X-Git-Url: https://pintos-os.org/cgi-bin/gitweb.cgi?p=pintos-anon;a=blobdiff_plain;f=src%2Fthreads%2Fthread.c;h=d68c123fb2476420d09557f4f52d4a6fb12949f4;hp=fc358de69a4fe6a3cab2dff5dc594d43515d242c;hb=09fa5c11aff62bd728d4fe8de28a7abaf252fed3;hpb=e49318880e6420e9b5a4ae9ffb986b49f89798e0 diff --git a/src/threads/thread.c b/src/threads/thread.c index fc358de..d68c123 100644 --- a/src/threads/thread.c +++ b/src/threads/thread.c @@ -7,13 +7,12 @@ #include "threads/flags.h" #include "threads/interrupt.h" #include "threads/intr-stubs.h" -#include "threads/mmu.h" #include "threads/palloc.h" #include "threads/switch.h" #include "threads/synch.h" +#include "threads/vaddr.h" #ifdef USERPROG -#include "userprog/addrspace.h" -#include "userprog/gdt.h" +#include "userprog/process.h" #endif /* Random value for struct thread's `magic' member. @@ -25,6 +24,10 @@ that are ready to run but not actually running. */ static struct list ready_list; +/* List of all processes. Processes are added to this list + when they are first scheduled and removed when they exit. */ +static struct list all_list; + /* Idle thread. */ static struct thread *idle_thread; @@ -42,44 +45,59 @@ struct kernel_thread_frame void *aux; /* Auxiliary data for function. */ }; +/* Statistics. */ +static long long idle_ticks; /* # of timer ticks spent idle. */ +static long long kernel_ticks; /* # of timer ticks in kernel threads. */ +static long long user_ticks; /* # of timer ticks in user programs. */ + +/* Scheduling. */ +#define TIME_SLICE 4 /* # of timer ticks to give each thread. */ +static unsigned thread_ticks; /* # of timer ticks since last yield. */ + +/* If false (default), use round-robin scheduler. + If true, use multi-level feedback queue scheduler. + Controlled by kernel command-line option "-o mlfqs". */ +bool thread_mlfqs; + static void kernel_thread (thread_func *, void *aux); static void idle (void *aux UNUSED); static struct thread *running_thread (void); static struct thread *next_thread_to_run (void); -static struct thread *new_thread (const char *name, int priority); static void init_thread (struct thread *, const char *name, int priority); -static bool is_thread (struct thread *); +static bool is_thread (struct thread *) UNUSED; static void *alloc_frame (struct thread *, size_t size); -static void destroy_thread (struct thread *); static void schedule (void); -void schedule_tail (struct thread *prev); +void thread_schedule_tail (struct thread *prev); static tid_t allocate_tid (void); /* Initializes the threading system by transforming the code - that's currently running into a thread. Note that this is - possible only because the loader was careful to put the bottom - of the stack at a page boundary; it won't work in general. - Also initializes the run queue. + that's currently running into a thread. This can't work in + general and it is possible in this case only because loader.S + was careful to put the bottom of the stack at a page boundary. + + Also initializes the run queue and the tid lock. After calling this function, be sure to initialize the page allocator before trying to create any threads with - thread_create(). */ + thread_create(). + + It is not safe to call thread_current() until this function + finishes. */ void thread_init (void) { ASSERT (intr_get_level () == INTR_OFF); - lock_init (&tid_lock, "tid"); + lock_init (&tid_lock); + list_init (&ready_list); + list_init (&all_list); /* Set up a thread structure for the running thread. */ initial_thread = running_thread (); init_thread (initial_thread, "main", PRI_DEFAULT); initial_thread->status = THREAD_RUNNING; initial_thread->tid = allocate_tid (); - - /* Initialize run queue. */ - list_init (&ready_list); } /* Starts preemptive thread scheduling by enabling interrupts. @@ -87,19 +105,59 @@ thread_init (void) void thread_start (void) { - thread_create ("idle", PRI_DEFAULT, idle, NULL); + /* Create the idle thread. */ + struct semaphore idle_started; + sema_init (&idle_started, 0); + thread_create ("idle", PRI_MIN, idle, &idle_started); + + /* Start preemptive thread scheduling. */ intr_enable (); + + /* Wait for the idle thread to initialize idle_thread. */ + sema_down (&idle_started); +} + +/* Called by the timer interrupt handler at each timer tick. + Thus, this function runs in an external interrupt context. */ +void +thread_tick (void) +{ + struct thread *t = thread_current (); + + /* Update statistics. */ + if (t == idle_thread) + idle_ticks++; +#ifdef USERPROG + else if (t->pagedir != NULL) + user_ticks++; +#endif + else + kernel_ticks++; + + /* Enforce preemption. */ + if (++thread_ticks >= TIME_SLICE) + intr_yield_on_return (); +} + +/* Prints thread statistics. */ +void +thread_print_stats (void) +{ + printf ("Thread: %lld idle ticks, %lld kernel ticks, %lld user ticks\n", + idle_ticks, kernel_ticks, user_ticks); } /* Creates a new kernel thread named NAME with the given initial PRIORITY, which executes FUNCTION passing AUX as the argument, - and adds it to the ready queue. If thread_start() has been - called, then the new thread may be scheduled before - thread_create() returns. It could even exit before - thread_create() returns. Use a semaphore or some other form - of synchronization if you need to ensure ordering. Returns - the thread identifier for the new thread, or TID_ERROR if - creation fails. + and adds it to the ready queue. Returns the thread identifier + for the new thread, or TID_ERROR if creation fails. + + If thread_start() has been called, then the new thread may be + scheduled before thread_create() returns. It could even exit + before thread_create() returns. Contrariwise, the original + thread may run for any amount of time before the new thread is + scheduled. Use a semaphore or some other form of + synchronization if you need to ensure ordering. The code provided sets the new thread's `priority' member to PRIORITY, but no actual priority scheduling is implemented. @@ -113,13 +171,23 @@ thread_create (const char *name, int priority, struct switch_entry_frame *ef; struct switch_threads_frame *sf; tid_t tid; + enum intr_level old_level; ASSERT (function != NULL); - t = new_thread (name, priority); + /* Allocate thread. */ + t = palloc_get_page (PAL_ZERO); if (t == NULL) return TID_ERROR; - tid = t->tid; + + /* Initialize thread. */ + init_thread (t, name, priority); + tid = t->tid = allocate_tid (); + + /* Prepare thread for first run by initializing its stack. + Do this atomically so intermediate values for the 'stack' + member cannot be observed. */ + old_level = intr_disable (); /* Stack frame for kernel_thread(). */ kf = alloc_frame (t, sizeof *kf); @@ -134,6 +202,9 @@ thread_create (const char *name, int priority, /* Stack frame for switch_threads(). */ sf = alloc_frame (t, sizeof *sf); sf->eip = switch_entry; + sf->ebp = 0; + + intr_set_level (old_level); /* Add to run queue. */ thread_unblock (t); @@ -141,9 +212,30 @@ thread_create (const char *name, int priority, return tid; } -/* Transitions a blocked thread T from its current state to the - ready-to-run state. This is an error if T is not blocked. - (Use thread_yield() to make the running thread ready.) */ +/* Puts the current thread to sleep. It will not be scheduled + again until awoken by thread_unblock(). + + This function must be called with interrupts turned off. It + is usually a better idea to use one of the synchronization + primitives in synch.h. */ +void +thread_block (void) +{ + ASSERT (!intr_context ()); + ASSERT (intr_get_level () == INTR_OFF); + + thread_current ()->status = THREAD_BLOCKED; + schedule (); +} + +/* Transitions a blocked thread T to the ready-to-run state. + This is an error if T is not blocked. (Use thread_yield() to + make the running thread ready.) + + This function does not preempt the running thread. This can + be important: if the caller had disabled interrupts itself, + it may expect that it can atomically unblock a thread and + update other data. */ void thread_unblock (struct thread *t) { @@ -198,9 +290,15 @@ thread_exit (void) { ASSERT (!intr_context ()); - /* Just set our status to dying and schedule another process. - We will be destroyed during the call to schedule_tail(). */ +#ifdef USERPROG + process_exit (); +#endif + + /* Remove thread from all threads list, set our status to dying, + and schedule another process. That process will destroy us + when it calls thread_schedule_tail(). */ intr_disable (); + list_remove (&thread_current()->allelem); thread_current ()->status = THREAD_DYING; schedule (); NOT_REACHED (); @@ -217,43 +315,110 @@ thread_yield (void) ASSERT (!intr_context ()); old_level = intr_disable (); - list_push_back (&ready_list, &cur->elem); + if (cur != idle_thread) + list_push_back (&ready_list, &cur->elem); cur->status = THREAD_READY; schedule (); intr_set_level (old_level); } -/* Puts the current thread to sleep. It will not be scheduled - again until awoken by thread_unblock(). - - This function must be called with interrupts turned off. It - is usually a better idea to use one of the synchronization - primitives in synch.h. */ +/* Invoke function 'func' on all threads, passing along 'aux'. + This function must be called with interrupts off. */ void -thread_block (void) +thread_foreach (thread_action_func *func, void *aux) { - ASSERT (!intr_context ()); + struct list_elem *e; + ASSERT (intr_get_level () == INTR_OFF); - thread_current ()->status = THREAD_BLOCKED; - schedule (); + for (e = list_begin (&all_list); e != list_end (&all_list); + e = list_next (e)) + { + struct thread *t = list_entry (e, struct thread, allelem); + func (t, aux); + } +} + +/* Sets the current thread's priority to NEW_PRIORITY. */ +void +thread_set_priority (int new_priority) +{ + thread_current ()->priority = new_priority; +} + +/* Returns the current thread's priority. */ +int +thread_get_priority (void) +{ + return thread_current ()->priority; +} + +/* Sets the current thread's nice value to NICE. */ +void +thread_set_nice (int nice UNUSED) +{ + /* Not yet implemented. */ +} + +/* Returns the current thread's nice value. */ +int +thread_get_nice (void) +{ + /* Not yet implemented. */ + return 0; +} + +/* Returns 100 times the system load average. */ +int +thread_get_load_avg (void) +{ + /* Not yet implemented. */ + return 0; +} + +/* Returns 100 times the current thread's recent_cpu value. */ +int +thread_get_recent_cpu (void) +{ + /* Not yet implemented. */ + return 0; } -/* Idle thread. Executes when no other thread is ready to run. */ +/* Idle thread. Executes when no other thread is ready to run. + + The idle thread is initially put on the ready list by + thread_start(). It will be scheduled once initially, at which + point it initializes idle_thread, "up"s the semaphore passed + to it to enable thread_start() to continue, and immediately + blocks. After that, the idle thread never appears in the + ready list. It is returned by next_thread_to_run() as a + special case when the ready list is empty. */ static void -idle (void *aux UNUSED) +idle (void *idle_started_ UNUSED) { + struct semaphore *idle_started = idle_started_; idle_thread = thread_current (); + sema_up (idle_started); for (;;) { /* Let someone else run. */ intr_disable (); thread_block (); - intr_enable (); - /* Use CPU `hlt' instruction to wait for interrupt. */ - asm ("hlt"); + /* Re-enable interrupts and wait for the next one. + + The `sti' instruction disables interrupts until the + completion of the next instruction, so these two + instructions are executed atomically. This atomicity is + important; otherwise, an interrupt could be handled + between re-enabling interrupts and waiting for the next + one to occur, wasting as much as one clock tick worth of + time. + + See [IA32-v2a] "HLT", [IA32-v2b] "STI", and [IA32-v3a] + 7.11.1 "HLT Instruction". */ + asm volatile ("sti; hlt" : : : "memory"); } } @@ -278,38 +443,24 @@ running_thread (void) down to the start of a page. Because `struct thread' is always at the beginning of a page and the stack pointer is somewhere in the middle, this locates the curent thread. */ - asm ("movl %%esp, %0\n" : "=g" (esp)); + asm ("mov %%esp, %0" : "=g" (esp)); return pg_round_down (esp); } /* Returns true if T appears to point to a valid thread. */ static bool -is_thread (struct thread *t) +is_thread (struct thread *t) { return t != NULL && t->magic == THREAD_MAGIC; } -/* Creates a new thread named NAME as a child of the running - thread. Returns the new thread if successful or a null - pointer on failure. */ -static struct thread * -new_thread (const char *name, int priority) -{ - struct thread *t = palloc_get (PAL_ZERO); - if (t != NULL) - { - init_thread (t, name, priority); - t->tid = allocate_tid (); - } - - return t; -} - /* Does basic initialization of T as a blocked thread named NAME. */ static void init_thread (struct thread *t, const char *name, int priority) { + enum intr_level old_level; + ASSERT (t != NULL); ASSERT (PRI_MIN <= priority && priority <= PRI_MAX); ASSERT (name != NULL); @@ -320,6 +471,10 @@ init_thread (struct thread *t, const char *name, int priority) t->stack = (uint8_t *) t + PGSIZE; t->priority = priority; t->magic = THREAD_MAGIC; + + old_level = intr_disable (); + list_push_back (&all_list, &t->allelem); + intr_set_level (old_level); } /* Allocates a SIZE-byte frame at the top of thread T's stack and @@ -349,20 +504,6 @@ next_thread_to_run (void) return list_entry (list_pop_front (&ready_list), struct thread, elem); } -/* Destroys T, which must not be the running thread. */ -static void -destroy_thread (struct thread *t) -{ - ASSERT (is_thread (t)); - ASSERT (t != thread_current ()); - -#ifdef USERPROG - addrspace_destroy (t); -#endif - if (t != initial_thread) - palloc_free (t); -} - /* Completes a thread switch by activating the new thread's page tables, and, if the previous thread is dying, destroying it. @@ -373,10 +514,14 @@ destroy_thread (struct thread *t) the first time a thread is scheduled it is called by switch_entry() (see switch.S). + It's not safe to call printf() until the thread switch is + complete. In practice that means that printf()s should be + added at the end of the function. + After this function and its caller returns, the thread switch is complete. */ void -schedule_tail (struct thread *prev) +thread_schedule_tail (struct thread *prev) { struct thread *cur = running_thread (); @@ -385,22 +530,33 @@ schedule_tail (struct thread *prev) /* Mark us as running. */ cur->status = THREAD_RUNNING; + /* Start new time slice. */ + thread_ticks = 0; + #ifdef USERPROG /* Activate the new address space. */ - addrspace_activate (); + process_activate (); #endif - /* If the thread we switched from is dying, destroy it. - This must happen late because it's not a good idea to - e.g. destroy the page table you're currently using. */ - if (prev != NULL && prev->status == THREAD_DYING) - destroy_thread (prev); + /* If the thread we switched from is dying, destroy its struct + thread. This must happen late so that thread_exit() doesn't + pull out the rug under itself. (We don't free + initial_thread because its memory was not obtained via + palloc().) */ + if (prev != NULL && prev->status == THREAD_DYING && prev != initial_thread) + { + ASSERT (prev != cur); + palloc_free_page (prev); + } } /* Schedules a new process. At entry, interrupts must be off and the running process's state must have been changed from running to some other state. This function finds another - thread to run and switches to it. */ + thread to run and switches to it. + + It's not safe to call printf() until thread_schedule_tail() + has completed. */ static void schedule (void) { @@ -414,7 +570,7 @@ schedule (void) if (cur != next) prev = switch_threads (cur, next); - schedule_tail (prev); + thread_schedule_tail (prev); } /* Returns a tid to use for a new thread. */