--- /dev/null
+#include "hash.h"
+#include "../debug.h"
+#include "threads/malloc.h"
+
+static struct list *find_bucket (struct hash *, hash_elem *);
+static struct list_elem *find_elem (struct hash *, struct list *, hash_elem *);
+static void insert_elem (struct hash *, struct list *, hash_elem *);
+static void remove_elem (struct hash *, hash_elem *);
+static void rehash (struct hash *);
+
+/* Initializes hash table H to compute hash values using HASH and
+ compare hash elements using LESS, given auxiliary data AUX. */
+bool
+hash_init (struct hash *h,
+ hash_hash_func *hash, hash_less_func *less, void *aux)
+{
+ h->elem_cnt = 0;
+ h->bucket_cnt = 4;
+ h->buckets = malloc (sizeof *h->buckets * h->bucket_cnt);
+ h->hash = hash;
+ h->less = less;
+ h->aux = aux;
+
+ if (h->buckets != NULL)
+ {
+ hash_clear (h);
+ return true;
+ }
+ else
+ return false;
+}
+
+/* Removes all the elements from H. */
+void
+hash_clear (struct hash *h)
+{
+ size_t i;
+
+ for (i = 0; i < h->bucket_cnt; h++)
+ list_init (&h->buckets[i]);
+ h->elem_cnt = 0;
+}
+
+/* Destroys hash table H. */
+void
+hash_destroy (struct hash *h)
+{
+ free (h->buckets);
+}
+
+/* Inserts NEW into hash table H and returns a null pointer, if
+ no equal element is already in the table.
+ If an equal element is already in the table, returns it
+ without inserting NEW. */
+hash_elem *
+hash_insert (struct hash *h, hash_elem *new)
+{
+ struct list *bucket = find_bucket (h, new);
+ struct list_elem *old = find_elem (h, bucket, new);
+
+ if (old == NULL)
+ insert_elem (h, bucket, new);
+ return old;
+}
+
+/* Inserts NEW into hash table H, replacing any equal element
+ already in the table, which is returned. */
+hash_elem *
+hash_replace (struct hash *h, hash_elem *new)
+{
+ struct list *bucket = find_bucket (h, new);
+ struct list_elem *old = find_elem (h, bucket, new);
+
+ if (old != NULL)
+ remove_elem (h, old);
+
+ insert_elem (h, bucket, new);
+ return old;
+}
+
+/* Finds and returns an element equal to E in hash table H, or a
+ null pointer if no equal element exists in the table. */
+hash_elem *
+hash_find (struct hash *h, hash_elem *e)
+{
+ return find_elem (h, find_bucket (h, e), e);
+}
+
+/* Finds, removes, and returns an element equal to E in hash
+ table H. Returns a null pointer if no equal element existed
+ in the table. */
+hash_elem *
+hash_delete (struct hash *h, hash_elem *e)
+{
+ struct list_elem *found = find_elem (h, find_bucket (h, e), e);
+ if (found != NULL)
+ remove_elem (h, found);
+ return found;
+}
+
+/* Initializes I for iterating hash table H.
+
+ Iteration idiom:
+
+ struct hash_iterator i;
+
+ hash_first (&i, h);
+ while (hash_next (&i, h))
+ {
+ struct foo *f = list_entry (hash_cur (&i), struct foo, elem);
+ ...do something with f...
+ }
+
+ NOTE: Modifying a hash table during iteration invalidates all
+ iterators.
+*/
+void
+hash_first (struct hash_iterator *i, struct hash *h)
+{
+ ASSERT (i != NULL);
+ ASSERT (h != NULL);
+
+ i->hash = h;
+ i->bucket = i->hash->buckets;
+ i->elem = list_head (i->bucket);
+}
+
+/* Advances I to the next element in the hash table and returns
+ it. Returns a null pointer if no elements are left. Elements
+ are returned in arbitrary order.
+
+ NOTE: Modifying a hash table during iteration invalidates all
+ iterators. */
+hash_elem *
+hash_next (struct hash_iterator *i)
+{
+ ASSERT (i != NULL);
+
+ i->elem = list_next (i->elem);
+ while (i->elem == list_end (i->bucket))
+ {
+ if (++i->bucket >= i->hash->buckets + i->hash->bucket_cnt)
+ {
+ i->elem = NULL;
+ break;
+ }
+ i->elem = list_begin (i->bucket);
+ }
+
+ return i->elem;
+}
+
+/* Returns the current element in the hash table iteration, or a
+ null pointer at the end of the table. Undefined behavior
+ after calling hash_first() but before hash_next(). */
+hash_elem *
+hash_cur (struct hash_iterator *i)
+{
+ return i->elem;
+}
+
+/* Returns the number of elements in H. */
+size_t
+hash_size (struct hash *h)
+{
+ return h->elem_cnt;
+}
+
+/* Returns true if H contains no elements, false otherwise. */
+bool
+hash_empty (struct hash *h)
+{
+ return h->elem_cnt == 0;
+}
+
+/* Fowler-Noll-Vo hash constants, for 32-bit word sizes. */
+#define FNV_32_PRIME 16777619u
+#define FNV_32_BASIS 2166136261u
+
+/* Returns a hash of the SIZE bytes in BUF. */
+unsigned
+hash_bytes (const void *buf_, size_t size)
+{
+ /* Fowler-Noll-Vo 32-bit hash, for bytes. */
+ const unsigned char *buf = buf_;
+ unsigned hash;
+
+ ASSERT (buf != NULL);
+
+ hash = FNV_32_BASIS;
+ while (size-- > 0)
+ hash = (hash * FNV_32_PRIME) ^ *buf++;
+
+ return hash;
+}
+
+/* Returns a hash of string S. */
+unsigned
+hash_string (const char *s_)
+{
+ const unsigned char *s = s_;
+ unsigned hash;
+
+ ASSERT (s != NULL);
+
+ hash = FNV_32_BASIS;
+ while (*s != '\0')
+ hash = (hash * FNV_32_PRIME) ^ *s++;
+
+ return hash;
+}
+
+/* Returns a hash of integer I. */
+unsigned
+hash_int (int i)
+{
+ return hash_bytes (&i, sizeof i);
+}
+\f
+/* Returns the bucket in H that E belongs in. */
+static struct list *
+find_bucket (struct hash *h, hash_elem *e)
+{
+ size_t bucket_idx = h->hash (e, h->aux) & (h->bucket_cnt - 1);
+ return &h->buckets[bucket_idx];
+}
+
+/* Searches BUCKET in H for a hash element equal to E. Returns
+ it if found or a null pointer otherwise. */
+static struct list_elem *
+find_elem (struct hash *h, struct list *bucket, hash_elem *e)
+{
+ struct list_elem *i;
+
+ for (i = list_begin (bucket); i != list_end (bucket); i = list_next (i))
+ if (!h->less (i, e, h->aux) && !h->less (e, i, h->aux))
+ return i;
+ return NULL;
+}
+
+/* Returns X with its lowest-order bit set to 1 turned off. */
+static inline size_t
+turn_off_least_1bit (size_t x)
+{
+ return x & (x - 1);
+}
+
+/* Returns true if X is a power of 2, otherwise false. */
+static inline size_t
+is_power_of_2 (size_t x)
+{
+ return x != 0 && turn_off_least_1bit (x) == 0;
+}
+
+/* Element per bucket ratios. */
+#define MIN_ELEMS_PER_BUCKET 1 /* Elems/bucket < 1: reduce # of buckets. */
+#define BEST_ELEMS_PER_BUCKET 2 /* Ideal elems/bucket. */
+#define MAX_ELEMS_PER_BUCKET 4 /* Elems/bucket > 4: increase # of buckets. */
+
+/* Changes the number of buckets in hash table H to match the
+ ideal. This function can fail because of an out-of-memory
+ condition, but that'll just make hash accesses less efficient;
+ we can still continue. */
+static void
+rehash (struct hash *h)
+{
+ size_t old_bucket_cnt, new_bucket_cnt;
+ struct list *new_buckets, *old_buckets;
+ size_t i;
+
+ ASSERT (h != NULL);
+
+ /* Save old bucket info for later use. */
+ old_buckets = h->buckets;
+ old_bucket_cnt = h->bucket_cnt;
+
+ /* Calculate the number of buckets to use now.
+ We want one bucket for about every BEST_ELEMS_PER_BUCKET.
+ We must have at least four buckets, and the number of
+ buckets must be a power of 2. */
+ new_bucket_cnt = h->elem_cnt / BEST_ELEMS_PER_BUCKET;
+ if (new_bucket_cnt < 4)
+ new_bucket_cnt = 4;
+ while (!is_power_of_2 (new_bucket_cnt))
+ new_bucket_cnt = turn_off_least_1bit (new_bucket_cnt);
+
+ /* Don't do anything if the bucket count wouldn't change. */
+ if (new_bucket_cnt == old_bucket_cnt)
+ return;
+
+ /* Allocate new buckets and initialize them as empty. */
+ new_buckets = malloc (sizeof *new_buckets * new_bucket_cnt);
+ if (new_buckets == NULL)
+ {
+ /* Allocation failed. This means that use of the hash table will
+ be less efficient. However, it is still usable, so
+ there's no reason for it to be an error. */
+ return;
+ }
+ for (i = 0; i < new_bucket_cnt; i++)
+ list_init (&new_buckets[i]);
+
+ /* Install new bucket info. */
+ h->buckets = new_buckets;
+ h->bucket_cnt = new_bucket_cnt;
+
+ /* Move each old element into the appropriate new bucket. */
+ for (i = 0; i < old_bucket_cnt; i++)
+ {
+ struct list *old_bucket;
+ struct list_elem *elem, *next;
+
+ old_bucket = &old_buckets[i];
+ for (elem = list_begin (old_bucket);
+ elem != list_end (old_bucket); elem = next)
+ {
+ struct list *new_bucket = find_bucket (h, elem);
+ next = list_next (elem);
+ list_push_front (new_bucket, elem);
+ }
+ }
+}
+
+/* Inserts E into BUCKET (in hash table H).
+ Rehashes if this increases elems/bucket above
+ MAX_ELEMS_PER_BUCKET. */
+static void
+insert_elem (struct hash *h, struct list *bucket, hash_elem *e)
+{
+ h->elem_cnt++;
+ if (h->elem_cnt > h->bucket_cnt * MAX_ELEMS_PER_BUCKET)
+ rehash (h);
+ list_push_front (bucket, e);
+}
+
+/* Removes E from hash table H.
+ Rehashes if this decreases elems/bucket below
+ MIN_ELEMS_PER_BUCKET. */
+static void
+remove_elem (struct hash *h, hash_elem *e)
+{
+ h->elem_cnt--;
+ if (h->elem_cnt < h->bucket_cnt * MIN_ELEMS_PER_BUCKET)
+ rehash (h);
+ list_remove (e);
+}
+