the inode data structure, once created, never changes. In UNIX and
most other file systems, a file is initially created with size 0 and
is then expanded every time a write is made off the end of the file.
-Modify the file system to allow this. As one test case, allow the
-root directory file to expand beyond its current limit of ten files.
+Modify the file system to allow this.
Make sure that concurrent accesses to the inode remain properly
synchronized.
+There should be no predetermined limit on the size of a file, except
+that a disk cannot exceed the size of the disk (minus metadata). This
+also applies to the root directory file, which should now be allowed
+to expand beyond its initial limit of ten files.
+
The user is allowed to seek beyond the current end-of-file (EOF). The
seek itself does not extend the file. Writing at a position past EOF
extends the file to the position being written, and any gap between the
previous EOF and the start of the write must be filled with zeros. A
-read past EOF returns zero bytes.
+read starting from a position past EOF returns no bytes.
Writing far beyond EOF can cause many blocks to be entirely zero. Some
file systems allocate and write real data blocks for these implicitly
@section Problem 4-3: Subdirectories
Implement a hierarchical name space. In the basic file system, all
-files live in a single directory. Modify this to allow directories to
-point to either files or other directories. To do this, you will need
-to implement routines that parse path names into a sequence of
-directories, as well as routines that change the current working
-directory and that list the contents of the current directory. For
-performance, allow concurrent updates to different directories, but
-use mutual exclusion to ensure that updates to the same directory are
-performed atomically (for example, to ensure that a file is deleted
-only once).
+files live in a single directory. Modify this to allow directory
+entries to point to files or to other directories. You will need
+routines to parse a path name into a sequence of directories, to
+change the current working directory, and to list the contents of the
+current directory. For performance, allow concurrent updates to
+different directories, but use mutual exclusion to ensure that updates
+to the same directory are performed atomically (for example, to ensure
+that a file is deleted only once).
Make sure that directories can expand beyond their original size just
-as any other file can.
+as any other file can.
+
+The basic file system has a 14-character limit on file names. You may
+retain this limit for individual file name components, or may extend
+it, at your option. In any case you must allow full path names to be
+much longer than 14 characters.
-Each process has its own current directory. When one process starts
-another with the @code{exec} system call, the child process inherits its
-parent's current directory. After that, the two processes' current
-directories are independent, so that either changing its own current
-directory has no effect on the other.
+The current directory is maintained separately for each process. At
+startup, the initial process has the root directory as its current
+directory. When one process starts another with the @code{exec}
+system call, the child process inherits its parent's current
+directory. After that, the two processes' current directories are
+independent, so that either changing its own current directory has no
+effect on the other.
Update the existing system calls so that, anywhere a file name is
provided by the caller, an absolute or relative path name may used.
-Also, implement the following new system calls:
+
+Update the @code{remove} system call so that it can delete empty
+directories in addition to regular files. Directories can only be
+deleted if they do not contain files or subdirectories.
+
+Implement the following new system calls:
@table @code
@item SYS_chdir
@itemx bool mkdir (const char *dir)
Attempts to create the directory named @var{dir}, which may be either
relative or absolute. Returns true if successful, false on failure.
+Fails if @var{dir} already exists or if any directory name in
+@var{dir}, besides the last, does not already exist. That is,
+@code{mkdir("/a/b/c")} succeeds only if @file{/a/b} already exists and
+@file{/a/b/c} does not.
@item SYS_lsdir
@itemx void lsdir (void)
Prints a list of files in the current directory to @code{stdout}, one
-per line.
+per line, in no particular order.
@end table
-Also write the @command{ls} and @command{mkdir} user programs. This
-is straightforward once the above syscalls are implemented. In Unix,
+We have provided @command{ls} and @command{mkdir} user programs, which
+are straightforward once the above syscalls are implemented. In Unix,
these are programs rather than built-in shell commands, but
@command{cd} is a shell command. (Why?)
+The @code{pintos} @option{put} and @option{get} commands should now
+accept full path names, assuming that the directories used in the
+paths have already been created. This should not require any extra
+effort on your part.
+
@node Problem 4-4 Buffer Cache
@section Problem 4-4: Buffer Cache
pintos -ex "shell"
@end example
-If you don't change the filesystem interface, then this should already
-be implemented properly in @file{threads/init.c} and
-@file{filesys/fsutil.c}.
+If you don't change the filesystem interface, none of this should
+require any special effort on your part. They are already implemented
+properly in @file{threads/init.c} and @file{filesys/fsutil.c}.
You must also implement the @option{-q} option and make sure that data
gets flushed out to disk properly when it is used.
user process. In fact, Unix-like systems don't provide any way for
one process to change another process's current working directory.
-@item
-@b{When the spec states that directories should be able to grow beyond
-ten files, does this mean that there can still be a set maximum number
-of files per directory that is greater than ten, or should directories
-now support unlimited growth (bounded by the maximum supported file
-size)?}
-
-We're looking for directories that can support arbitrarily large
-numbers of files. Now that directories can grow, we want you to
-remove the concept of a preset maximum file limit.
-
@item
@b{When should the @code{lsdir} system call return?}
@example
Start of directory
-... directory contents ...
+@dots{}directory contents@dots{}
End of directory
@end example
@b{Do we have to implement both absolute and relative pathnames?}
Yes. Implementing @file{.} and @file{..} is extra credit, though.
-
-@item
-@b{Should @func{remove} also be able to remove directories?}
-
-Yes. The @code{remove} system call should handle removal of both
-regular files and directories. You may assume that directories can
-only be deleted if they are empty, as in Unix.
@end enumerate
@node Problem 4-4 Buffer Cache FAQ