/* obstack.c - subroutines used implicitly by object stack macros
- Copyright (C) 1988-1994, 1996-1999, 2000-2002 Free Software Foundation, Inc.
+
+ Copyright (C) 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997,
+ 1998, 1999, 2000, 2001, 2002, 2003 Free Software Foundation, Inc.
+
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
#ifndef ELIDE_CODE
-# if defined __STDC__ && __STDC__
-# define POINTER void *
-# else
-# define POINTER char *
-# endif
-
/* Determine default alignment. */
struct fooalign {char x; double d;};
# define DEFAULT_ALIGNMENT \
abort gracefully or use longjump - but shouldn't return. This
variable by default points to the internal function
`print_and_abort'. */
-# if defined __STDC__ && __STDC__
static void print_and_abort (void);
void (*obstack_alloc_failed_handler) (void) = print_and_abort;
-# else
-static void print_and_abort ();
-void (*obstack_alloc_failed_handler) () = print_and_abort;
-# endif
/* Exit value used when `print_and_abort' is used. */
-# if defined __GNU_LIBRARY__ || defined HAVE_STDLIB_H
-# include <stdlib.h>
-# endif
+# include <stdlib.h>
# ifndef EXIT_FAILURE
# define EXIT_FAILURE 1
# endif
For free, do not use ?:, since some compilers, like the MIPS compilers,
do not allow (expr) ? void : void. */
-# if defined __STDC__ && __STDC__
-# define CALL_CHUNKFUN(h, size) \
+# define CALL_CHUNKFUN(h, size) \
(((h) -> use_extra_arg) \
? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
: (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size)))
-# define CALL_FREEFUN(h, old_chunk) \
+# define CALL_FREEFUN(h, old_chunk) \
do { \
if ((h) -> use_extra_arg) \
(*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
else \
(*(void (*) (void *)) (h)->freefun) ((old_chunk)); \
} while (0)
-# else
-# define CALL_CHUNKFUN(h, size) \
- (((h) -> use_extra_arg) \
- ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
- : (*(struct _obstack_chunk *(*) ()) (h)->chunkfun) ((size)))
-
-# define CALL_FREEFUN(h, old_chunk) \
- do { \
- if ((h) -> use_extra_arg) \
- (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
- else \
- (*(void (*) ()) (h)->freefun) ((old_chunk)); \
- } while (0)
-# endif
\f
/* Initialize an obstack H for use. Specify chunk size SIZE (0 means default).
allocation fails. */
int
-_obstack_begin (h, size, alignment, chunkfun, freefun)
- struct obstack *h;
- int size;
- int alignment;
-# if defined __STDC__ && __STDC__
- POINTER (*chunkfun) (long);
- void (*freefun) (void *);
-# else
- POINTER (*chunkfun) ();
- void (*freefun) ();
-# endif
+_obstack_begin (struct obstack *h,
+ int size, int alignment,
+ void *(*chunkfun) (long),
+ void (*freefun) (void *))
{
register struct _obstack_chunk *chunk; /* points to new chunk */
size = 4096 - extra;
}
-# if defined __STDC__ && __STDC__
h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun;
h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
-# else
- h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
- h->freefun = freefun;
-# endif
h->chunk_size = size;
h->alignment_mask = alignment - 1;
h->use_extra_arg = 0;
}
int
-_obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg)
- struct obstack *h;
- int size;
- int alignment;
-# if defined __STDC__ && __STDC__
- POINTER (*chunkfun) (POINTER, long);
- void (*freefun) (POINTER, POINTER);
-# else
- POINTER (*chunkfun) ();
- void (*freefun) ();
-# endif
- POINTER arg;
+_obstack_begin_1 (struct obstack *h, int size, int alignment,
+ void *(*chunkfun) (void *, long),
+ void (*freefun) (void *, void *),
+ void *arg)
{
register struct _obstack_chunk *chunk; /* points to new chunk */
size = 4096 - extra;
}
-# if defined __STDC__ && __STDC__
h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun;
h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
-# else
- h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
- h->freefun = freefun;
-# endif
h->chunk_size = size;
h->alignment_mask = alignment - 1;
h->extra_arg = arg;
to the beginning of the new one. */
void
-_obstack_newchunk (h, length)
- struct obstack *h;
- int length;
+_obstack_newchunk (struct obstack *h, int length)
{
register struct _obstack_chunk *old_chunk = h->chunk;
register struct _obstack_chunk *new_chunk;
This is here for debugging.
If you use it in a program, you are probably losing. */
-# if defined __STDC__ && __STDC__
/* Suppress -Wmissing-prototypes warning. We don't want to declare this in
obstack.h because it is just for debugging. */
-int _obstack_allocated_p (struct obstack *h, POINTER obj);
-# endif
+int _obstack_allocated_p (struct obstack *h, void *obj);
int
-_obstack_allocated_p (h, obj)
- struct obstack *h;
- POINTER obj;
+_obstack_allocated_p (struct obstack *h, void *obj)
{
register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
register struct _obstack_chunk *plp; /* point to previous chunk if any */
/* We use >= rather than > since the object cannot be exactly at
the beginning of the chunk but might be an empty object exactly
at the end of an adjacent chunk. */
- while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
+ while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
{
plp = lp->prev;
lp = plp;
This is the first one, called from non-ANSI code. */
void
-_obstack_free (h, obj)
- struct obstack *h;
- POINTER obj;
+_obstack_free (struct obstack *h, void *obj)
{
register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
register struct _obstack_chunk *plp; /* point to previous chunk if any */
/* We use >= because there cannot be an object at the beginning of a chunk.
But there can be an empty object at that address
at the end of another chunk. */
- while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
+ while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
{
plp = lp->prev;
CALL_FREEFUN (h, lp);
/* This function is used from ANSI code. */
void
-obstack_free (h, obj)
- struct obstack *h;
- POINTER obj;
+obstack_free (struct obstack *h, void *obj)
{
register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
register struct _obstack_chunk *plp; /* point to previous chunk if any */
/* We use >= because there cannot be an object at the beginning of a chunk.
But there can be an empty object at that address
at the end of another chunk. */
- while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
+ while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
{
plp = lp->prev;
CALL_FREEFUN (h, lp);
}
\f
int
-_obstack_memory_used (h)
- struct obstack *h;
+_obstack_memory_used (struct obstack *h)
{
register struct _obstack_chunk* lp;
register int nbytes = 0;
static void
__attribute__ ((noreturn))
-print_and_abort ()
+print_and_abort (void)
{
/* Don't change any of these strings. Yes, it would be possible to add
the newline to the string and use fputs or so. But this must not
fprintf (stderr, "%s\n", _("memory exhausted"));
exit (obstack_exit_failure);
}
-\f
-# if 0
-/* These are now turned off because the applications do not use it
- and it uses bcopy via obstack_grow, which causes trouble on sysV. */
-
-/* Now define the functional versions of the obstack macros.
- Define them to simply use the corresponding macros to do the job. */
-
-# if defined __STDC__ && __STDC__
-/* These function definitions do not work with non-ANSI preprocessors;
- they won't pass through the macro names in parentheses. */
-
-/* The function names appear in parentheses in order to prevent
- the macro-definitions of the names from being expanded there. */
-
-POINTER (obstack_base) (obstack)
- struct obstack *obstack;
-{
- return obstack_base (obstack);
-}
-
-POINTER (obstack_next_free) (obstack)
- struct obstack *obstack;
-{
- return obstack_next_free (obstack);
-}
-
-int (obstack_object_size) (obstack)
- struct obstack *obstack;
-{
- return obstack_object_size (obstack);
-}
-
-int (obstack_room) (obstack)
- struct obstack *obstack;
-{
- return obstack_room (obstack);
-}
-
-int (obstack_make_room) (obstack, length)
- struct obstack *obstack;
- int length;
-{
- return obstack_make_room (obstack, length);
-}
-
-void (obstack_grow) (obstack, data, length)
- struct obstack *obstack;
- const POINTER data;
- int length;
-{
- obstack_grow (obstack, data, length);
-}
-
-void (obstack_grow0) (obstack, data, length)
- struct obstack *obstack;
- const POINTER data;
- int length;
-{
- obstack_grow0 (obstack, data, length);
-}
-
-void (obstack_1grow) (obstack, character)
- struct obstack *obstack;
- int character;
-{
- obstack_1grow (obstack, character);
-}
-
-void (obstack_blank) (obstack, length)
- struct obstack *obstack;
- int length;
-{
- obstack_blank (obstack, length);
-}
-
-void (obstack_1grow_fast) (obstack, character)
- struct obstack *obstack;
- int character;
-{
- obstack_1grow_fast (obstack, character);
-}
-
-void (obstack_blank_fast) (obstack, length)
- struct obstack *obstack;
- int length;
-{
- obstack_blank_fast (obstack, length);
-}
-
-POINTER (obstack_finish) (obstack)
- struct obstack *obstack;
-{
- return obstack_finish (obstack);
-}
-
-POINTER (obstack_alloc) (obstack, length)
- struct obstack *obstack;
- int length;
-{
- return obstack_alloc (obstack, length);
-}
-
-POINTER (obstack_copy) (obstack, address, length)
- struct obstack *obstack;
- const POINTER address;
- int length;
-{
- return obstack_copy (obstack, address, length);
-}
-
-POINTER (obstack_copy0) (obstack, address, length)
- struct obstack *obstack;
- const POINTER address;
- int length;
-{
- return obstack_copy0 (obstack, address, length);
-}
-
-# endif /* __STDC__ */
-
-# endif /* 0 */
#endif /* !ELIDE_CODE */
/* We need the type of the resulting object. If __PTRDIFF_TYPE__ is
defined, as with GNU C, use that; that way we don't pollute the
- namespace with <stddef.h>'s symbols. Otherwise, if <stddef.h> is
- available, include it and use ptrdiff_t. In traditional C, long is
- the best that we can do. */
+ namespace with <stddef.h>'s symbols. Otherwise, include <stddef.h>
+ and use ptrdiff_t. */
#ifdef __PTRDIFF_TYPE__
# define PTR_INT_TYPE __PTRDIFF_TYPE__
#else
-# ifdef HAVE_STDDEF_H
-# include <stddef.h>
-# define PTR_INT_TYPE ptrdiff_t
-# else
-# define PTR_INT_TYPE long
-# endif
+# include <stddef.h>
+# define PTR_INT_TYPE ptrdiff_t
#endif
-#if defined _LIBC || defined HAVE_STRING_H
-# include <string.h>
-# define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
-#else
-# ifdef memcpy
-# define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
-# else
-# define _obstack_memcpy(To, From, N) bcopy ((From), (To), (N))
-# endif
-#endif
+#include <string.h>
struct _obstack_chunk /* Lives at front of each chunk. */
{
char *chunk_limit; /* address of char after current chunk */
PTR_INT_TYPE temp; /* Temporary for some macros. */
int alignment_mask; /* Mask of alignment for each object. */
-#if defined __STDC__ && __STDC__
/* These prototypes vary based on `use_extra_arg', and we use
casts to the prototypeless function type in all assignments,
but having prototypes here quiets -Wstrict-prototypes. */
struct _obstack_chunk *(*chunkfun) (void *, long);
void (*freefun) (void *, struct _obstack_chunk *);
void *extra_arg; /* first arg for chunk alloc/dealloc funcs */
-#else
- struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk. */
- void (*freefun) (); /* User's function to free a chunk. */
- char *extra_arg; /* first arg for chunk alloc/dealloc funcs */
-#endif
unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */
unsigned maybe_empty_object:1;/* There is a possibility that the current
chunk contains a zero-length object. This
/* Declare the external functions we use; they are in obstack.c. */
-#if defined __STDC__ && __STDC__
extern void _obstack_newchunk (struct obstack *, int);
extern void _obstack_free (struct obstack *, void *);
extern int _obstack_begin (struct obstack *, int, int,
void *(*) (void *, long),
void (*) (void *, void *), void *);
extern int _obstack_memory_used (struct obstack *);
-#else
-extern void _obstack_newchunk ();
-extern void _obstack_free ();
-extern int _obstack_begin ();
-extern int _obstack_begin_1 ();
-extern int _obstack_memory_used ();
-#endif
\f
-#if defined __STDC__ && __STDC__
-
/* Do the function-declarations after the structs
but before defining the macros. */
int obstack_chunk_size (struct obstack *obstack);
int obstack_memory_used (struct obstack *obstack);
-#endif /* __STDC__ */
-
-/* Non-ANSI C cannot really support alternative functions for these macros,
- so we do not declare them. */
-
/* Error handler called when `obstack_chunk_alloc' failed to allocate
more memory. This can be set to a user defined function which
should either abort gracefully or use longjump - but shouldn't
return. The default action is to print a message and abort. */
-#if defined __STDC__ && __STDC__
extern void (*obstack_alloc_failed_handler) (void);
-#else
-extern void (*obstack_alloc_failed_handler) ();
-#endif
/* Exit value used when `print_and_abort' is used. */
extern int obstack_exit_failure;
#define obstack_alignment_mask(h) ((h)->alignment_mask)
-/* To prevent prototype warnings provide complete argument list in
- standard C version. */
-#if defined __STDC__ && __STDC__
-
+/* To prevent prototype warnings provide complete argument list. */
# define obstack_init(h) \
_obstack_begin ((h), 0, 0, \
(void *(*) (long)) obstack_chunk_alloc, \
# define obstack_freefun(h, newfreefun) \
((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
-#else
-
-# define obstack_init(h) \
- _obstack_begin ((h), 0, 0, \
- (void *(*) ()) obstack_chunk_alloc, \
- (void (*) ()) obstack_chunk_free)
-
-# define obstack_begin(h, size) \
- _obstack_begin ((h), (size), 0, \
- (void *(*) ()) obstack_chunk_alloc, \
- (void (*) ()) obstack_chunk_free)
-
-# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
- _obstack_begin ((h), (size), (alignment), \
- (void *(*) ()) (chunkfun), \
- (void (*) ()) (freefun))
-
-# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
- _obstack_begin_1 ((h), (size), (alignment), \
- (void *(*) ()) (chunkfun), \
- (void (*) ()) (freefun), (arg))
-
-# define obstack_chunkfun(h, newchunkfun) \
- ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))
-
-# define obstack_freefun(h, newfreefun) \
- ((h) -> freefun = (void (*)()) (newfreefun))
-
-#endif
-
#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
#define obstack_blank_fast(h,n) ((h)->next_free += (n))
int __len = (length); \
if (__o->next_free + __len > __o->chunk_limit) \
_obstack_newchunk (__o, __len); \
- _obstack_memcpy (__o->next_free, (where), __len); \
+ memcpy (__o->next_free, (where), __len); \
__o->next_free += __len; \
(void) 0; })
int __len = (length); \
if (__o->next_free + __len + 1 > __o->chunk_limit) \
_obstack_newchunk (__o, __len + 1); \
- _obstack_memcpy (__o->next_free, (where), __len); \
+ memcpy (__o->next_free, (where), __len); \
__o->next_free += __len; \
*(__o->next_free)++ = 0; \
(void) 0; })
( (h)->temp = (length), \
(((h)->next_free + (h)->temp > (h)->chunk_limit) \
? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
- _obstack_memcpy ((h)->next_free, (where), (h)->temp), \
+ memcpy ((h)->next_free, (where), (h)->temp), \
(h)->next_free += (h)->temp)
# define obstack_grow0(h,where,length) \
( (h)->temp = (length), \
(((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \
? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \
- _obstack_memcpy ((h)->next_free, (where), (h)->temp), \
+ memcpy ((h)->next_free, (where), (h)->temp), \
(h)->next_free += (h)->temp, \
*((h)->next_free)++ = 0)
(h)->object_base = (h)->next_free, \
(void *) __INT_TO_PTR ((h)->temp))
-# if defined __STDC__ && __STDC__
# define obstack_free(h,obj) \
( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
(((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
? (int) ((h)->next_free = (h)->object_base \
= (h)->temp + (char *) (h)->chunk) \
: (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
-# else
-# define obstack_free(h,obj) \
-( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
- (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
- ? (int) ((h)->next_free = (h)->object_base \
- = (h)->temp + (char *) (h)->chunk) \
- : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
-# endif
#endif /* not __GNUC__ or not __STDC__ */