
->> Describe how file descriptors are associated with open files. Are
->> file descriptors unique within the entire OS or just within a single
->> process?
+>> B2: Describe how file descriptors are associated with open files.
+>> Are file descriptors unique within the entire OS or just within a
+>> single process?
---- ALGORITHMS ----
->> Describe your code for reading and writing user data from the kernel.
-
->> Suppose a system call causes a full page (4,096 bytes) of data to be
->> copied from user space into the kernel. What is the least and the
->> greatest possible number of inspections of the page table (e.g. calls
->> to pagedir_get_page()) that might result? What about for a system
->> call that only copies 2 bytes of data? Is there room for improvement
->> in these numbers, and how much?
-
->> Briefly describe your implementation of the "wait" system call and how
->> it interacts with process termination.
-
->> Any access to user program memory at a user-specified address can fail
->> due to a bad pointer value. Such accesses must cause the process to
->> be terminated. System calls are fraught with such accesses, e.g. a
->> "write" system call requires reading the system call number from the
->> user stack, then each of the call's three arguments, then an arbitrary
->> amount of user memory, and any of these can fail at any point. This
->> poses a design and error-handling problem: how do you best avoid
->> obscuring the primary function of code in a morass of error-handling?
->> Furthermore, when an error is detected, how do you ensure that all
->> temporarily allocated resources (locks, buffers, etc.) are freed? In
->> a few paragraphs, describe the strategy or strategies you adopted for
+>> B3: Describe your code for reading and writing user data from the
+>> kernel.
+
+>> B4: Suppose a system call causes a full page (4,096 bytes) of data
+>> to be copied from user space into the kernel. What is the least
+>> and the greatest possible number of inspections of the page table
+>> (e.g. calls to pagedir_get_page()) that might result? What about
+>> for a system call that only copies 2 bytes of data? Is there room
+>> for improvement in these numbers, and how much?
+
+>> B5: Briefly describe your implementation of the "wait" system call
+>> and how it interacts with process termination.
+
+>> B6: Any access to user program memory at a user-specified address
+>> can fail due to a bad pointer value. Such accesses must cause the
+>> process to be terminated. System calls are fraught with such
+>> accesses, e.g. a "write" system call requires reading the system
+>> call number from the user stack, then each of the call's three
+>> arguments, then an arbitrary amount of user memory, and any of
+>> these can fail at any point. This poses a design and
+>> error-handling problem: how do you best avoid obscuring the primary
+>> function of code in a morass of error-handling? Furthermore, when
+>> an error is detected, how do you ensure that all temporarily
+>> allocated resources (locks, buffers, etc.) are freed? In a few
+>> paragraphs, describe the strategy or strategies you adopted for
>> managing these issues. Give an example.
---- SYNCHRONIZATION ----
->> The "exec" system call returns -1 if loading the new executable fails,
->> so it cannot return before the new executable has completed loading.
->> How does your code ensure this? How is the load success/failure
->> status passed back to the thread that calls "exec"?
+>> B7: The "exec" system call returns -1 if loading the new executable
+>> fails, so it cannot return before the new executable has completed
+>> loading. How does your code ensure this? How is the load
+>> success/failure status passed back to the thread that calls "exec"?
->> Consider parent process P with child process C. How do you ensure
->> proper synchronization and avoid race conditions when P calls wait(C)
->> before C exits? After C exits? How do you ensure that all resources
->> are freed in each case? How about when P terminates without waiting,
->> before C exits? After C exits? Are there any special cases?
+>> B8: Consider parent process P with child process C. How do you
+>> ensure proper synchronization and avoid race conditions when P
+>> calls wait(C) before C exits? After C exits? How do you ensure
+>> that all resources are freed in each case? How about when P
+>> terminates without waiting, before C exits? After C exits? Are
+>> there any special cases?
---- RATIONALE ----
->> Why did you choose to implement access to user memory from the
+>> B9: Why did you choose to implement access to user memory from the
>> kernel in the way that you did?
->> What advantages or disadvantages can you see to your design for file
->> descriptors?
+>> B10: What advantages or disadvantages can you see to your design
+>> for file descriptors?
->> The default tid_t to pid_t mapping is the identity mapping. If you
->> changed it, what advantages are there to your approach?
+>> B11: The default tid_t to pid_t mapping is the identity mapping.
+>> If you changed it, what advantages are there to your approach?
SURVEY QUESTIONS
================
---- DATA STRUCTURES ----
->> Copy here the declaration of each new or changed `struct' or `struct'
->> member, global or static variable, `typedef', or enumeration.
->> Identify the purpose of each in 25 words or less.
+>> A1: Copy here the declaration of each new or changed `struct' or
+>> `struct' member, global or static variable, `typedef', or
+>> enumeration. Identify the purpose of each in 25 words or less.
---- ALGORITHMS ----
->> Describe your code for locating the frame, if any, that contains
->> the data of a given page.
+>> A2: Describe your code for locating the frame, if any, that
+>> contains the data of a given page.
->> How does your code coordinate accessed and dirty bits between
+>> A3: How does your code coordinate accessed and dirty bits between
>> kernel and user virtual addresses that alias a single frame, or
>> alternatively how do you avoid the issue?
---- SYNCHRONIZATION ----
->> When two user processes both need a new frame at the same time, how
->> are races avoided?
+>> A4: When two user processes both need a new frame at the same time,
+>> how are races avoided?
---- RATIONALE ----
->> Why did you choose the data structure(s) that you did for representing
->> virtual-to-physical mappings?
+>> A5: Why did you choose the data structure(s) that you did for
+>> representing virtual-to-physical mappings?
PAGING TO AND FROM DISK
=======================
---- DATA STRUCTURES ----
->> Copy here the declaration of each new or changed `struct' or `struct'
->> member, global or static variable, `typedef', or enumeration.
->> Identify the purpose of each in 25 words or less.
+>> B1: Copy here the declaration of each new or changed `struct' or
+>> `struct' member, global or static variable, `typedef', or
+>> enumeration. Identify the purpose of each in 25 words or less.
---- ALGORITHMS ----
->> When a frame is required but none is free, some frame must be
+>> B2: When a frame is required but none is free, some frame must be
>> evicted. Describe your code for choosing a frame to evict.
->> When a process P obtains a frame that was previously used by a
+>> B3: When a process P obtains a frame that was previously used by a
>> process Q, how do you adjust the page table (and any other data
>> structures) to reflect the frame Q no longer has?
->> Explain your heuristic for deciding whether a page fault for an
->> invalid virtual address should cause the stack to be extended into the
->> page that faulted.
+>> B4: Explain your heuristic for deciding whether a page fault for an
+>> invalid virtual address should cause the stack to be extended into
+>> the page that faulted.
---- SYNCHRONIZATION ----
->> Explain the basics of your VM synchronization design. In particular,
->> explain how it prevents deadlock. (Refer to the textbook for an
->> explanation of the necessary conditions for deadlock.)
+>> B5: Explain the basics of your VM synchronization design. In
+>> particular, explain how it prevents deadlock. (Refer to the
+>> textbook for an explanation of the necessary conditions for
+>> deadlock.)
->> A page fault in process P can cause another process Q's frame to be
->> evicted. How do you ensure that Q cannot access or modify the page
->> during the eviction process? How do you avoid a race between P
->> evicting Q's frame and Q faulting the page back in?
+>> B6: A page fault in process P can cause another process Q's frame
+>> to be evicted. How do you ensure that Q cannot access or modify
+>> the page during the eviction process? How do you avoid a race
+>> between P evicting Q's frame and Q faulting the page back in?
->> Suppose a page fault in process P causes a page to be read from the
->> file system or swap. How do you ensure that a second process Q
+>> B7: Suppose a page fault in process P causes a page to be read from
+>> the file system or swap. How do you ensure that a second process Q
>> cannot interfere by e.g. attempting to evict the frame while it is
>> still being read in?
->> Explain how you handle access to paged-out pages that occur during
->> system calls. Do you use page faults to bring in pages (as in user
->> programs), or do you have a mechanism for "locking" frames into
->> physical memory, or do you use some other design? How do you
+>> B8: Explain how you handle access to paged-out pages that occur
+>> during system calls. Do you use page faults to bring in pages (as
+>> in user programs), or do you have a mechanism for "locking" frames
+>> into physical memory, or do you use some other design? How do you
>> gracefully handle attempted accesses to invalid virtual addresses?
---- RATIONALE ----
->> A single lock for the whole VM system would make synchronization easy,
->> but limit parallelism. On the other hand, using many locks
->> complicates synchronization and raises the possibility for deadlock
->> but allows for high parallelism. Explain where your design falls
->> along this continuum and why you chose to design it this way.
+>> B9: A single lock for the whole VM system would make
+>> synchronization easy, but limit parallelism. On the other hand,
+>> using many locks complicates synchronization and raises the
+>> possibility for deadlock but allows for high parallelism. Explain
+>> where your design falls along this continuum and why you chose to
+>> design it this way.
MEMORY MAPPED FILES
===================
---- DATA STRUCTURES ----
->> Copy here the declaration of each new or changed `struct' or `struct'
->> member, global or static variable, `typedef', or enumeration.
->> Identify the purpose of each in 25 words or less.
+>> C1: Copy here the declaration of each new or changed `struct' or
+>> `struct' member, global or static variable, `typedef', or
+>> enumeration. Identify the purpose of each in 25 words or less.
---- ALGORITHMS ----
->> Describe how memory mapped files integrate into your virtual memory
->> subsystem. Explain how the page fault and eviction processes differ
->> between swap pages and other pages.
+>> C2: Describe how memory mapped files integrate into your virtual
+>> memory subsystem. Explain how the page fault and eviction
+>> processes differ between swap pages and other pages.
->> Explain how you determine whether a new file mapping overlaps any
->> existing segment.
+>> C3: Explain how you determine whether a new file mapping overlaps
+>> any existing segment.
---- RATIONALE ----
->> Mappings created with "mmap" have similar semantics to those of data
->> demand-paged from executables, except that "mmap" mappings are written
->> back to their original files, not to swap. This implies that much of
->> their implementation can be shared. Explain why your implementation
->> either does or does not share much of the code for the two situations.
+>> C4: Mappings created with "mmap" have similar semantics to those of
+>> data demand-paged from executables, except that "mmap" mappings are
+>> written back to their original files, not to swap. This implies
+>> that much of their implementation can be shared. Explain why your
+>> implementation either does or does not share much of the code for
+>> the two situations.
SURVEY QUESTIONS
================