#include "threads/thread.h"
#include "devices/timer.h"
-static void test_sleep_once (void);
+static void test_sleep (int iterations);
void
test (void)
{
- test_sleep_once ();
-// test_sleep_multiple ();
+ test_sleep (1);
+ test_sleep (7);
}
\f
-struct sleep_once_data
+/* Based on a test originally submitted for Stanford's CS 140 in
+ winter 1998 by Rob Baesman <rbaesman@cs.stanford.edu>, Ben
+ Taskar <btaskar@cs.stanford.edu>, and Toli Kuznets
+ <tolik@cs.stanford.edu>. */
+struct sleep_thread_data
{
+ int64_t start; /* Start time. */
int duration; /* Number of ticks to sleep. */
- volatile int *counter; /* Counter to check. */
+ int iterations; /* Number of iterations to run. */
+ int *product; /* Largest product so far. */
+ struct lock *lock; /* Lock on access to `product'. */
struct semaphore done; /* Completion semaphore. */
struct thread *thread; /* Thread. */
};
-static void sleep_once (void *);
+static void sleeper (void *);
static void
-test_sleep_once (void)
+test_sleep (int iterations)
{
- struct sleep_once_data t[5];
- const int t_cnt = sizeof t / sizeof *t;
- volatile int counter;
+ struct sleep_thread_data threads[5];
+ const int thread_cnt = sizeof threads / sizeof *threads;
+ struct lock lock;
+ int64_t start;
+ int product;
int i;
- printf ("\nTesting one sleep per thread...\n");
+ printf ("\n"
+ "Testing %d sleeps per thread.\n"
+ "If successful, product of iteration count and\n"
+ "sleep duration will appear in nondescending order.\n",
+ iterations);
/* Start all the threads. */
- counter = 0;
- for (i = 0; i < t_cnt; i++)
+ product = 0;
+ lock_init (&lock, "product");
+ start = timer_ticks ();
+ for (i = 0; i < thread_cnt; i++)
{
+ struct sleep_thread_data *t;
char name[16];
- snprintf (name, sizeof name, "once %d", i);
-
- t[i].duration = i * 10;
- t[i].counter = &counter;
- sema_init (&t[i].done, 0, name);
- t[i].thread = thread_create (name, sleep_once, &t[i]);
+
+ snprintf (name, sizeof name, "thread %d", i);
+ t = threads + i;
+ t->start = start;
+ t->duration = (i + 1) * 10;
+ t->iterations = iterations;
+ t->product = &product;
+ t->lock = &lock;
+ sema_init (&t->done, 0, name);
+ t->thread = thread_create (name, sleeper, t);
}
/* Wait for all the threads to finish. */
- for (i = 0; i < t_cnt; i++)
+ for (i = 0; i < thread_cnt; i++)
{
#ifdef THREAD_JOIN_IMPLEMENTED
- thread_join (t[i].thread);
+ thread_join (threads[i].thread);
#else
- sema_down (&t[i].done);
+ sema_down (&threads[i].done);
#endif
}
}
static void
-sleep_once (void *t_)
+sleeper (void *t_)
{
- struct sleep_once_data *t = t_;
-
- /* Sleep. */
- timer_sleep (t->duration);
+ struct sleep_thread_data *t = t_;
+ int i;
- /* Check ordering. */
- if (*t->counter > t->duration)
- printf ("%s: Out of order sleep completion (%d > %d)!\n",
- thread_name (thread_current ()),
- *t->counter, t->duration);
- else
+ for (i = 1; i <= t->iterations; i++)
{
- *t->counter = t->duration;
- printf ("%s: Sleep %d complete\n",
- thread_name (thread_current ()), t->duration);
- }
+ int old_product;
+ int new_product = i * t->duration;
+
+ timer_sleep ((t->start + new_product) - timer_ticks ());
+ lock_acquire (t->lock);
+ old_product = *t->product;
+ *t->product = new_product;
+ lock_release (t->lock);
+
+ printf ("%s: duration=%d, iteration=%d, product=%d\n",
+ thread_name (thread_current ()),
+ t->duration, i, new_product);
+
+ if (old_product > new_product)
+ printf ("%s: Out of order sleep completion (%d > %d)!\n",
+ thread_name (thread_current ()),
+ old_product, new_product);
+ }
+
/* Signal completion. */
sema_up (&t->done);
}
-