ASCII_N_LINES
};
-#define N_BOX (ASCII_N_LINES * ASCII_N_LINES \
- * ASCII_N_LINES * ASCII_N_LINES)
-
-static const ucs4_t ascii_box_chars[N_BOX] =
+struct box_chars
{
- ' ', '|', '#',
- '-', '+', '#',
- '=', '#', '#',
- '|', '|', '#',
- '+', '+', '#',
- '#', '#', '#',
- '#', '#', '#',
- '#', '#', '#',
- '#', '#', '#',
- '-', '+', '#',
- '-', '+', '#',
- '#', '#', '#',
- '+', '+', '#',
- '+', '+', '#',
- '#', '#', '#',
- '#', '#', '#',
- '#', '#', '#',
- '#', '#', '#',
- '=', '#', '#',
- '#', '#', '#',
- '=', '#', '#',
- '#', '#', '#',
- '#', '#', '#',
- '#', '#', '#',
- '#', '#', '#',
- '#', '#', '#',
- '#', '#', '#',
+ ucs4_t c[ASCII_N_LINES][ASCII_N_LINES][ASCII_N_LINES][ASCII_N_LINES];
};
-static const ucs4_t unicode_box_chars[N_BOX] =
- {
- 0x0020, 0x2575, 0x2551,
- 0x2574, 0x256f, 0x255c,
- 0x2550, 0x255b, 0x255d,
- 0x2577, 0x2502, 0x2551,
- 0x256e, 0x2524, 0x2562,
- 0x2555, 0x2561, 0x2563,
- 0x2551, 0x2551, 0x2551,
- 0x2556, 0x2562, 0x2562,
- 0x2557, 0x2563, 0x2563,
- 0x2576, 0x2570, 0x2559,
- 0x2500, 0x2534, 0x2568,
- 0x2550, 0x2567, 0x2569,
- 0x256d, 0x251c, 0x255f,
- 0x252c, 0x253c, 0x256a,
- 0x2564, 0x256a, 0x256c,
- 0x2553, 0x255f, 0x255f,
- 0x2565, 0x256b, 0x256b,
- 0x2566, 0x256c, 0x256c,
- 0x2550, 0x2558, 0x255a,
- 0x2550, 0x2567, 0x2569,
- 0x2550, 0x2567, 0x2569,
- 0x2552, 0x255e, 0x2560,
- 0x2564, 0x256a, 0x256c,
- 0x2564, 0x256a, 0x256c,
- 0x2554, 0x2560, 0x2560,
- 0x2560, 0x256c, 0x256c,
- 0x2566, 0x256c, 0x256c,
+static const struct box_chars *
+get_ascii_box (void)
+{
+ enum {
+ _ = ASCII_LINE_NONE,
+ S = ASCII_LINE_SINGLE,
+ D = ASCII_LINE_DOUBLE,
};
+ static const struct box_chars ascii_box =
+ {
+ /* r b l t: _ S D */
+ .c[_][_][_] = { ' ', '|', '#', },
+ .c[_][_][S] = { '-', '+', '#', },
+ .c[_][_][D] = { '=', '#', '#', },
+ .c[_][S][_] = { '|', '|', '#', },
+ .c[_][S][S] = { '+', '+', '#', },
+ .c[_][S][D] = { '#', '#', '#', },
+ .c[_][D][_] = { '#', '#', '#', },
+ .c[_][D][S] = { '#', '#', '#', },
+ .c[_][D][D] = { '#', '#', '#', },
+ .c[S][_][_] = { '-', '+', '#', },
+ .c[S][_][S] = { '-', '+', '#', },
+ .c[S][_][D] = { '#', '#', '#', },
+ .c[S][S][_] = { '+', '+', '#', },
+ .c[S][S][S] = { '+', '+', '#', },
+ .c[S][S][D] = { '#', '#', '#', },
+ .c[S][D][_] = { '#', '#', '#', },
+ .c[S][D][S] = { '#', '#', '#', },
+ .c[S][D][D] = { '#', '#', '#', },
+ .c[D][_][_] = { '=', '#', '#', },
+ .c[D][_][S] = { '#', '#', '#', },
+ .c[D][_][D] = { '=', '#', '#', },
+ .c[D][S][_] = { '#', '#', '#', },
+ .c[D][S][S] = { '#', '#', '#', },
+ .c[D][S][D] = { '#', '#', '#', },
+ .c[D][D][_] = { '#', '#', '#', },
+ .c[D][D][S] = { '#', '#', '#', },
+ .c[D][D][D] = { '#', '#', '#', },
+ };
+ return &ascii_box;
+}
+
+static const struct box_chars *
+get_unicode_box (void)
+{
+ enum {
+ _ = ASCII_LINE_NONE,
+ S = ASCII_LINE_SINGLE,
+ D = ASCII_LINE_DOUBLE,
+ };
+
+ static const struct box_chars unicode_box =
+ {
+ /* r b l t: _ S D */
+ .c[_][_][_] = { 0x0020, 0x2575, 0x2551, }, /* ╵║ */
+ .c[_][_][S] = { 0x2574, 0x256f, 0x255c, }, /* ╴╯╜ */
+ .c[_][_][D] = { 0x2550, 0x255b, 0x255d, }, /* ═╛╝ */
+ .c[_][S][_] = { 0x2577, 0x2502, 0x2551, }, /* ╷│║ */
+ .c[_][S][S] = { 0x256e, 0x2524, 0x2562, }, /* ╮┤╢ */
+ .c[_][S][D] = { 0x2555, 0x2561, 0x2563, }, /* ╕╡╣ */
+ .c[_][D][_] = { 0x2551, 0x2551, 0x2551, }, /* ║║║ */
+ .c[_][D][S] = { 0x2556, 0x2562, 0x2562, }, /* ╖╢╢ */
+ .c[_][D][D] = { 0x2557, 0x2563, 0x2563, }, /* ╗╣╣ */
+ .c[S][_][_] = { 0x2576, 0x2570, 0x2559, }, /* ╶╰╙ */
+ .c[S][_][S] = { 0x2500, 0x2534, 0x2568, }, /* ─┴╨ */
+ .c[S][_][D] = { 0x2550, 0x2567, 0x2569, }, /* ═╧╩ */
+ .c[S][S][_] = { 0x256d, 0x251c, 0x255f, }, /* ╭├╟ */
+ .c[S][S][S] = { 0x252c, 0x253c, 0x256a, }, /* ┬┼╪ */
+ .c[S][S][D] = { 0x2564, 0x256a, 0x256c, }, /* ╤╪╬ */
+ .c[S][D][_] = { 0x2553, 0x255f, 0x255f, }, /* ╓╟╟ */
+ .c[S][D][S] = { 0x2565, 0x256b, 0x256b, }, /* ╥╫╫ */
+ .c[S][D][D] = { 0x2566, 0x256c, 0x256c, }, /* ╦╬╬ */
+ .c[D][_][_] = { 0x2550, 0x2558, 0x255a, }, /* ═╘╚ */
+ .c[D][_][S] = { 0x2550, 0x2567, 0x2569, }, /* ═╧╩ */
+ .c[D][_][D] = { 0x2550, 0x2567, 0x2569, }, /* ═╧╩ */
+ .c[D][S][_] = { 0x2552, 0x255e, 0x2560, }, /* ╒╞╠ */
+ .c[D][S][S] = { 0x2564, 0x256a, 0x256c, }, /* ╤╪╬ */
+ .c[D][S][D] = { 0x2564, 0x256a, 0x256c, }, /* ╤╪╬ */
+ .c[D][D][_] = { 0x2554, 0x2560, 0x2560, }, /* ╔╠╠ */
+ .c[D][D][S] = { 0x2560, 0x256c, 0x256c, }, /* ╠╬╬ */
+ .c[D][D][D] = { 0x2566, 0x256c, 0x256c, }, /* ╦╬╬ */
+ };
+ return &unicode_box;
+}
+
static int
ascii_line_from_render_line (int render_line)
{
}
-static int
-make_box_index (int left_, int right_, int top_, int bottom_)
+static ucs4_t
+box_get (const struct box_chars *box,
+ int left_, int right_, int top_, int bottom_)
{
bool rtl = render_direction_rtl ();
int left = ascii_line_from_render_line (rtl ? right_ : left_);
int top = ascii_line_from_render_line (top_);
int bottom = ascii_line_from_render_line (bottom_);
- int idx = right;
- idx = idx * ASCII_N_LINES + bottom;
- idx = idx * ASCII_N_LINES + left;
- idx = idx * ASCII_N_LINES + top;
- return idx;
+ return box->c[right][bottom][left][top];
}
/* ASCII output driver. */
int min_hbreak; /* Min cell size to break across pages. */
- const ucs4_t *box; /* Line & box drawing characters. */
+ const struct box_chars *box; /* Line & box drawing characters. */
/* Internal state. */
struct file_handle *handle;
"ascii", BOX_ASCII,
"unicode", BOX_UNICODE,
NULL_SENTINEL);
- a->box = box == BOX_ASCII ? ascii_box_chars : unicode_box_chars;
+ a->box = box == BOX_ASCII ? get_ascii_box () : get_unicode_box ();
a->file = NULL;
a->error = false;
return;
/* Draw. */
- uc = a->box[make_box_index (styles[V][0], styles[V][1],
- styles[H][0], styles[H][1])];
+ uc = box_get (a->box, styles[V][0], styles[V][1], styles[H][0], styles[H][1]);
mblen = u8_uctomb (CHAR_CAST (uint8_t *, mbchar), uc, 6);
for (y = y0; y < y1; y++)
{