+2009-11-22 Bruno Haible <bruno@clisp.org>
+
+ locale: Make locale_t available when possible.
+ * lib/locale.in.h: Include <xlocale.h> when it exists.
+ * m4/locale_h.m4 (gl_LOCALE_H): Check for <xlocale.h> and arrange to
+ replace <locale.h> if it does not define locale_t but <xlocale.h> does.
+ * modules/locale (Depends-on): Add extensions.
+ (Makefile.am): Also substitute HAVE_XLOCALE_H.
+ * doc/posix-headers/locale.texi: Document the problem with locale_t.
+
2009-11-22 Bruno Haible <bruno@clisp.org>
Add comments.
-# locale_h.m4 serial 3
+# locale_h.m4 serial 4
dnl Copyright (C) 2007, 2009 Free Software Foundation, Inc.
dnl This file is free software; the Free Software Foundation
dnl gives unlimited permission to copy and/or distribute it,
AC_DEFUN([gl_LOCALE_H],
[
- AC_CACHE_CHECK([whether locale.h conforms to POSIX],
- [gl_cv_header_working_locale_h],
- [AC_TRY_COMPILE([#include <locale.h>
-int x = LC_MESSAGES;], [],
- [gl_cv_header_working_locale_h=yes],
- [gl_cv_header_working_locale_h=no])])
+ dnl Persuade glibc <locale.h> to define locale_t.
+ AC_REQUIRE([gl_USE_SYSTEM_EXTENSIONS])
dnl If <stddef.h> is replaced, then <locale.h> must also be replaced.
AC_REQUIRE([gl_STDDEF_H])
- if test $gl_cv_header_working_locale_h = yes && test -z "$STDDEF_H"; then
+ AC_CACHE_CHECK([whether locale.h conforms to POSIX:2001],
+ [gl_cv_header_locale_h_posix2001],
+ [AC_TRY_COMPILE([#include <locale.h>
+int x = LC_MESSAGES;], [],
+ [gl_cv_header_locale_h_posix2001=yes],
+ [gl_cv_header_locale_h_posix2001=no])])
+
+ dnl Check for <xlocale.h>.
+ AC_CHECK_HEADERS_ONCE([xlocale.h])
+ if test $ac_cv_header_xlocale_h = yes; then
+ HAVE_XLOCALE_H=1
+ dnl Check whether use of locale_t requires inclusion of <xlocale.h>,
+ dnl e.g. on MacOS X 10.5. If <locale.h> does not define locale_t by
+ dnl itself, we assume that <xlocale.h> will do so.
+ AC_CACHE_CHECK([whether locale.h defines locale_t],
+ [gl_cv_header_locale_has_locale_t],
+ [AC_TRY_COMPILE([#include <locale.h>
+locale_t x;], [],
+ [gl_cv_header_locale_has_locale_t=yes],
+ [gl_cv_header_locale_has_locale_t=no])
+ ])
+ if test $gl_cv_header_locale_has_locale_t = yes; then
+ gl_cv_header_locale_h_needs_xlocale_h=no
+ else
+ gl_cv_header_locale_h_needs_xlocale_h=yes
+ fi
+ else
+ HAVE_XLOCALE_H=0
+ gl_cv_header_locale_h_needs_xlocale_h=no
+ fi
+ AC_SUBST([HAVE_XLOCALE_H])
+
+ if test -z "$STDDEF_H" \
+ && test $gl_cv_header_locale_h_posix2001 = yes \
+ && test $gl_cv_header_locale_h_needs_xlocale_h = no; then
LOCALE_H=
else
gl_CHECK_NEXT_HEADERS([locale.h])