interrupt handling latency, which can make a machine feel sluggish if
taken too far.
-You may need to add or modify code where interrupts are already
-disabled, such as in @func{sema_up} or @func{sema_down}. You should
-still try to keep this code as short as you can.
+The synchronization primitives themselves in @file{synch.c} are
+implemented by disabling interrupts. You may need to increase the
+amount of code that runs with interrupts disabled here, but you should
+still try to keep it to a minimum.
Disabling interrupts can be useful for debugging, if you want to make
sure that a section of code is not interrupted. You should remove
void
lock_acquire (struct lock *lock)
{
- enum intr_level old_level;
-
ASSERT (lock != NULL);
ASSERT (!intr_context ());
ASSERT (!lock_held_by_current_thread (lock));
- old_level = intr_disable ();
sema_down (&lock->semaphore);
lock->holder = thread_current ();
- intr_set_level (old_level);
}
/* Tries to acquires LOCK and returns true if successful or false
bool
lock_try_acquire (struct lock *lock)
{
- enum intr_level old_level;
bool success;
ASSERT (lock != NULL);
ASSERT (!lock_held_by_current_thread (lock));
- old_level = intr_disable ();
success = sema_try_down (&lock->semaphore);
if (success)
lock->holder = thread_current ();
- intr_set_level (old_level);
-
return success;
}
void
lock_release (struct lock *lock)
{
- enum intr_level old_level;
-
ASSERT (lock != NULL);
ASSERT (lock_held_by_current_thread (lock));
- old_level = intr_disable ();
lock->holder = NULL;
sema_up (&lock->semaphore);
- intr_set_level (old_level);
}
/* Returns true if the current thread holds LOCK, false