#include "linreg/sweep.h"
#include "math/categoricals.h"
#include "math/covariance.h"
+#include "math/interaction.h"
#include "math/moments.h"
#include "output/tab.h"
size_t n_design_vars;
const struct variable **design_vars;
+ size_t n_interactions;
+ const struct interaction **interactions;
+
enum mv_class exclude;
/* The weight variable */
glm.n_dep_vars = 0;
glm.n_factor_vars = 0;
glm.n_design_vars = 0;
+ glm.n_interactions = 0;
+ glm.interactions = NULL;
glm.dep_vars = NULL;
glm.factor_vars = NULL;
glm.design_vars = NULL;
if (! parse_design_spec (lexer, &glm))
goto error;
- if ( glm.n_design_vars == 0)
+ if ( glm.n_interactions == 0)
{
msg (ME, _("One or more design variables must be given"));
goto error;
const_var_set_destroy (factors);
free (glm.factor_vars);
- free (glm.design_vars);
+ free (glm.interactions);
free (glm.dep_vars);
const_var_set_destroy (factors);
free (glm.factor_vars);
- free (glm.design_vars);
+ free (glm.interactions);
free (glm.dep_vars);
return CMD_FAILURE;
reg_sweep (cm, 0);
/*
- Store the overall SSE.
- */
+ Store the overall SSE.
+ */
ws.ssq = gsl_vector_alloc (cm->size1);
gsl_vector_set (ws.ssq, 0, gsl_matrix_get (cm, 0, 0));
get_ssq (cov, ws.ssq, cmd);
struct tab_table *t;
const int nc = 6;
- int nr = heading_rows + 4 + cmd->n_design_vars;
+ int nr = heading_rows + 4 + cmd->n_interactions;
if (cmd->intercept)
nr++;
if (cmd->intercept)
df_corr += 1.0;
- for (f = 0; f < cmd->n_design_vars; ++f)
+ for (f = 0; f < cmd->n_interactions; ++f)
df_corr += categoricals_n_count (ws->cats, f) - 1.0;
mse = gsl_vector_get (ws->ssq, 0) / (n_total - df_corr);
r++;
}
- for (f = 0; f < cmd->n_design_vars; ++f)
+ for (f = 0; f < cmd->n_interactions; ++f)
{
+ struct string str = DS_EMPTY_INITIALIZER;
const double df = categoricals_n_count (ws->cats, f) - 1.0;
const double ssq = gsl_vector_get (ws->ssq, f + 1);
const double F = ssq / df / mse;
- tab_text (t, 0, r, TAB_LEFT | TAT_TITLE,
- var_to_string (cmd->design_vars[f]));
+ interaction_to_string (cmd->interactions[f], &str);
+ tab_text (t, 0, r, TAB_LEFT | TAT_TITLE, ds_cstr (&str));
+ ds_destroy (&str);
tab_double (t, 1, r, 0, ssq, NULL);
tab_double (t, 2, r, 0, df, wfmt);
tab_double (t, 5, r, 0, gsl_cdf_fdist_Q (F, df, n_total - df_corr),
NULL);
-
-
r++;
}
/* An interaction is a variable followed by {*, BY} followed by an interaction */
static bool
-parse_design_interaction (struct lexer *lexer, struct glm_spec *glm)
+parse_design_interaction (struct lexer *lexer, struct glm_spec *glm, struct interaction **iact)
{
const struct variable *v = NULL;
+ assert (iact);
+
switch (lex_next_token (lexer, 1))
{
case T_ENDCMD:
}
if (! lex_match_variable (lexer, glm, &v))
- return false;
+ {
+ interaction_destroy (*iact);
+ *iact = NULL;
+ return false;
+ }
+
+ assert (v);
+
+ if ( *iact == NULL)
+ *iact = interaction_create (v);
+ else
+ interaction_add_variable (*iact, v);
if ( lex_match (lexer, T_ASTERISK) || lex_match (lexer, T_BY))
{
lex_error (lexer, "Interactions are not yet implemented"); return false;
- return parse_design_interaction (lexer, glm);
+ return parse_design_interaction (lexer, glm, iact);
}
glm->n_design_vars++;
static bool
parse_design_term (struct lexer *lexer, struct glm_spec *glm)
{
- if (parse_design_interaction (lexer, glm))
- return true;
+ struct interaction *iact = NULL;
+ if (parse_design_interaction (lexer, glm, &iact))
+ {
+ /* Interaction parsing successful. Add to list of interactions */
+ glm->interactions = xrealloc (glm->interactions, sizeof *glm->interactions * ++glm->n_interactions);
+ glm->interactions[glm->n_interactions - 1] = iact;
+ return true;
+ }
if ( parse_nested_variable (lexer, glm))
return true;
/* PSPP - a program for statistical analysis.
- Copyright (C) 2009, 2010, 2011 Free Software Foundation, Inc.
+ Copyright (C) 2011 Free Software Foundation, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. */
-/*
- An interaction is a structure containing a "product" of other
- variables. The variables can be either categorical or numeric.
- If the variables are all numeric, the interaction is just the
- scalar product. If any of the variables are categorical, their
- product is a vector containing 0's in all but one entry. This entry
- is found by combining the vectors corresponding to the variables'
- OBS_VALS member. If there are K categorical variables, each with
- N_1, N_2, ..., N_K categories, then the interaction will have
- N_1 * N_2 * N_3 *...* N_K - 1 entries.
-
- When using these functions, make sure the orders of variables and
- values match when appropriate.
- */
-
#include <config.h>
-#include "math/interaction.h"
+#include "interaction.h"
-#include <assert.h>
-#include <string.h>
-#include <unistr.h>
-
-#include "data/dictionary.h"
#include "data/value.h"
#include "data/variable.h"
+#include "libpspp/str.h"
#include "gl/xalloc.h"
-struct interaction_variable
-{
- int n_vars;
- const struct variable **members;
- struct variable *intr;
- size_t n_alpha;
-};
+#include <stdio.h>
-struct interaction_value
-{
- const struct interaction_variable *intr;
- union value val; /* Concatenation of the string values in this
- interaction's value, or the product of a bunch
- of numeric values for a purely numeric
- interaction.
- */
- double f; /* Product of the numerical values in this interaction's value. */
-};
/*
- An interaction_variable has type alpha if any of members have type
- alpha. Otherwise, its type is numeric.
- */
-struct interaction_variable *
-interaction_variable_create (const struct variable **vars, int n_vars)
-{
- struct interaction_variable *result = NULL;
- size_t i;
+ An interaction is a structure containing a "product" of other
+ variables. The variables can be either string or numeric.
- if (n_vars > 0)
- {
- int width = 0;
+ Interaction is commutative. That means, that from a mathematical point of
+ view, the order of the variables is irrelevant. However, for display
+ purposes, and for matching with an interaction's value the order is
+ pertinent.
+
+ Therefore, when using these functions, make sure the orders of variables
+ and values match when appropriate.
+*/
- result = xmalloc (sizeof (*result));
- result->n_alpha = 0;
- result->members = xnmalloc (n_vars, sizeof (*result->members));
- result->n_vars = n_vars;
- for (i = 0; i < n_vars; i++)
- {
- result->members[i] = vars[i];
- if (var_is_alpha (vars[i]))
- {
- result->n_alpha++;
- width += var_get_width (vars[i]);
- }
- }
- result->intr = dict_create_internal_var (0, width);
- }
- return result;
-}
-void interaction_variable_destroy (struct interaction_variable *iv)
-{
- dict_destroy_internal_var (iv->intr);
- free (iv->members);
- free (iv);
-}
-/*
- Get one of the member variables.
- */
-const struct variable *
-interaction_get_member (const struct interaction_variable *iv, size_t i)
+struct interaction *
+interaction_create (const struct variable *v)
{
- return iv->members[i];
+ struct interaction *i = xmalloc (sizeof *i);
+ i->vars = xmalloc (sizeof *i->vars);
+ i->vars[0] = v;
+ i->n_vars = 1;
+ return i;
}
-size_t
-interaction_get_n_vars (const struct interaction_variable *iv)
+void
+interaction_destroy (struct interaction *i)
{
- return (iv == NULL) ? 0 : iv->n_vars;
+ free (i->vars);
+ free (i);
}
-size_t
-interaction_get_n_alpha (const struct interaction_variable *iv)
+void
+interaction_add_variable (struct interaction *i, const struct variable *v)
{
- return iv->n_alpha;
+ i->vars = xrealloc (i->vars, sizeof (*i->vars) * ++i->n_vars);
+ i->vars[i->n_vars - 1] = v;
}
-size_t
-interaction_get_n_numeric (const struct interaction_variable *iv)
-{
- return (interaction_get_n_vars (iv) - interaction_get_n_alpha (iv));
-}
-/*
- Get the interaction variable itself.
- */
-const struct variable *
-interaction_get_variable (const struct interaction_variable *iv)
-{
- return iv->intr;
-}
-/*
- Given list of values, compute the value of the corresponding
- interaction. This "value" is not stored as the typical vector of
- 0's and one double, but rather the string values are concatenated to
- make one big string value, and the numerical values are multiplied
- together to give the non-zero entry of the corresponding vector.
- */
-struct interaction_value *
-interaction_value_create (const struct interaction_variable *var, const union value **vals)
+void
+interaction_dump (const struct interaction *i)
{
- struct interaction_value *result = NULL;
-
- if (var != NULL)
+ int v = 0;
+ printf ("%s", var_get_name (i->vars[v]));
+ for (v = 1; v < i->n_vars; ++v)
{
- size_t i;
- int val_width = var_get_width (interaction_get_variable (var));
- int offset = 0;
- size_t n_vars = interaction_get_n_vars (var);
-
- result = xmalloc (sizeof (*result));
- result->intr = var;
-
- value_init (&result->val, val_width);
-
- result->f = 1.0;
- for (i = 0; i < n_vars; i++)
- {
- const struct variable *member = interaction_get_member (var, i);
-
- if (var_is_value_missing (member, vals[i], MV_ANY))
- {
- value_set_missing (&result->val, val_width);
- result->f = SYSMIS;
- break;
- }
- else
- {
- if (var_is_alpha (var->members[i]))
- {
- uint8_t *val = value_str_rw (&result->val, val_width);
- int w = var_get_width (var->members[i]);
- u8_cpy (val + offset, value_str (vals[i], w), w);
- offset += w;
- }
- else if (var_is_numeric (var->members[i]))
- {
- result->f *= vals[i]->f;
- }
- }
- }
- if (interaction_get_n_alpha (var) == 0)
- {
- /*
- If there are no categorical variables, then the
- interaction consists of only numeric data. In this case,
- code that uses this interaction_value will see the union
- member as the numeric value. If we were to store that
- numeric value in result->f as well, the calling code may
- inadvertently square this value by multiplying by
- result->val->f. Such multiplication would be correct for an
- interaction consisting of both categorical and numeric
- data, but a mistake for purely numerical interactions. To
- avoid the error, we set result->f to 1.0 for numeric
- interactions.
- */
- result->val.f = result->f;
- result->f = 1.0;
- }
+ printf (" * %s", var_get_name (i->vars[v]));
}
- return result;
+ printf ("\n");
}
-const union value *
-interaction_value_get (const struct interaction_value *val)
-{
- return &val->val;
-}
+/* Appends STR with a representation of the interaction, suitable for user
+ display.
-/*
- Returns the numeric value of the non-zero entry for the vector
- corresponding to this interaction. Do not use this function to get
- the numeric value of a purely numeric interaction. Instead, use the
- union value * returned by interaction_value_get.
- */
-double
-interaction_value_get_nonzero_entry (const struct interaction_value *val)
+ STR must have been initialised prior to calling this function.
+*/
+void
+interaction_to_string (const struct interaction *iact, struct string *str)
{
- if (val != NULL)
- return val->f;
- return 1.0;
+ int v = 0;
+ ds_put_cstr (str, var_to_string (iact->vars[v]));
+ for (v = 1; v < iact->n_vars; ++v)
+ {
+ ds_put_cstr (str, " * ");
+ ds_put_cstr (str, var_to_string (iact->vars[v]));
+ }
}
-void
-interaction_value_destroy (struct interaction_value *val)
+unsigned int
+interaction_value_hash (const struct interaction *iact, const union value *val)
{
- if (val != NULL)
+ int i;
+ size_t hash = 0;
+ for (i = 0; i < iact->n_vars; ++i)
{
- int val_width = var_get_width (interaction_get_variable (val->intr));
-
- value_destroy (&val->val, val_width);
- free (val);
+ hash = value_hash (&val[i], var_get_width (iact->vars[i]), hash);
}
+
+ return hash;
}
-/*
- Return a value from a variable that is an interaction.
- */
-struct interaction_value *
-interaction_case_data (const struct ccase *ccase, const struct interaction_variable *iv)
+bool
+interaction_value_equal (const struct interaction *iact, const union value *val1, const union value *val2)
{
- size_t i;
- size_t n_vars;
- const struct variable *member;
- const union value **vals = NULL;
-
- n_vars = interaction_get_n_vars (iv);
- vals = xnmalloc (n_vars, sizeof (*vals));
+ int i;
+ bool same = true;
- for (i = 0; i < n_vars; i++)
+ for (i = 0; i < iact->n_vars; ++i)
+ {
+ if ( ! value_equal (&val1[i], &val2[i], var_get_width (iact->vars[i])))
{
- member = interaction_get_member (iv, i);
- vals[i] = case_data (ccase, member);
+ same = false;
+ break;
}
+ }
- return interaction_value_create (iv, vals);
+ return same;
}
+
bool
-is_interaction (const struct variable *var, const struct interaction_variable **iv, size_t n_intr)
+interaction_value_is_missing (const struct interaction *iact, const union value *val, enum mv_class exclude)
{
- size_t i;
- const struct variable *intr;
-
- for (i = 0; i < n_intr; i++)
+ int i;
+ bool missing = false;
+
+ for (i = 0; i < iact->n_vars; ++i)
{
- intr = interaction_get_variable (iv[i]);
- if (intr == var)
+ if ( var_is_value_missing (iact->vars[i], &val[i], exclude))
{
- return true;
+ missing = true;
+ break;
}
}
- return false;
+
+ return missing;
}
-
/* PSPP - a program for statistical analysis.
- Copyright (C) 2009, 2011 Free Software Foundation, Inc.
+ Copyright (C) 2011 Free Software Foundation, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. */
-#ifndef INTERACTION_H
-#define INTERACTION_H
-
-#include "data/case.h"
-
-struct interaction_variable;
-struct interaction_value;
-
-struct interaction_variable * interaction_variable_create (const struct variable **, int);
-void interaction_variable_destroy (struct interaction_variable *);
-struct interaction_value * interaction_value_create (const struct interaction_variable *, const union value **);
-void interaction_value_destroy (struct interaction_value *);
-size_t interaction_variable_get_n_vars (const struct interaction_variable *);
-double interaction_value_get_nonzero_entry (const struct interaction_value *);
-const union value *interaction_value_get (const struct interaction_value *);
-const struct variable * interaction_get_variable (const struct interaction_variable *);
-size_t interaction_get_n_numeric (const struct interaction_variable *);
-size_t interaction_get_n_alpha (const struct interaction_variable *);
-size_t interaction_get_n_vars (const struct interaction_variable *);
-const struct variable * interaction_get_member (const struct interaction_variable *, size_t);
-bool is_interaction (const struct variable *, const struct interaction_variable **, size_t);
-struct interaction_value *
-interaction_case_data (const struct ccase *, const struct interaction_variable *);
-double interaction_value_get_nonzero_entry (const struct interaction_value *);
+
+#ifndef _INTERACTION_H__
+#define _INTERACTION_H__ 1
+
+#include <stdbool.h>
+#include "data/missing-values.h"
+
+struct interaction;
+struct variable;
+struct string;
+
+#include <stddef.h>
+struct interaction
+{
+ size_t n_vars;
+ const struct variable **vars;
+};
+
+
+
+struct interaction * interaction_create (const struct variable *);
+void interaction_destroy (struct interaction *);
+void interaction_add_variable (struct interaction *, const struct variable *);
+void interaction_dump (const struct interaction *);
+void interaction_to_string (const struct interaction *iact, struct string *str);
+
+
+union value;
+
+unsigned int interaction_value_hash (const struct interaction *, const union value *);
+bool interaction_value_equal (const struct interaction *, const union value *, const union value *);
+bool interaction_value_is_missing (const struct interaction *, const union value *, enum mv_class);
+
#endif