static void
extend_range_table_work_area (work_area)
struct range_table_work_area *work_area;
-{
+{
work_area->allocated += 16 * sizeof (int);
if (work_area->table)
work_area->table
`strange' indicates a character that has more than one
case-equivalent. */
-
+
enum case_type {one_case, two_case, strange};
/* Describe the run that is in progress,
}
run_type = strange;
}
-
+
if (this_type == strange)
{
/* For a strange character, add each of its equivalents, one
(simple || !analyse_first (laststart, b, NULL, 0))
? on_failure_jump : on_failure_jump_loop;
assert (skip_one_char (laststart) <= b);
-
+
if (!zero_times_ok && simple)
{ /* Since simple * loops can be made faster by using
on_failure_keep_string_jump, we turn simple P+
case has already been handled, so we only need to look at the
fallthrough case. */
continue;
-
+
case succeed_n:
/* If N == 0, it should be an on_failure_jump_loop instead. */
DEBUG_STATEMENT (EXTRACT_NUMBER (j, p + 2); assert (j > 0));
{
case anychar:
break;
-
+
case exactn:
p += *p + 1;
break;
else
p += 1 + CHARSET_BITMAP_SIZE (p - 1);
break;
-
+
case syntaxspec:
case notsyntaxspec:
#ifdef emacs
return 1;
}
break;
-
+
case endline:
case exactn:
{
}
}
break;
-
+
case charset_not:
switch (SWITCH_ENUM_CAST (*p1))
{
assert (!REG_UNSET (regstart[*p]));
/* Strictly speaking, there should be code such as:
-
+
assert (REG_UNSET (regend[*p]));
PUSH_FAILURE_REGSTOP ((unsigned int)*p);
PREFETCH ();
c2 = RE_STRING_CHAR (d, dend - d);
s2 = SYNTAX (c2);
-
+
/* Case 2: S2 is not Sword. */
if (s2 != Sword)
goto fail;