@itemize @bullet
@item
-The kernel should print out the program's name and exit status
-whenever a process exits, e.g.@: @code{shell: exit(-1)}. The name
-printed should be the full name passed to @func{process_execute},
-except that it is acceptable to truncate it to 15 characters to allow
-for the limited space in @struct{thread}.
+The kernel should print out the program's name and exit status whenever
+a process terminates, whether termination is caused by the @code{exit}
+system call or for another reason.
+
+@itemize @minus
+@item
+The message must be formatted exactly as if it was printed with
+@code{printf ("%s: exit(%d)\n", @dots{});} given appropriate arguments.
+
+@item
+The name printed should be the full name passed to
+@func{process_execute}, except that it is acceptable to truncate it to
+15 characters to allow for the limited space in @struct{thread}. The
+name printed need not include arguments.
+
+@item
+Do not print a message when a kernel thread that is not a process
+terminates.
+
+@item
+Do not print messages about process termination for the @code{halt}
+system call.
+
+@item
+No message need be printed when a process fails to load.
+@end itemize
@item
Aside from this, the kernel should print out no other messages that
conditions (usually errors).
@item SYS_exec
-@itemx pid_t exec (const char *@var{file})
-Run the executable in @var{file} and return the new process's program
-id (pid). If there is an error loading this program, returns pid -1,
-which otherwise should not be a valid id number.
+@itemx pid_t exec (const char *@var{cmd_line})
+Runs the executable whose name is given in @var{cmd_line}, passing any
+given arguments, and returns the new process's program id (pid). If
+there is an error loading this program, may return pid -1, which
+otherwise should not be a valid id number.
@item SYS_join
@itemx int join (pid_t @var{pid})
@item SYS_read
@itemx int read (int @var{fd}, void *@var{buffer}, unsigned @var{size})
Read @var{size} bytes from the file open as @var{fd} into
-@var{buffer}. Returns the number of bytes actually read, or -1 if the
-file could not be read. Fd 0 reads from the keyboard using
+@var{buffer}. Returns the number of bytes actually read (0 at end of
+file), or -1 if the file could not be read (due to a condition other
+than end of file). Fd 0 reads from the keyboard using
@func{kbd_getc}.
@item SYS_write
@var{position}, expressed in bytes from the beginning of the file.
(Thus, a @var{position} of 0 is the file's start.)
+A seek past the current end of a file is not an error. A later read
+obtains 0 bytes, indicating end of file. A later write extends the
+file, filling any unwritten gap with zeros. (However, in Pintos files
+have a fixed length until project 4 is complete, so writes past end of
+file will return an error.) These semantics are implemented in the
+file system and do not require any special effort in system call
+implementation.
+
@item SYS_tell
@itemx unsigned tell (int @var{fd})
Returns the position of the next byte to be read or written in open
that @func{process_execute} also accesses files. @strong{For now, we
recommend against modifying code in the @file{filesys} directory.}
-We have provided you a function for each system call in
+We have provided you a user-level function for each system call in
@file{lib/user/syscall.c}. These provide a way for user processes to
invoke each system call from a C program. Each of them calls an
assembly language routine in @file{lib/user/syscall-stub.S}, which in
@samp{system call!}.}
Every reasonable program tries to make at least one system call
-(@func{exit}) and most programs make more than that. The default
+(@func{exit}) and most programs make more than that. Notably,
+@func{printf} invokes the @code{write} system call. The default
system call handler just prints @samp{system call!} and terminates the
program. You'll have to implement 2-2 before you see anything more
interesting. Until then, you can use @func{hex_dump} to convince
pointer so that it is word-aligned: that is, we move it down to the
next 4-byte boundary. This is required because we will next be
placing several words of data on the stack, and they must be aligned
-in order to be read correctly. In our example, as you'll see below,
+to be read correctly. In our example, as you'll see below,
the strings start at address @t{0xffed}. One word below that would be
at @t{0xffe9}, so we could in theory put the next word on the stack
there. However, since the stack pointer should always be
The 80@var{x}86 convention for function return values is to place them
in the @samp{EAX} register. System calls that return a value can do
so by modifying the @samp{eax} member of @struct{intr_frame}.
+
+You should try to avoid writing large amounts of repetitive code for
+implementing system calls. Each system call argument, whether an
+integer or a pointer, takes up 4 bytes on the stack. You should be able
+to take advantage of this to avoid writing much near-identical code for
+retrieving each system call's arguments from the stack.