1 /* PSPP - a program for statistical analysis.
2 Copyright (C) 2009 Free Software Foundation, Inc.
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 3 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>. */
18 An interaction is a gsl_vector containing a "product" of other
19 variables. The variables can be either categorical or numeric.
20 If the variables are all numeric, the interaction is just the
21 scalar product. If any of the variables are categorical, their
22 product is a vector containing 0's in all but one entry. This entry
23 is found by combining the vectors corresponding to the variables'
24 OBS_VALS member. If there are K categorical variables, each with
25 N_1, N_2, ..., N_K categories, then the interaction will have
26 N_1 * N_2 * N_3 *...* N_K - 1 entries.
28 When using these functions, make sure the orders of variables and
29 values match when appropriate.
34 #include <gsl/gsl_math.h>
35 #include <gsl/gsl_vector.h>
36 #include <data/value.h>
37 #include <data/variable.h>
38 #include <math/interaction.h>
42 struct interaction_variable
45 const struct variable **members;
46 struct variable *intr;
50 struct interaction_value
52 const struct interaction_variable *intr;
53 union value val; /* Concatenation of the string values in this
54 interaction's value, or the product of a bunch
55 of numeric values for a purely numeric
58 double f; /* Product of the numerical values in this interaction's value. */
62 An interaction_variable has type alpha if any of members have type
63 alpha. Otherwise, its type is numeric.
65 struct interaction_variable *
66 interaction_variable_create (const struct variable **vars, int n_vars)
68 struct interaction_variable *result = NULL;
75 result = xmalloc (sizeof (*result));
77 result->members = xnmalloc (n_vars, sizeof (*result->members));
78 result->n_vars = n_vars;
79 for (i = 0; i < n_vars; i++)
81 result->members[i] = vars[i];
82 if (var_is_alpha (vars[i]))
85 width += var_get_width (vars[i]);
88 result->intr = var_create_internal (0, width);
93 void interaction_variable_destroy (struct interaction_variable *iv)
95 var_destroy (iv->intr);
101 Get one of the member variables.
103 const struct variable *
104 interaction_get_member (const struct interaction_variable *iv, size_t i)
106 return iv->members[i];
110 interaction_get_n_vars (const struct interaction_variable *iv)
112 return (iv == NULL) ? 0 : iv->n_vars;
116 interaction_get_n_alpha (const struct interaction_variable *iv)
122 interaction_get_n_numeric (const struct interaction_variable *iv)
124 return (interaction_get_n_vars (iv) - interaction_get_n_alpha (iv));
128 Get the interaction variable itself.
130 const struct variable *
131 interaction_get_variable (const struct interaction_variable *iv)
136 Given list of values, compute the value of the corresponding
137 interaction. This "value" is not stored as the typical vector of
138 0's and one double, but rather the string values are concatenated to
139 make one big string value, and the numerical values are multiplied
140 together to give the non-zero entry of the corresponding vector.
142 struct interaction_value *
143 interaction_value_create (const struct interaction_variable *var, const union value **vals)
145 struct interaction_value *result = NULL;
150 int val_width = var_get_width (interaction_get_variable (var));
152 size_t n_vars = interaction_get_n_vars (var);
154 result = xmalloc (sizeof (*result));
157 value_init (&result->val, val_width);
160 for (i = 0; i < n_vars; i++)
162 const struct variable *member = interaction_get_member (var, i);
164 if (var_is_value_missing (member, vals[i], MV_ANY))
166 value_set_missing (&result->val, val_width);
172 if (var_is_alpha (var->members[i]))
174 uint8_t *val = value_str_rw (&result->val, val_width);
175 int w = var_get_width (var->members[i]);
176 u8_cpy (val + offset, value_str (vals[i], w), w);
179 else if (var_is_numeric (var->members[i]))
181 result->f *= vals[i]->f;
185 if (interaction_get_n_alpha (var) == 0)
188 If there are no categorical variables, then the
189 interaction consists of only numeric data. In this case,
190 code that uses this interaction_value will see the union
191 member as the numeric value. If we were to store that
192 numeric value in result->f as well, the calling code may
193 inadvertently square this value by multiplying by
194 result->val->f. Such multiplication would be correct for an
195 interaction consisting of both categorical and numeric
196 data, but a mistake for purely numerical interactions. To
197 avoid the error, we set result->f to 1.0 for numeric
200 result->val.f = result->f;
208 interaction_value_get (const struct interaction_value *val)
214 Returns the numeric value of the non-zero entry for the vector
215 corresponding to this interaction. Do not use this function to get
216 the numeric value of a purely numeric interaction. Instead, use the
217 union value * returned by interaction_value_get.
220 interaction_value_get_nonzero_entry (const struct interaction_value *val)
228 interaction_value_destroy (struct interaction_value *val)
232 int val_width = var_get_width (interaction_get_variable (val->intr));
234 value_destroy (&val->val, val_width);
240 Return a value from a variable that is an interaction.
242 struct interaction_value *
243 interaction_case_data (const struct ccase *ccase, const struct interaction_variable *iv)
247 const struct variable *member;
248 const union value **vals = NULL;
250 n_vars = interaction_get_n_vars (iv);
251 vals = xnmalloc (n_vars, sizeof (*vals));
253 for (i = 0; i < n_vars; i++)
255 member = interaction_get_member (iv, i);
256 vals[i] = case_data (ccase, member);
259 return interaction_value_create (iv, vals);
263 is_interaction (const struct variable *var, const struct interaction_variable **iv, size_t n_intr)
266 const struct variable *intr;
268 for (i = 0; i < n_intr; i++)
270 intr = interaction_get_variable (iv[i]);
271 if (var_get_dict_index (intr) == var_get_dict_index (var))