}
return node;
}
+
+/* Returns the next node in 'hmap' in hash order, or NULL if no nodes remain in
+ * 'hmap'. Uses '*bucketp' and '*offsetp' to determine where to begin
+ * iteration, and stores new values to pass on the next iteration into them
+ * before returning.
+ *
+ * It's better to use plain HMAP_FOR_EACH and related functions, since they are
+ * faster and better at dealing with hmaps that change during iteration.
+ *
+ * Before beginning iteration, store 0 into '*bucketp' and '*offsetp'.
+ */
+struct hmap_node *
+hmap_at_position(const struct hmap *hmap,
+ uint32_t *bucketp, uint32_t *offsetp)
+{
+ size_t offset;
+ size_t b_idx;
+
+ offset = *offsetp;
+ for (b_idx = *bucketp; b_idx <= hmap->mask; b_idx++) {
+ struct hmap_node *node;
+ size_t n_idx;
+
+ for (n_idx = 0, node = hmap->buckets[b_idx]; node != NULL;
+ n_idx++, node = node->next) {
+ if (n_idx == offset) {
+ if (node->next) {
+ *bucketp = node->hash & hmap->mask;
+ *offsetp = offset + 1;
+ } else {
+ *bucketp = (node->hash & hmap->mask) + 1;
+ *offsetp = 0;
+ }
+ return node;
+ }
+ }
+ offset = 0;
+ }
+
+ *bucketp = 0;
+ *offsetp = 0;
+ return NULL;
+}
static inline struct hmap_node *hmap_next(const struct hmap *,
const struct hmap_node *);
+struct hmap_node *hmap_at_position(const struct hmap *,
+ uint32_t *bucket, uint32_t *offset);
+
/* Returns the number of nodes currently in 'hmap'. */
static inline size_t
hmap_count(const struct hmap *hmap)