struct tower_node *n;
struct axis_node *existing_node;
+ g_return_if_fail (posn <= tower_height (&a->unit_tower));
/* Nothing needs to be done */
- if ( posn == 0)
+ if ( posn == 0 || posn == tower_height (&a->unit_tower))
return;
n = tower_lookup (&a->unit_tower, posn, &start);
{
unsigned long int start;
struct tower_node *n;
+
+ g_return_val_if_fail (posn < tower_height (&a->unit_tower), NULL);
+
n = tower_lookup (&a->unit_tower, posn, &start);
if ( 1 != tower_node_get_size (n))
void
psppire_axis_impl_resize (PsppireAxisImpl *a, gint posn, gint size)
{
- struct axis_node *an = make_single (a, posn);
+ struct axis_node *an;
+ g_return_if_fail (posn >= 0);
+
+ /* Silently ignore this request if the position is greater than the number of
+ units in the axis */
+ if (posn >= tower_height (&a->unit_tower))
+ return ;
+
+ an = make_single (a, posn);
tower_resize (&a->pixel_tower, &an->pixel_node, size);
}