#ifdef WIN32_NATIVE
+#define IsConsoleHandle(h) (((long) (h) & 3) == 3)
+
+static BOOL
+IsSocketHandle(HANDLE h)
+{
+ WSANETWORKEVENTS ev;
+
+ if (IsConsoleHandle (h))
+ return FALSE;
+
+ /* Under Wine, it seems that getsockopt returns 0 for pipes too.
+ WSAEnumNetworkEvents instead distinguishes the two correctly. */
+ ev.lNetworkEvents = 0xDEADBEEF;
+ WSAEnumNetworkEvents ((SOCKET) h, NULL, &ev);
+ return ev.lNetworkEvents != 0xDEADBEEF;
+}
+
/* Declare data structures for ntdll functions. */
typedef struct _FILE_PIPE_LOCAL_INFORMATION {
ULONG NamedPipeType;
# define PIPE_BUF 512
# endif
-/* Compute revents values for file handle H. */
+/* Compute revents values for file handle H. If some events cannot happen
+ for the handle, eliminate them from *P_SOUGHT. */
static int
-win32_compute_revents (HANDLE h, int sought)
+win32_compute_revents (HANDLE h, int *p_sought)
{
int i, ret, happened;
INPUT_RECORD *irbuffer;
if (PeekNamedPipe (h, NULL, 0, NULL, &avail, NULL) != 0)
{
if (avail)
- happened |= sought & (POLLIN | POLLRDNORM);
+ happened |= *p_sought & (POLLIN | POLLRDNORM);
}
else
|| fpli.WriteQuotaAvailable >= PIPE_BUF
|| (fpli.OutboundQuota < PIPE_BUF &&
fpli.WriteQuotaAvailable == fpli.OutboundQuota))
- happened |= sought & (POLLOUT | POLLWRNORM | POLLWRBAND);
+ happened |= *p_sought & (POLLOUT | POLLWRNORM | POLLWRBAND);
}
return happened;
case FILE_TYPE_CHAR:
ret = WaitForSingleObject (h, 0);
- if (ret == WAIT_OBJECT_0)
- {
- nbuffer = avail = 0;
- bRet = GetNumberOfConsoleInputEvents (h, &nbuffer);
- if (!bRet || nbuffer == 0)
+ if (!IsConsoleHandle (h))
+ return ret == WAIT_OBJECT_0 ? *p_sought & ~(POLLPRI | POLLRDBAND) : 0;
+
+ nbuffer = avail = 0;
+ bRet = GetNumberOfConsoleInputEvents (h, &nbuffer);
+ if (bRet)
+ {
+ /* Input buffer. */
+ *p_sought &= POLLIN | POLLRDNORM;
+ if (nbuffer == 0)
return POLLHUP;
+ if (!*p_sought)
+ return 0;
irbuffer = (INPUT_RECORD *) alloca (nbuffer * sizeof (INPUT_RECORD));
bRet = PeekConsoleInput (h, irbuffer, nbuffer, &avail);
for (i = 0; i < avail; i++)
if (irbuffer[i].EventType == KEY_EVENT)
- return sought & ~(POLLPRI | POLLRDBAND);
+ return *p_sought;
+ return 0;
+ }
+ else
+ {
+ /* Screen buffer. */
+ *p_sought &= POLLOUT | POLLWRNORM | POLLWRBAND;
+ return *p_sought;
}
- break;
default:
ret = WaitForSingleObject (h, 0);
if (ret == WAIT_OBJECT_0)
- return sought & ~(POLLPRI | POLLRDBAND);
+ return *p_sought & ~(POLLPRI | POLLRDBAND);
- break;
+ return *p_sought & (POLLOUT | POLLWRNORM | POLLWRBAND);
}
-
- return sought & (POLLOUT | POLLWRNORM | POLLWRBAND);
}
/* Convert fd_sets returned by select into revents values. */
/* Classify socket handles and create fd sets. */
for (i = 0; i < nfd; i++)
{
+ int sought = pfd[i].events;
pfd[i].revents = 0;
if (pfd[i].fd < 0)
continue;
- if (!(pfd[i].events & (POLLIN | POLLRDNORM |
- POLLOUT | POLLWRNORM | POLLWRBAND)))
+ if (!(sought & (POLLIN | POLLRDNORM | POLLOUT | POLLWRNORM | POLLWRBAND
+ | POLLPRI | POLLRDBAND)))
continue;
h = (HANDLE) _get_osfhandle (pfd[i].fd);
assert (h != NULL);
-
- /* Under Wine, it seems that getsockopt returns 0 for pipes too.
- WSAEnumNetworkEvents instead distinguishes the two correctly. */
- ev.lNetworkEvents = 0xDEADBEEF;
- WSAEnumNetworkEvents ((SOCKET) h, NULL, &ev);
- if (ev.lNetworkEvents != 0xDEADBEEF)
+ if (IsSocketHandle (h))
{
int requested = FD_CLOSE;
/* see above; socket handles are mapped onto select. */
- if (pfd[i].events & (POLLIN | POLLRDNORM))
+ if (sought & (POLLIN | POLLRDNORM))
{
requested |= FD_READ | FD_ACCEPT;
FD_SET ((SOCKET) h, &rfds);
}
- if (pfd[i].events & (POLLOUT | POLLWRNORM | POLLWRBAND))
+ if (sought & (POLLOUT | POLLWRNORM | POLLWRBAND))
{
requested |= FD_WRITE | FD_CONNECT;
FD_SET ((SOCKET) h, &wfds);
}
- if (pfd[i].events & (POLLPRI | POLLRDBAND))
+ if (sought & (POLLPRI | POLLRDBAND))
{
requested |= FD_OOB;
FD_SET ((SOCKET) h, &xfds);
}
else
{
- handle_array[nhandles++] = h;
-
- /* Poll now. If we get an event, do not poll again. */
- pfd[i].revents = win32_compute_revents (h, pfd[i].events);
+ /* Poll now. If we get an event, do not poll again. Also,
+ screen buffer handles are waitable, and they'll block until
+ a character is available. win32_compute_revents eliminates
+ bits for the "wrong" direction. */
+ pfd[i].revents = win32_compute_revents (h, &sought);
+ if (sought)
+ handle_array[nhandles++] = h;
if (pfd[i].revents)
wait_timeout = 0;
}
else
{
/* Not a socket. */
+ int sought = pfd[i].events;
+ happened = win32_compute_revents (h, &sought);
nhandles++;
- happened = win32_compute_revents (h, pfd[i].events);
}
if ((pfd[i].revents |= happened) != 0)
#include <config.h>
#include <alloca.h>
+#include <assert.h>
#if (defined _WIN32 || defined __WIN32__) && ! defined __CYGWIN__
/* Native Win32. */
#define PIPE_BUF 512
#endif
+#define IsConsoleHandle(h) (((long) (h) & 3) == 3)
+
+static BOOL
+IsSocketHandle(HANDLE h)
+{
+ WSANETWORKEVENTS ev;
+
+ if (IsConsoleHandle (h))
+ return FALSE;
+
+ /* Under Wine, it seems that getsockopt returns 0 for pipes too.
+ WSAEnumNetworkEvents instead distinguishes the two correctly. */
+ ev.lNetworkEvents = 0xDEADBEEF;
+ WSAEnumNetworkEvents ((SOCKET) h, NULL, &ev);
+ return ev.lNetworkEvents != 0xDEADBEEF;
+}
+
/* Compute output fd_sets for libc descriptor FD (whose Win32 handle is H). */
static int
break;
case FILE_TYPE_CHAR:
- ret = WaitForSingleObject (h, 0);
write = TRUE;
+ if (!(rbits->in[fd / CHAR_BIT] & (1 << (fd & (CHAR_BIT - 1)))))
+ break;
+
+ ret = WaitForSingleObject (h, 0);
if (ret == WAIT_OBJECT_0)
{
+ if (!IsConsoleHandle (h))
+ {
+ read = TRUE;
+ break;
+ }
+
nbuffer = avail = 0;
bRet = GetNumberOfConsoleInputEvents (h, &nbuffer);
- if (!bRet || nbuffer == 0)
- except = TRUE;
+
+ /* Screen buffers handles are filtered earlier. */
+ assert (bRet);
+ if (nbuffer == 0)
+ {
+ except = TRUE;
+ break;
+ }
irbuffer = (INPUT_RECORD *) alloca (nbuffer * sizeof (INPUT_RECORD));
bRet = PeekConsoleInput (h, irbuffer, nbuffer, &avail);
if (!bRet || avail == 0)
- except = TRUE;
+ {
+ except = TRUE;
+ break;
+ }
for (i = 0; i < avail; i++)
if (irbuffer[i].EventType == KEY_EVENT)
fd_set handle_rfds, handle_wfds, handle_xfds;
struct bitset rbits, wbits, xbits;
unsigned char anyfds_in[FD_SETSIZE / CHAR_BIT];
- DWORD ret, wait_timeout, nhandles, nsock;
+ DWORD ret, wait_timeout, nhandles, nsock, nbuffer;
MSG msg;
int i, fd, rc;
nhandles = 1;
nsock = 0;
- /* Copy descriptors to bitsets. */
+ /* Copy descriptors to bitsets. At the same time, eliminate
+ bits in the "wrong" direction for console input buffers
+ and screen buffers, because screen buffers are waitable
+ and they will block until a character is available. */
memset (&rbits, 0, sizeof (rbits));
memset (&wbits, 0, sizeof (wbits));
memset (&xbits, 0, sizeof (xbits));
for (i = 0; i < rfds->fd_count; i++)
{
fd = rfds->fd_array[i];
+ h = (HANDLE) _get_osfhandle (fd);
+ if (IsConsoleHandle (h)
+ && !GetNumberOfConsoleInputEvents (h, &nbuffer))
+ continue;
+
rbits.in[fd / CHAR_BIT] |= 1 << (fd & (CHAR_BIT - 1));
anyfds_in[fd / CHAR_BIT] |= 1 << (fd & (CHAR_BIT - 1));
}
for (i = 0; i < wfds->fd_count; i++)
{
fd = wfds->fd_array[i];
+ h = (HANDLE) _get_osfhandle (fd);
+ if (IsConsoleHandle (h)
+ && GetNumberOfConsoleInputEvents (h, &nbuffer))
+ continue;
+
wbits.in[fd / CHAR_BIT] |= 1 << (fd & (CHAR_BIT - 1));
anyfds_in[fd / CHAR_BIT] |= 1 << (fd & (CHAR_BIT - 1));
}
return -1;
}
- /* Under Wine, it seems that getsockopt returns 0 for pipes too.
- WSAEnumNetworkEvents instead distinguishes the two correctly. */
- ev.lNetworkEvents = 0xDEADBEEF;
- WSAEnumNetworkEvents ((SOCKET) h, NULL, &ev);
- if (ev.lNetworkEvents != 0xDEADBEEF)
+ if (IsSocketHandle (h))
{
int requested = FD_CLOSE;