--- /dev/null
+/* Temporary directories and temporary files with automatic cleanup.
+ Copyright (C) 2001, 2003, 2006 Free Software Foundation, Inc.
+ Written by Bruno Haible <bruno@clisp.org>, 2006.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2, or (at your option)
+ any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */
+
+
+#ifdef HAVE_CONFIG_H
+# include "config.h"
+#endif
+
+/* Specification. */
+#include "clean-temp.h"
+
+#include <errno.h>
+#include <limits.h>
+#include <stdbool.h>
+#include <stdlib.h>
+#include <string.h>
+#include <unistd.h>
+
+#include "error.h"
+#include "fatal-signal.h"
+#include "pathmax.h"
+#include "tmpdir.h"
+#include "mkdtemp.h"
+#include "xalloc.h"
+#include "xallocsa.h"
+#include "gl_linkedhash_list.h"
+#include "gettext.h"
+
+#define _(str) gettext (str)
+
+
+/* The use of 'volatile' in the types below (and ISO C 99 section 5.1.2.3.(5))
+ ensure that while constructing or modifying the data structures, the field
+ values are written to memory in the order of the C statements. So the
+ signal handler can rely on these field values to be up to date. */
+
+
+/* Registry for a single temporary directory.
+ 'struct temp_dir' from the public header file overlaps with this. */
+struct tempdir
+{
+ /* The absolute pathname of the directory. */
+ char * volatile dirname;
+ /* Whether errors during explicit cleanup are reported to standard error. */
+ bool cleanup_verbose;
+ /* Absolute pathnames of subdirectories. */
+ gl_list_t /* <char *> */ volatile subdirs;
+ /* Absolute pathnames of files. */
+ gl_list_t /* <char *> */ volatile files;
+};
+
+/* List of all temporary directories. */
+static struct
+{
+ struct tempdir * volatile * volatile tempdir_list;
+ size_t volatile tempdir_count;
+ size_t tempdir_allocated;
+} cleanup_list /* = { NULL, 0, 0 } */;
+
+
+/* For the subdirs and for the files, we use a gl_list_t of type LINKEDHASH.
+ Why? We need a data structure that
+
+ 1) Can contain an arbitrary number of 'char *' values. The strings
+ are compared via strcmp, not pointer comparison.
+ 2) Has insertion and deletion operations that are fast: ideally O(1),
+ or possibly O(log n). This is important for GNU sort, which may
+ create a large number of temporary files.
+ 3) Allows iteration through all elements from within a signal handler.
+ 4) May or may not allow duplicates. It doesn't matter here, since
+ any file or subdir can only be removed once.
+
+ Criterion 1) would allow any gl_list_t or gl_oset_t implementation.
+
+ Criterion 2) leaves only GL_LINKEDHASH_LIST, GL_TREEHASH_LIST, or
+ GL_TREE_OSET.
+
+ Criterion 3) puts at disadvantage GL_TREEHASH_LIST and GL_TREE_OSET.
+ Namely, iteration through the elements of a binary tree requires access
+ to many ->left, ->right, ->parent pointers. However, the rebalancing
+ code for insertion and deletion in an AVL or red-black tree is so
+ complicated that we cannot assume that >left, ->right, ->parent pointers
+ are in a consistent state throughout these operations. Therefore, to
+ avoid a crash in the signal handler, all destructive operations to the
+ lists would have to be protected by a
+ block_fatal_signals ();
+ ...
+ unblock_fatal_signals ();
+ pair. Which causes extra system calls.
+
+ Criterion 3) would also discourage GL_ARRAY_LIST and GL_CARRAY_LIST,
+ if they were not already excluded. Namely, these implementations use
+ xrealloc(), leaving a time window in which in the list->elements pointer
+ points to already deallocated memory. To avoid a crash in the signal
+ handler at such a moment, all destructive operations would have to
+ protected by block/unblock_fatal_signals (), in this case too.
+
+ A list of type GL_LINKEDHASH_LIST without duplicates fulfills all
+ requirements:
+ 2) Insertion and deletion are O(1) on average.
+ 3) The gl_list_iterator, gl_list_iterator_next implementations do
+ not trigger memory allocations, nor other system calls, and are
+ therefore safe to be called from a signal handler.
+ Furthermore, since SIGNAL_SAFE_LIST is defined, the implementation
+ of the destructive functions ensures that the list structure is
+ safe to be traversed at any moment, even when interrupted by an
+ asynchronous signal.
+ */
+
+/* String equality and hash code functions used by the lists. */
+
+static bool
+string_equals (const void *x1, const void *x2)
+{
+ const char *s1 = x1;
+ const char *s2 = x2;
+ return strcmp (s1, s2) == 0;
+}
+
+#define SIZE_BITS (sizeof (size_t) * CHAR_BIT)
+
+/* A hash function for NUL-terminated char* strings using
+ the method described by Bruno Haible.
+ See http://www.haible.de/bruno/hashfunc.html. */
+static size_t
+string_hash (const void *x)
+{
+ const char *s = x;
+ size_t h = 0;
+
+ for (; *s; s++)
+ h = *s + ((h << 9) | (h >> (SIZE_BITS - 9)));
+
+ return h;
+}
+
+
+/* The signal handler. It gets called asynchronously. */
+static void
+cleanup ()
+{
+ size_t i;
+
+ for (i = 0; i < cleanup_list.tempdir_count; i++)
+ {
+ struct tempdir *dir = cleanup_list.tempdir_list[i];
+
+ if (dir != NULL)
+ {
+ gl_list_iterator_t iter;
+ const void *element;
+
+ /* First cleanup the files in the subdirectories. */
+ iter = gl_list_iterator (dir->files);
+ while (gl_list_iterator_next (&iter, &element, NULL))
+ {
+ const char *file = (const char *) element;
+ unlink (file);
+ }
+ gl_list_iterator_free (&iter);
+
+ /* Then cleanup the subdirectories. */
+ iter = gl_list_iterator (dir->subdirs);
+ while (gl_list_iterator_next (&iter, &element, NULL))
+ {
+ const char *subdir = (const char *) element;
+ rmdir (subdir);
+ }
+ gl_list_iterator_free (&iter);
+
+ /* Then cleanup the temporary directory itself. */
+ rmdir (dir->dirname);
+ }
+ }
+}
+
+/* Create a temporary directory.
+ PREFIX is used as a prefix for the name of the temporary directory. It
+ should be short and still give an indication about the program.
+ PARENTDIR can be used to specify the parent directory; if NULL, a default
+ parent directory is used (either $TMPDIR or /tmp or similar).
+ CLEANUP_VERBOSE determines whether errors during explicit cleanup are
+ reported to standard error.
+ Return a fresh 'struct temp_dir' on success. Upon error, an error message
+ is shown and NULL is returned. */
+struct temp_dir *
+create_temp_dir (const char *prefix, const char *parentdir,
+ bool cleanup_verbose)
+{
+ struct tempdir * volatile *tmpdirp = NULL;
+ struct tempdir *tmpdir;
+ size_t i;
+ char *template;
+ char *tmpdirname;
+
+ /* See whether it can take the slot of an earlier temporary directory
+ already cleaned up. */
+ for (i = 0; i < cleanup_list.tempdir_count; i++)
+ if (cleanup_list.tempdir_list[i] == NULL)
+ {
+ tmpdirp = &cleanup_list.tempdir_list[i];
+ break;
+ }
+ if (tmpdirp == NULL)
+ {
+ /* See whether the array needs to be extended. */
+ if (cleanup_list.tempdir_count == cleanup_list.tempdir_allocated)
+ {
+ /* Note that we cannot use xrealloc(), because then the cleanup()
+ function could access an already deallocated array. */
+ struct tempdir * volatile *old_array = cleanup_list.tempdir_list;
+ size_t old_allocated = cleanup_list.tempdir_allocated;
+ size_t new_allocated = 2 * cleanup_list.tempdir_allocated + 1;
+ struct tempdir * volatile *new_array =
+ (struct tempdir * volatile *)
+ xmalloc (new_allocated * sizeof (struct tempdir * volatile));
+
+ if (old_allocated == 0)
+ /* First use of this facility. Register the cleanup handler. */
+ at_fatal_signal (&cleanup);
+ else
+ {
+ /* Don't use memcpy() here, because memcpy takes non-volatile
+ arguments and is therefore not guaranteed to complete all
+ memory stores before the next statement. */
+ size_t k;
+
+ for (k = 0; k < old_allocated; k++)
+ new_array[k] = old_array[k];
+ }
+
+ cleanup_list.tempdir_list = new_array;
+ cleanup_list.tempdir_allocated = new_allocated;
+
+ /* Now we can free the old array. */
+ if (old_array != NULL)
+ free ((struct tempdir **) old_array);
+ }
+
+ tmpdirp = &cleanup_list.tempdir_list[cleanup_list.tempdir_count];
+ /* Initialize *tmpdirp before incrementing tempdir_count, so that
+ cleanup() will skip this entry before it is fully initialized. */
+ *tmpdirp = NULL;
+ cleanup_list.tempdir_count++;
+ }
+
+ /* Initialize a 'struct tempdir'. */
+ tmpdir = (struct tempdir *) xmalloc (sizeof (struct tempdir));
+ tmpdir->dirname = NULL;
+ tmpdir->cleanup_verbose = cleanup_verbose;
+ tmpdir->subdirs = gl_list_create_empty (GL_LINKEDHASH_LIST,
+ string_equals, string_hash, false);
+ tmpdir->files = gl_list_create_empty (GL_LINKEDHASH_LIST,
+ string_equals, string_hash, false);
+
+ /* Create the temporary directory. */
+ template = (char *) xallocsa (PATH_MAX);
+ if (path_search (template, PATH_MAX, parentdir, prefix, parentdir == NULL))
+ {
+ error (0, errno,
+ _("cannot find a temporary directory, try setting $TMPDIR"));
+ goto quit;
+ }
+ block_fatal_signals ();
+ tmpdirname = mkdtemp (template);
+ if (tmpdirname != NULL)
+ {
+ tmpdir->dirname = tmpdirname;
+ *tmpdirp = tmpdir;
+ }
+ unblock_fatal_signals ();
+ if (tmpdirname == NULL)
+ {
+ error (0, errno,
+ _("cannot create a temporary directory using template \"%s\""),
+ template);
+ goto quit;
+ }
+ /* Replace tmpdir->dirname with a copy that has indefinite extent.
+ We cannot do this inside the block_fatal_signals/unblock_fatal_signals
+ block because then the cleanup handler would not remove the directory
+ if xstrdup fails. */
+ tmpdir->dirname = xstrdup (tmpdirname);
+ freesa (template);
+ return (struct temp_dir *) tmpdir;
+
+ quit:
+ freesa (template);
+ return NULL;
+}
+
+/* Register the given ABSOLUTE_FILE_NAME as being a file inside DIR, that
+ needs to be removed before DIR can be removed.
+ Should be called before the file ABSOLUTE_FILE_NAME is created. */
+void
+register_temp_file (struct temp_dir *dir,
+ const char *absolute_file_name)
+{
+ struct tempdir *tmpdir = (struct tempdir *)dir;
+
+ /* Add absolute_file_name to tmpdir->files, without duplicates. */
+ if (gl_list_search (tmpdir->files, absolute_file_name) == NULL)
+ gl_list_add_first (tmpdir->files, xstrdup (absolute_file_name));
+}
+
+/* Unregister the given ABSOLUTE_FILE_NAME as being a file inside DIR, that
+ needs to be removed before DIR can be removed.
+ Should be called when the file ABSOLUTE_FILE_NAME could not be created. */
+void
+unregister_temp_file (struct temp_dir *dir,
+ const char *absolute_file_name)
+{
+ struct tempdir *tmpdir = (struct tempdir *)dir;
+ gl_list_t list = tmpdir->files;
+ gl_list_node_t node;
+
+ node = gl_list_search (list, absolute_file_name);
+ if (node != NULL)
+ {
+ char *old_string = (char *) gl_list_node_value (list, node);
+
+ gl_list_remove_node (list, node);
+ free (old_string);
+ }
+}
+
+/* Register the given ABSOLUTE_DIR_NAME as being a subdirectory inside DIR,
+ that needs to be removed before DIR can be removed.
+ Should be called before the subdirectory ABSOLUTE_DIR_NAME is created. */
+void
+register_temp_subdir (struct temp_dir *dir,
+ const char *absolute_dir_name)
+{
+ struct tempdir *tmpdir = (struct tempdir *)dir;
+
+ /* Add absolute_dir_name to tmpdir->subdirs, without duplicates. */
+ if (gl_list_search (tmpdir->subdirs, absolute_dir_name) == NULL)
+ gl_list_add_first (tmpdir->subdirs, xstrdup (absolute_dir_name));
+}
+
+/* Unregister the given ABSOLUTE_DIR_NAME as being a subdirectory inside DIR,
+ that needs to be removed before DIR can be removed.
+ Should be called when the subdirectory ABSOLUTE_DIR_NAME could not be
+ created. */
+void
+unregister_temp_subdir (struct temp_dir *dir,
+ const char *absolute_dir_name)
+{
+ struct tempdir *tmpdir = (struct tempdir *)dir;
+ gl_list_t list = tmpdir->subdirs;
+ gl_list_node_t node;
+
+ node = gl_list_search (list, absolute_dir_name);
+ if (node != NULL)
+ {
+ char *old_string = (char *) gl_list_node_value (list, node);
+
+ gl_list_remove_node (list, node);
+ free (old_string);
+ }
+}
+
+/* Remove a file, with optional error message. */
+static void
+do_unlink (struct temp_dir *dir, const char *absolute_file_name)
+{
+ if (unlink (absolute_file_name) < 0 && dir->cleanup_verbose
+ && errno != ENOENT)
+ error (0, errno, _("cannot remove temporary file %s"), absolute_file_name);
+}
+
+/* Remove a directory, with optional error message. */
+static void
+do_rmdir (struct temp_dir *dir, const char *absolute_dir_name)
+{
+ if (rmdir (absolute_dir_name) < 0 && dir->cleanup_verbose
+ && errno != ENOENT)
+ error (0, errno,
+ _("cannot remove temporary directory %s"), absolute_dir_name);
+}
+
+/* Remove the given ABSOLUTE_FILE_NAME and unregister it. */
+void
+cleanup_temp_file (struct temp_dir *dir,
+ const char *absolute_file_name)
+{
+ do_unlink (dir, absolute_file_name);
+ unregister_temp_file (dir, absolute_file_name);
+}
+
+/* Remove the given ABSOLUTE_DIR_NAME and unregister it. */
+void
+cleanup_temp_subdir (struct temp_dir *dir,
+ const char *absolute_dir_name)
+{
+ do_rmdir (dir, absolute_dir_name);
+ unregister_temp_subdir (dir, absolute_dir_name);
+}
+
+/* Remove all registered files and subdirectories inside DIR. */
+void
+cleanup_temp_dir_contents (struct temp_dir *dir)
+{
+ struct tempdir *tmpdir = (struct tempdir *)dir;
+ gl_list_t list;
+ gl_list_iterator_t iter;
+ const void *element;
+ gl_list_node_t node;
+
+ /* First cleanup the files in the subdirectories. */
+ list = tmpdir->files;
+ iter = gl_list_iterator (list);
+ while (gl_list_iterator_next (&iter, &element, &node))
+ {
+ char *file = (char *) element;
+
+ do_unlink (dir, file);
+ gl_list_remove_node (list, node);
+ /* Now only we can free file. */
+ free (file);
+ }
+ gl_list_iterator_free (&iter);
+
+ /* Then cleanup the subdirectories. */
+ list = tmpdir->subdirs;
+ iter = gl_list_iterator (list);
+ while (gl_list_iterator_next (&iter, &element, &node))
+ {
+ char *subdir = (char *) element;
+
+ do_rmdir (dir, subdir);
+ gl_list_remove_node (list, node);
+ /* Now only we can free subdir. */
+ free (subdir);
+ }
+ gl_list_iterator_free (&iter);
+}
+
+/* Remove all registered files and subdirectories inside DIR and DIR itself.
+ DIR cannot be used any more after this call. */
+void
+cleanup_temp_dir (struct temp_dir *dir)
+{
+ struct tempdir *tmpdir = (struct tempdir *)dir;
+ size_t i;
+
+ cleanup_temp_dir_contents (dir);
+ do_rmdir (dir, tmpdir->dirname);
+
+ for (i = 0; i < cleanup_list.tempdir_count; i++)
+ if (cleanup_list.tempdir_list[i] == tmpdir)
+ {
+ /* Remove cleanup_list.tempdir_list[i]. */
+ if (i + 1 == cleanup_list.tempdir_count)
+ {
+ while (i > 0 && cleanup_list.tempdir_list[i - 1] == NULL)
+ i--;
+ cleanup_list.tempdir_count = i;
+ }
+ else
+ cleanup_list.tempdir_list[i] = NULL;
+ /* Now only we can free the tmpdir->dirname and tmpdir itself. */
+ free (tmpdir->dirname);
+ free (tmpdir);
+ return;
+ }
+
+ /* The user passed an invalid DIR argument. */
+ abort ();
+}
--- /dev/null
+/* Temporary directories and temporary files with automatic cleanup.
+ Copyright (C) 2006 Free Software Foundation, Inc.
+ Written by Bruno Haible <bruno@clisp.org>, 2006.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2, or (at your option)
+ any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */
+
+#ifndef _CLEAN_TEMP_H
+#define _CLEAN_TEMP_H
+
+#include <stdbool.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+/* Temporary directories and temporary files should be automatically removed
+ when the program exits either normally or through a fatal signal. We can't
+ rely on the "unlink before close" idiom, because it works only on Unix and
+ also - if no signal blocking is used - leaves a time window where a fatal
+ signal would not clean up the temporary file.
+
+ This module provides support for temporary directories and temporary files
+ inside these temporary directories. Temporary files without temporary
+ directories are not supported here. */
+
+struct temp_dir
+{
+ /* The absolute pathname of the directory. */
+ const char * const dir_name;
+ /* Whether errors during explicit cleanup are reported to standard error. */
+ bool cleanup_verbose;
+ /* More fields are present here, but not public. */
+};
+
+/* Create a temporary directory.
+ PREFIX is used as a prefix for the name of the temporary directory. It
+ should be short and still give an indication about the program.
+ PARENTDIR can be used to specify the parent directory; if NULL, a default
+ parent directory is used (either $TMPDIR or /tmp or similar).
+ CLEANUP_VERBOSE determines whether errors during explicit cleanup are
+ reported to standard error.
+ Return a fresh 'struct temp_dir' on success. Upon error, an error message
+ is shown and NULL is returned. */
+extern struct temp_dir * create_temp_dir (const char *prefix,
+ const char *parentdir,
+ bool cleanup_verbose);
+
+/* Register the given ABSOLUTE_FILE_NAME as being a file inside DIR, that
+ needs to be removed before DIR can be removed.
+ Should be called before the file ABSOLUTE_FILE_NAME is created. */
+extern void register_temp_file (struct temp_dir *dir,
+ const char *absolute_file_name);
+
+/* Unregister the given ABSOLUTE_FILE_NAME as being a file inside DIR, that
+ needs to be removed before DIR can be removed.
+ Should be called when the file ABSOLUTE_FILE_NAME could not be created. */
+extern void unregister_temp_file (struct temp_dir *dir,
+ const char *absolute_file_name);
+
+/* Register the given ABSOLUTE_DIR_NAME as being a subdirectory inside DIR,
+ that needs to be removed before DIR can be removed.
+ Should be called before the subdirectory ABSOLUTE_DIR_NAME is created. */
+extern void register_temp_subdir (struct temp_dir *dir,
+ const char *absolute_dir_name);
+
+/* Unregister the given ABSOLUTE_DIR_NAME as being a subdirectory inside DIR,
+ that needs to be removed before DIR can be removed.
+ Should be called when the subdirectory ABSOLUTE_DIR_NAME could not be
+ created. */
+extern void unregister_temp_subdir (struct temp_dir *dir,
+ const char *absolute_dir_name);
+
+/* Remove the given ABSOLUTE_FILE_NAME and unregister it. */
+extern void cleanup_temp_file (struct temp_dir *dir,
+ const char *absolute_file_name);
+
+/* Remove the given ABSOLUTE_DIR_NAME and unregister it. */
+extern void cleanup_temp_subdir (struct temp_dir *dir,
+ const char *absolute_dir_name);
+
+/* Remove all registered files and subdirectories inside DIR. */
+extern void cleanup_temp_dir_contents (struct temp_dir *dir);
+
+/* Remove all registered files and subdirectories inside DIR and DIR itself.
+ DIR cannot be used any more after this call. */
+extern void cleanup_temp_dir (struct temp_dir *dir);
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _CLEAN_TEMP_H */