+ struct semaphore load_done; /* "Up"ed when loading complete. */
+ struct wait_status *wait_status; /* Child process. */
+ bool success; /* Program successfully loaded? */
+ };
/* Starts a new thread running a user program loaded from
+ struct semaphore load_done; /* "Up"ed when loading complete. */
+ struct wait_status *wait_status; /* Child process. */
+ bool success; /* Program successfully loaded? */
+ };
/* Starts a new thread running a user program loaded from