# libfontconfig uses offsets instead of pointers so valgrind doesn't # recognize when blocks are still in use { fontconfig Memcheck:Leak ... fun:FcFontRenderPrepare } { fontconfig2 Memcheck:Leak fun:realloc obj:*libfontconfig.so.* } { fontconfig3 Memcheck:Leak fun:malloc obj:*libfontconfig.so.* ... fun:XML_ParseBuffer }