--- /dev/null
+/* lib/linreg/sweep.h
+
+ Copyright (C) 2005 Free Software Foundation, Inc.
+ Written by Jason H Stover.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or (at
+ your option) any later version.
+
+ This program is distributed in the hope that it will be useful, but
+ WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+ 02111-1307, USA.
+ */
+#ifndef SWEEP_H
+#define SWEEP_H
+
+/*
+ Find the least-squares estimate of b for the linear model:
+
+ Y = Xb + Z
+
+ where Y is an n-by-1 column vector, X is an n-by-p matrix of
+ independent variables, b is a p-by-1 vector of regression coefficients,
+ and Z is an n-by-1 normally-distributed random vector with independent
+ identically distributed components with mean 0.
+
+ This estimate is found via the sweep operator, which is a modification
+ of Gauss-Jordan pivoting.
+
+
+ References:
+
+ Matrix Computations, third edition. GH Golub and CF Van Loan.
+ The Johns Hopkins University Press. 1996. ISBN 0-8018-5414-8.
+
+ Numerical Analysis for Statisticians. K Lange. Springer. 1999.
+ ISBN 0-387-94979-8.
+
+ Numerical Linear Algebra for Applications in Statistics. JE Gentle.
+ Springer. 1998. ISBN 0-387-98542-5.
+ */
+
+
+/*
+ The matrix A will be overwritten. In ordinary uses of the sweep
+ operator, A will be the matrix
+
+ __ __
+ |X'X X'Y|
+ | |
+ |Y'X Y'Y|
+ -- --
+
+ X refers to the design matrix and Y to the vector of dependent
+ observations. reg_sweep sweeps on the diagonal elements of
+ X'X.
+
+ The matrix A is assumed to be symmetric, so the sweep operation is
+ performed only for the upper triangle of A.
+ */
+
+#include <gsl/gsl_matrix.h>
+#include <gsl/gsl_math.h>
+
+int reg_sweep (gsl_matrix * A);
+
+#endif