#include <errno.h>
#include <limits.h>
#include <signal.h>
+#include <stdlib.h>
#include <unistd.h>
#include "poll-loop.h"
#include "socket-util.h"
#endif
struct signal {
+ struct sigaction saved_sa;
int signr;
};
signal_init();
+ s = xmalloc(sizeof *s);
+ s->signr = signr;
+
/* Set up signal handler. */
assert(signr >= 1 && signr < N_SIGNALS);
memset(&sa, 0, sizeof sa);
sa.sa_handler = signal_handler;
sigemptyset(&sa.sa_mask);
sa.sa_flags = SA_RESTART;
- xsigaction(signr, &sa, NULL);
+ xsigaction(signr, &sa, &s->saved_sa);
- /* Return structure. */
- s = xmalloc(sizeof *s);
- s->signr = signr;
return s;
}
+/* Unregisters the handler for 's', restores the signal handler that was in
+ * effect before signal_register() was called, and frees 's'. */
+void
+signal_unregister(struct signal *s)
+{
+ if (s) {
+ xsigaction(s->signr, &s->saved_sa, NULL);
+ free(s);
+ }
+}
+
/* Returns true if signal 's' has been received since the last call to this
* function with argument 's'. */
bool
#include <stdbool.h>
void signal_init(void);
+
struct signal *signal_register(int signr);
+void signal_unregister(struct signal *);
+
bool signal_poll(struct signal *);
void signal_wait(struct signal *);