Make sure that concurrent accesses to the inode remain properly
synchronized.
+The user is allowed to seek beyond the current end-of-file (EOF). The
+seek itself does not extend the file. Writing at a position past EOF
+extends the file to the position being written, and any gap between the
+previous EOF and the start of the write must be filled with zeros. A
+read past EOF returns zero bytes.
+
+Writing far beyond EOF can cause many blocks to be entirely zero. Some
+file systems allocate and write real data blocks for these implicitly
+zeroed blocks. Other file systems do not allocate these blocks at all
+until they are explicitly written. The latter file systems are said to
+support ``sparse files.'' You may adopt either allocation strategy in
+your file system.
+
@node Problem 4-3 Subdirectories
@section Problem 4-3: Subdirectories
Make sure that directories can expand beyond their original size just
as any other file can.
-Each program has its own current directory. When one process starts
+Each process has its own current directory. When one process starts
another with the @code{exec} system call, the child process inherits its
parent's current directory. After that, the two processes' current
directories are independent, so that either changing its own current
@enumerate 1
@item
@b{We're limited to a 64-block cache, but can we also keep an
-@struct{inode_disk} inside @struct{file}, the way the provided code
+@struct{inode_disk} inside @struct{inode}, the way the provided code
does?}
The goal of the 64-block limit is to bound the amount of cached file
-system data. If you keep a block of disk data anywhere in kernel
-memory, whether it's file data or metadata, then you have to count it
-against the 64-block limit. The same rule applies to anything that's
+system data. If you keep a block of disk data---whether file data or
+metadata---anywhere in kernel memory then you have to count it against
+the 64-block limit. The same rule applies to anything that's
``similar'' to a block of disk data, such as a @struct{inode_disk}
without the @code{length} or @code{sector_cnt} members.
-That means you'll have to change the way the file implementation
-accesses its corresponding inode right now, since it currently just
-creates a new @struct{inode} containing an @struct{inode_disk} in
-@func{inode_open} and reads the corresponding sector in from disk when
-it's created.
+That means you'll have to change the way the inode implementation
+accesses its corresponding on-disk inode right now, since it currently
+just embeds a @struct{inode_disk} in @struct{inode} and reads the
+corresponding sector in from disk when it's created.
There are two reasons for not storing inode data in @struct{inode}.
First, keeping extra copies of inodes would be cheating the 64-block
the same file open, you will create a huge synchronization headache for
yourself if each @struct{inode} has its own copy of the on-disk inode.
-You can store pointers to inode data in @struct{inode_disk}, if you
-want, and you can store some other small amount of information to help
-you find the inode when you need it. Similarly, if you want to store
-one block of data plus some small amount of metadata for each of your 64
-cache entries, that's fine.
-
-If you look at @func{file_read_at}, it uses the inode directly without
-having first read in that sector from wherever it was in the storage
-hierarchy. This will no longer work. You will need to change
-@code{file_read_at} (and similar functions) so that it reads the inode
-from the storage hierarchy before using it.
+You can store pointers to inode data in @struct{inode}, if you want, and
+you can store some other small amount of information to help you find
+the inode when you need it. Similarly, if you want to store one block
+of data plus some small amount of metadata for each of your 64 cache
+entries, that's fine.
+
+If you look at @func{inode_byte_to_sector}, it uses the
+@struct{inode_disk} directly without having first read in that sector
+from wherever it was in the storage hierarchy. This will no longer
+work. You will need to change @func{inode_byte_to_sector} so that it
+reads the @struct{inode_disk} from the storage hierarchy before using
+it.
@end enumerate