Returns true if successful, false if USRC is invalid. */
static inline bool get_user (uint8_t *kdst, const uint8_t *usrc) {
int eax;
- asm ("mov %%eax, offset 1f; mov %%al, %2; mov %0, %%al; 1:"
+ asm ("movl $1f, %%eax; movb %2, %%al; movb %%al, %0; 1:"
: "=m" (*kdst), "=&a" (eax) : "m" (*usrc));
return eax != 0;
}
Returns true if successful, false if UDST is invalid. */
static inline bool put_user (uint8_t *udst, uint8_t byte) {
int eax;
- asm ("mov %%eax, offset 1f; mov %0, %b2; 1:"
+ asm ("movl $1f, %%eax; movb %b2, %0; 1:"
: "=m" (*udst), "=&a" (eax) : "r" (byte));
return eax != 0;
}
+get_user (uint8_t *dst, const uint8_t *usrc)
+{
+ int eax;
-+ asm ("mov %%eax, offset 1f; mov %%al, %2; mov %0, %%al; 1:"
++ asm ("movl $1f, %%eax; movb %2, %%al; movb %%al, %0; 1:"
+ : "=m" (*dst), "=&a" (eax) : "m" (*usrc));
+ return eax != 0;
+}
+put_user (uint8_t *udst, uint8_t byte)
+{
+ int eax;
-+ asm ("mov %%eax, offset 1f; mov %0, %b2; 1:"
++ asm ("movl $1f, %%eax; movb %b2, %0; 1:"
+ : "=m" (*udst), "=&a" (eax) : "r" (byte));
+ return eax != 0;
+}
# Compiler and assembler invocation.
DEFINES =
WARNINGS = -Wall -W -Wstrict-prototypes -Wmissing-prototypes -Wsystem-headers
-CFLAGS = -g -MMD -msoft-float -masm=intel
+CFLAGS = -g -MMD -msoft-float
CPPFLAGS = -nostdinc -I$(SRCDIR) -I- -I$(SRCDIR)/lib
ASFLAGS = -Wa,--gstabs -MMD
LDFLAGS =
/* This is equivalent to `b->bits[idx] |= mask' except that it
is guaranteed to be atomic on a uniprocessor machine. See
the description of the OR instruction in [IA32-v2b]. */
- asm ("or %0, %1" : "=m" (b->bits[idx]) : "r" (mask) : "cc");
+ asm ("orl %1, %0" : "=m" (b->bits[idx]) : "r" (mask) : "cc");
}
/* Atomically sets the bit numbered BIT_IDX in B to false. */
/* This is equivalent to `b->bits[idx] &= ~mask' except that it
is guaranteed to be atomic on a uniprocessor machine. See
the description of the AND instruction in [IA32-v2a]. */
- asm ("and %0, %1" : "=m" (b->bits[idx]) : "r" (~mask) : "cc");
+ asm ("andl %1, %0" : "=m" (b->bits[idx]) : "r" (~mask) : "cc");
}
/* Atomically toggles the bit numbered IDX in B;
/* This is equivalent to `b->bits[idx] ^= mask' except that it
is guaranteed to be atomic on a uniprocessor machine. See
the description of the XOR instruction in [IA32-v2b]. */
- asm ("xor %0, %1" : "=m" (b->bits[idx]) : "r" (mask) : "cc");
+ asm ("xorl %1, %0" : "=m" (b->bits[idx]) : "r" (mask) : "cc");
}
/* Returns the value of the bit numbered IDX in B. */
/* Invokes syscall NUMBER, passing no arguments, and returns the
return value as an `int'. */
-#define syscall0(NUMBER) \
- ({ \
- int retval; \
- asm volatile \
- ("push %[number]; int 0x30; add %%esp, 4" \
- : "=a" (retval) \
- : [number] "i" (NUMBER) \
- : "memory"); \
- retval; \
+#define syscall0(NUMBER) \
+ ({ \
+ int retval; \
+ asm volatile \
+ ("pushl %[number]; int $0x30; addl $4, %%esp" \
+ : "=a" (retval) \
+ : [number] "i" (NUMBER) \
+ : "memory"); \
+ retval; \
})
/* Invokes syscall NUMBER, passing argument ARG0, and returns the
return value as an `int'. */
-#define syscall1(NUMBER, ARG0) \
- ({ \
- int retval; \
- asm volatile \
- ("push %[arg0]; push %[number]; int 0x30; add %%esp, 8" \
- : "=a" (retval) \
- : [number] "i" (NUMBER), \
- [arg0] "g" (ARG0) \
- : "memory"); \
- retval; \
+#define syscall1(NUMBER, ARG0) \
+ ({ \
+ int retval; \
+ asm volatile \
+ ("pushl %[arg0]; pushl %[number]; int $0x30; addl $8, %%esp" \
+ : "=a" (retval) \
+ : [number] "i" (NUMBER), \
+ [arg0] "g" (ARG0) \
+ : "memory"); \
+ retval; \
})
/* Invokes syscall NUMBER, passing arguments ARG0 and ARG1, and
returns the return value as an `int'. */
-#define syscall2(NUMBER, ARG0, ARG1) \
- ({ \
- int retval; \
- asm volatile \
- ("push %[arg1]; push %[arg0]; " \
- "push %[number]; int 0x30; add %%esp, 12" \
- : "=a" (retval) \
- : [number] "i" (NUMBER), \
- [arg0] "g" (ARG0), \
- [arg1] "g" (ARG1) \
- : "memory"); \
- retval; \
+#define syscall2(NUMBER, ARG0, ARG1) \
+ ({ \
+ int retval; \
+ asm volatile \
+ ("pushl %[arg1]; pushl %[arg0]; " \
+ "pushl %[number]; int $0x30; addl $12, %%esp" \
+ : "=a" (retval) \
+ : [number] "i" (NUMBER), \
+ [arg0] "g" (ARG0), \
+ [arg1] "g" (ARG1) \
+ : "memory"); \
+ retval; \
})
/* Invokes syscall NUMBER, passing arguments ARG0, ARG1, and
({ \
int retval; \
asm volatile \
- ("push %[arg2]; push %[arg1]; push %[arg0]; " \
- "push %[number]; int 0x30; add %%esp, 16" \
+ ("pushl %[arg2]; pushl %[arg1]; pushl %[arg0]; " \
+ "pushl %[number]; int $0x30; addl $16, %%esp" \
: "=a" (retval) \
: [number] "i" (NUMBER), \
[arg0] "g" (ARG0), \
void
test_main (void)
{
- asm volatile ("mov %esp, 0x20101234; int 0x30");
+ asm volatile ("movl $0x20101234, %esp; int $0x30");
fail ("should have exited with -1");
}
void
test_main (void)
{
- asm volatile ("mov %%esp, 0xbffffffc; mov [dword ptr %%esp], %0; int 0x30"
+ asm volatile ("movl $0xbffffffc, %%esp; movl %0, (%%esp); int $0x30"
:: "i" (SYS_exit));
fail ("should have called exit(-1)");
}
void
test_main (void)
{
- asm volatile ("mov %esp, 0x20101234; int 0x30");
+ asm volatile ("movl $0x20101234, %esp; int $0x30");
fail ("should have called exit(-1)");
}
p[1] = 67;
/* Invoke the system call. */
- asm volatile ("mov %%esp, %0; int 0x30" :: "g" (p));
+ asm volatile ("movl %0, %%esp; int $0x30" :: "g" (p));
fail ("should have called exit(67)");
}
p[1] = 42;
/* Invoke the system call. */
- asm volatile ("mov %%esp, %0; int 0x30" :: "g" (p));
+ asm volatile ("movl %0, %%esp; int $0x30" :: "g" (p));
fail ("should have called exit(42)");
}
{
/* Read from an address 4,096 bytes below the stack pointer.
Must kill the program. */
- asm volatile ("mov %eax, [%esp - 4096]");
+ asm volatile ("movl -4096(%esp), %eax");
}
test_main (void)
{
asm volatile
- ("mov %%eax, %%esp;" /* Save a copy of the stack pointer. */
- "and %%esp, 0xfffff000;" /* Move stack pointer to bottom of page. */
- "pusha;" /* Push 32 bytes on stack at once. */
- "mov %%esp, %%eax" /* Restore copied stack pointer. */
- ::: "eax"); /* Tell GCC we modified eax. */
+ ("movl %%esp, %%eax;" /* Save a copy of the stack pointer. */
+ "andl $0xfffff000, %%esp;" /* Move stack pointer to bottom of page. */
+ "pushal;" /* Push 32 bytes on stack at once. */
+ "movl %%eax, %%esp" /* Restore copied stack pointer. */
+ ::: "eax"); /* Tell GCC we destroyed eax. */
}
aka PDBR (page directory base register). This activates our
new page tables immediately. See [IA32-v2a] "MOV--Move
to/from Control Registers" and [IA32-v3] 3.7.5. */
- asm volatile ("mov %%cr3, %0" :: "r" (vtop (base_page_dir)));
+ asm volatile ("movl %0, %%cr3" :: "r" (vtop (base_page_dir)));
}
/* Breaks the kernel command line into words and returns them as
/* Push the flags register on the processor stack, then pop the
value off the stack into `flags'. See [IA32-v2b] "PUSHF"
and "POP" and [IA32-v3] 5.8.1. */
- asm volatile ("pushf; pop %0" : "=g" (flags));
+ asm volatile ("pushfl; popl %0" : "=g" (flags));
return flags & FLAG_IF ? INTR_ON : INTR_OFF;
}
See [IA32-v2a] "MOV--Move to/from Control Registers" and
[IA32-v3] 5.14 "Interrupt 14--Page Fault Exception
(#PF)". */
- asm ("mov %0, %%cr2" : "=r" (cr2));
+ asm ("movl %%cr2, %0" : "=r" (cr2));
printf ("Interrupt %#04x (%s) at eip=%p\n",
f->vec_no, intr_names[f->vec_no], f->eip);
{
/* See [IA32-v2a] "IN". */
uint8_t data;
- asm volatile ("inb %0, %w1" : "=a" (data) : "d" (port));
+ asm volatile ("inb %w1,%0" : "=a" (data) : "d" (port));
return data;
}
insb (uint16_t port, void *addr, size_t cnt)
{
/* See [IA32-v2a] "INS". */
- asm volatile ("cld; repne insb"
+ asm volatile ("cld; repne; insb"
: "=D" (addr), "=c" (cnt)
: "d" (port), "0" (addr), "1" (cnt)
: "memory", "cc");
{
uint16_t data;
/* See [IA32-v2a] "IN". */
- asm volatile ("inw %0, %w1" : "=a" (data) : "d" (port));
+ asm volatile ("inw %w1,%0" : "=a" (data) : "d" (port));
return data;
}
insw (uint16_t port, void *addr, size_t cnt)
{
/* See [IA32-v2a] "INS". */
- asm volatile ("cld; repne insw"
+ asm volatile ("cld; repne; insw"
: "=D" (addr), "=c" (cnt)
: "d" (port), "0" (addr), "1" (cnt)
: "memory", "cc");
{
/* See [IA32-v2a] "IN". */
uint32_t data;
- asm volatile ("ind %0, %w1" : "=a" (data) : "d" (port));
+ asm volatile ("inl %w1,%0" : "=a" (data) : "d" (port));
return data;
}
insl (uint16_t port, void *addr, size_t cnt)
{
/* See [IA32-v2a] "INS". */
- asm volatile ("cld; repne insd"
+ asm volatile ("cld; repne; insl"
: "=D" (addr), "=c" (cnt)
: "d" (port), "0" (addr), "1" (cnt)
: "memory", "cc");
outb (uint16_t port, uint8_t data)
{
/* See [IA32-v2b] "OUT". */
- asm volatile ("outb %w1, %0" : : "a" (data), "d" (port));
+ asm volatile ("outb %0,%w1" : : "a" (data), "d" (port));
}
/* Writes to PORT each byte of data in the CNT-byte buffer
outsb (uint16_t port, const void *addr, size_t cnt)
{
/* See [IA32-v2b] "OUTS". */
- asm volatile ("cld; repne outsb"
+ asm volatile ("cld; repne; outsb"
: "=S" (addr), "=c" (cnt)
: "d" (port), "0" (addr), "1" (cnt)
: "cc");
outw (uint16_t port, uint16_t data)
{
/* See [IA32-v2b] "OUT". */
- asm volatile ("outw %w1, %0" : : "a" (data), "d" (port));
+ asm volatile ("outw %0,%w1" : : "a" (data), "d" (port));
}
/* Writes to PORT each 16-bit unit (halfword) of data in the
outsw (uint16_t port, const void *addr, size_t cnt)
{
/* See [IA32-v2b] "OUTS". */
- asm volatile ("cld; repne outsw"
+ asm volatile ("cld; repne; outsw"
: "=S" (addr), "=c" (cnt)
: "d" (port), "0" (addr), "1" (cnt)
: "cc");
outl (uint16_t port, uint32_t data)
{
/* See [IA32-v2b] "OUT". */
- asm volatile ("outd %w1, %0" : : "a" (data), "d" (port));
+ asm volatile ("outl %0,%w1" : : "a" (data), "d" (port));
}
/* Writes to PORT each 32-bit unit (word) of data in the CNT-word
outsl (uint16_t port, const void *addr, size_t cnt)
{
/* See [IA32-v2b] "OUTS". */
- asm volatile ("cld; repne outsd"
+ asm volatile ("cld; repne; outsl"
: "=S" (addr), "=c" (cnt)
: "d" (port), "0" (addr), "1" (cnt)
: "cc");
#include "threads/loader.h"
- .intel_syntax noprefix
-
#### Kernel loader.
#### This code should be stored in the first sector of the hard disk.
# Set up data segments.
- sub ax, ax
- mov es, ax
- mov ds, ax
+ subw %ax, %ax
+ movw %ax, %es
+ movw %ax, %ds
# Set up stack segment.
# Stack grows downward starting from us.
-# We don't ever use the stack so this is strictly speaking
-# unnecessary.
+# We don't ever use the stack, but we call into the BIOS,
+# which might.
- mov ss, ax
- mov sp, 0x7c00
+ movw %ax, %ss
+ movw $0x7c00, %sp
#### Enable A20. Address line 20 is tied to low when the machine
#### boots, which prevents addressing memory about 1 MB. This code
# Poll status register while busy.
-1: in al, 0x64
- test al, 0x2
+1: inb $0x64, %al
+ testb $0x2, %al
jnz 1b
# Send command for writing output port.
- mov al, 0xd1
- outb 0x64, al
+ movb $0xd1, %al
+ outb %al, $0x64
# Poll status register while busy.
-1: in al, 0x64
- test al, 0x2
+1: inb $0x64, %al
+ testb $0x2, %al
jnz 1b
# Enable A20 line.
- mov al, 0xdf
- out 0x60, al
+ movb $0xdf, %al
+ outb %al, $0x60
-#### Get memory size, via interrupt 15h function 88h, which returns CF
+#### Get memory size, via interrupt 15h function 88h. Returns CF
#### clear if successful, with AX = (kB of physical memory) - 1024.
#### This only works for memory sizes <= 65 MB, which should be fine
#### for our purposes. We cap memory at 64 MB because that's all we
#### prepare page tables for, below.
- mov ah, 0x88
- int 0x15
+ movb $0x88, %ah
+ int $0x15
jc panic
cli # BIOS might have enabled interrupts
- add eax, 1024 # Total kB memory
- cmp eax, 0x10000 # Cap at 64 MB
+ addl $1024, %eax # Total kB memory
+ cmp $0x10000, %eax # Cap at 64 MB
jbe 1f
- mov eax, 0x10000
-1: shr eax, 2 # Total 4 kB pages
- mov ram_pgs, eax
+ mov $0x10000, %eax
+1: shrl $2, %eax # Total 4 kB pages
+ movl %eax, ram_pgs
#### Create temporary page directory and page table and set page
#### directory base register.
# Create page directory at 64 kB and fill with zeroes.
- mov ax, 0x1000
- mov es, ax
- sub eax, eax
- sub edi, edi
- mov ecx, 0x400
- rep stosd
+ mov $0x1000, %ax
+ mov %ax, %es
+ subl %eax, %eax
+ subl %edi, %edi
+ movl $0x400, %ecx
+ rep stosl
# Add PDEs to point to PTEs for the first 64 MB of RAM.
# Also add identical PDEs starting at LOADER_PHYS_BASE.
-# See [IA32-v3] section 3.7.6 for a description of the bits in eax.
-
-# A bug in some versions of GAS prevents us from using the straightforward
-# mov es:[di + LOADER_PHYS_BASE / 1024 / 1024], eax
-# so we calculate the displacement in bx instead.
-
- mov eax, 0x11007
- mov ecx, 0x11
- sub di, di
- mov ebx, LOADER_PHYS_BASE
- shr ebx, 20
-1: mov es:[di], eax
- mov es:[bx + di], eax
- add di, 4
- add eax, 0x1000
+# See [IA32-v3] section 3.7.6 for a description of the bits in %eax.
+
+ movl $0x11007, %eax
+ movl $0x11, %ecx
+ subl %edi, %edi
+1: movl %eax, %es:(%di)
+ movl %eax, %es:LOADER_PHYS_BASE >> 20(%di)
+ addw $4, %di
+ addl $0x1000, %eax
loop 1b
# Set up one-to-map linear to physical map for the first 64 MB of RAM.
-# See [IA32-v3] section 3.7.6 for a description of the bits in eax.
-
- mov ax, 0x1100
- mov es, ax
- mov eax, 0x7
- mov cx, 0x4000
- sub di, di
-1: mov es:[di], eax
- add di, 4
- add eax, 0x1000
+# See [IA32-v3] section 3.7.6 for a description of the bits in %eax.
+
+ movw $0x1100, %ax
+ movw %ax, %es
+ movl $0x7, %eax
+ movl $0x4000, %ecx
+ subl %edi, %edi
+1: movl %eax, %es:(%di)
+ addw $4, %di
+ addl $0x1000, %eax
loop 1b
# Set page directory base register.
- mov eax, 0x10000
- mov cr3, eax
+ movl $0x10000, %eax
+ movl %eax, %cr3
#### Switch to protected mode.
-# Then we point the GDTR to our GDT. Protected mode requires a GDT.
+# Note that interrupts are still off.
+
+# Point the GDTR to our GDT. Protected mode requires a GDT.
# We need a data32 prefix to ensure that all 32 bits of the GDT
# descriptor are loaded (default is to load only 24 bits).
# EM (Emulation): forces floating-point instructions to trap.
# We don't support floating point.
- mov eax, cr0
- or eax, CR0_PE + CR0_PG + CR0_WP + CR0_EM
- mov cr0, eax
+ movl %cr0, %eax
+ orl $CR0_PE | CR0_PG | CR0_WP | CR0_EM, %eax
+ movl %eax, %cr0
# We're now in protected mode in a 16-bit segment. The CPU still has
-# the real-mode code segment cached in cs's segment descriptor. We
-# need to reload cs, and the easiest way is to use a far jump.
+# the real-mode code segment cached in %cs's segment descriptor. We
+# need to reload %cs, and the easiest way is to use a far jump.
# Because we're not in a 32-bit segment the data32 prefix is needed to
# jump to a 32-bit offset.
- data32 ljmp SEL_KCSEG, 1f + LOADER_PHYS_BASE
-
+ data32 ljmp $SEL_KCSEG, $1f + LOADER_PHYS_BASE
+
# We're now in protected mode in a 32-bit segment.
.code32
# Reload all the other segment registers and the stack pointer to
# point into our new GDT.
-1: mov ax, SEL_KDSEG
- mov ds, ax
- mov es, ax
- mov fs, ax
- mov gs, ax
- mov ss, ax
- mov esp, LOADER_PHYS_BASE + 0x30000
+1: movw $SEL_KDSEG, %ax
+ movw %ax, %ds
+ movw %ax, %es
+ movw %ax, %fs
+ movw %ax, %gs
+ movw %ax, %ss
+ movl $LOADER_PHYS_BASE + 0x30000, %esp
#### Load kernel starting at physical address LOADER_KERN_BASE by
#### frobbing the IDE controller directly.
- mov ebx, 1
- mov edi, LOADER_KERN_BASE + LOADER_PHYS_BASE
+ movl $1, %ebx
+ movl $LOADER_KERN_BASE + LOADER_PHYS_BASE, %edi
read_sector:
# Poll status register while controller busy.
- mov edx, 0x1f7
-1: in al, dx
- test al, 0x80
+ movl $0x1f7, %edx
+1: inb %dx, %al
+ testb $0x80, %al
jnz 1b
# Read a single sector.
- mov edx, 0x1f2
- mov al, 1
- out dx, al
+ movl $0x1f2, %edx
+ movb $1, %al
+ outb %al, %dx
# Sector number to write in low 28 bits.
# LBA mode, device 0 in top 4 bits.
- mov eax, ebx
- and eax, 0x0fffffff
- or eax, 0xe0000000
+ movl %ebx, %eax
+ andl $0x0fffffff, %eax
+ orl $0xe0000000, %eax
-# Dump eax to ports 0x1f3...0x1f6.
+# Dump %eax to ports 0x1f3...0x1f6.
- mov ecx, 4
-1: inc dx
- out dx, al
- shr eax, 8
+ movl $4, %ecx
+1: incw %dx
+ outb %al, %dx
+ shrl $8, %eax
loop 1b
# READ command to command register.
- inc dx
- mov al, 0x20
- out dx, al
+ incw %dx
+ movb $0x20, %al
+ outb %al, %dx
# Poll status register while controller busy.
-1: in al, dx
- test al, 0x80
+1: inb %dx, %al
+ testb $0x80, %al
jnz 1b
# Poll status register until data ready.
-1: in al, dx
- test al, 0x08
+1: inb %dx, %al
+ testb $0x08, %al
jz 1b
# Transfer sector.
- mov ecx, 256
- mov edx, 0x1f0
+ movl $256, %ecx
+ movl $0x1f0, %edx
rep insw
# Next sector.
- inc ebx
- cmp ebx, KERNEL_LOAD_PAGES*8 + 1
+ incl %ebx
+ cmpl $KERNEL_LOAD_PAGES*8 + 1, %ebx
jnz read_sector
#### Jump to kernel entry point.
- mov eax, LOADER_PHYS_BASE + LOADER_KERN_BASE
- call eax
+ movl $LOADER_PHYS_BASE + LOADER_KERN_BASE, %eax
+ call *%eax
jmp panic
#### GDT
.long gdt + LOADER_PHYS_BASE # address gdt
#### Fatal error.
-#### Print panicmsg (with help from the BIOS) and spin.
+#### Print panic_message (with help from the BIOS) and spin.
panic: .code16 # We only panic in real mode.
- mov si, offset panic_message
- mov ah, 0xe
- sub bh, bh
+ movw $panic_message, %si
+ movb $0xe, %ah
+ subb %bh, %bh
1: lodsb
- test al, al
+ test %al, %al
2: jz 2b # Spin.
- int 0x10
+ int $0x10
jmp 1b
panic_message:
#### This is written by the `pintos' utility and read by the kernel.
#### The loader itself does not do anything with the command line.
.org LOADER_ARG_CNT - LOADER_BASE
-arg_cnt:
+arg_cnt:
.long 0
.org LOADER_ARGS - LOADER_BASE
-args:
+args:
.fill 0x80, 1, 0
#### Boot-sector signature.
#### restore the registers. As part of switching stacks we record the
#### current stack pointer in CUR's thread structure.
-.intel_syntax noprefix
-
.globl switch_threads
.func switch_threads
switch_threads:
# Save caller's register state.
#
- # Note that the SVR4 ABI allows us to destroy eax, ecx, edx,
- # but requires us to preserve ebx, ebp, esi, edi. See
+ # Note that the SVR4 ABI allows us to destroy %eax, %ecx, %edx,
+ # but requires us to preserve %ebx, %ebp, %esi, %edi. See
# [SysV-ABI-386] pages 3-11 and 3-12 for details.
#
# This stack frame must match the one set up by thread_create().
- push ebx
- push ebp
- push esi
- push edi
+ pushl %ebx
+ pushl %ebp
+ pushl %esi
+ pushl %edi
# Get offsetof (struct thread, stack).
.globl thread_stack_ofs
- mov edx, thread_stack_ofs
+ mov thread_stack_ofs, %edx
# Save current stack pointer to old thread's stack, if any.
- mov eax, SWITCH_CUR[esp]
- test eax, eax
+ movl SWITCH_CUR(%esp), %eax
+ test %eax, %eax
jz 1f
- mov [eax + edx], esp
+ movl %esp, (%eax,%edx,1)
1:
# Restore stack pointer from new thread's stack.
- mov ecx, SWITCH_NEXT[esp]
- mov esp, [ecx + edx]
+ movl SWITCH_NEXT(%esp), %ecx
+ movl (%ecx,%edx,1), %esp
# Restore caller's register state.
- pop edi
- pop esi
- pop ebp
- pop ebx
+ popl %edi
+ popl %esi
+ popl %ebp
+ popl %ebx
ret
.endfunc
.func switch_entry
switch_entry:
# Discard switch_threads() arguments.
- add esp, 8
+ addl $8, %esp
# Call schedule_tail(prev).
- push eax
+ pushl %eax
.globl schedule_tail
call schedule_tail
- add esp, 4
+ addl $4, %esp
# Start thread proper.
ret
down to the start of a page. Because `struct thread' is
always at the beginning of a page and the stack pointer is
somewhere in the middle, this locates the curent thread. */
- asm ("mov %0, %%esp" : "=g" (esp));
+ asm ("mov %%esp, %0" : "=g" (esp));
return pg_round_down (esp);
}
See [IA32-v2a] "MOV--Move to/from Control Registers" and
[IA32-v3] 5.14 "Interrupt 14--Page Fault Exception
(#PF)". */
- asm ("mov %0, %%cr2" : "=r" (fault_addr));
+ asm ("movl %%cr2, %0" : "=r" (fault_addr));
/* Turn interrupts back on (they were only off so that we could
be assured of reading CR2 before it changed). */
aka PDBR (page directory base register). This activates our
new page tables immediately. See [IA32-v2a] "MOV--Move
to/from Control Registers" and [IA32-v3] 3.7.5. */
- asm volatile ("mov %%cr3, %0" :: "r" (vtop (pd)));
+ asm volatile ("movl %0, %%cr3" :: "r" (vtop (pd)));
}
/* Returns the currently active page directory. */
See [IA32-v2a] "MOV--Move to/from Control Registers" and
[IA32-v3] 3.7.5. */
uintptr_t pd;
- asm volatile ("mov %0, %%cr3" : "=r" (pd));
+ asm volatile ("movl %%cr3, %0" : "=r" (pd));
return ptov (pd);
}
arguments on the stack in the form of a `struct intr_frame',
we just point the stack pointer (%esp) to our stack frame
and jump to it. */
- asm ("mov %%esp, %0; jmp intr_exit" :: "g" (&if_));
+ asm ("movl %0, %%esp; jmp intr_exit" :: "g" (&if_));
NOT_REACHED ();
}