#include "buffer.h"
#include "syntax.h"
-#define WIDE_INT EMACS_INT
-
#else /* not emacs */
+/* If we are not linking with Emacs proper,
+ we can't use the relocating allocator
+ even if config.h says that we can. */
+#undef REL_ALLOC
+
#ifdef STDC_HEADERS
#include <stdlib.h>
#else
char *realloc ();
#endif
-/* This isn't right--it needs to check for machines with 64-bit pointers
- and do something different. But I don't know what, and I don't
- need to deal with it right now. -- rms. */
-#define WIDE_INT int
-
/* We used to test for `BSTRING' here, but only GCC and Emacs define
`BSTRING', as far as I know, and neither of them use this code. */
#ifndef INHIBIT_STRING_HEADER
#endif
/* The match routines may not allocate if (1) they would do it with malloc
- and (2) it's not safe for them to use malloc. */
-#if (defined (C_ALLOCA) || defined (REGEX_MALLOC)) && (defined (emacs) || defined (REL_ALLOC))
+ and (2) it's not safe for them to use malloc.
+ Note that if REL_ALLOC is defined, matching would not use malloc for the
+ failure stack, but we would still use it for the register vectors;
+ so REL_ALLOC should not affect this. */
+#if (defined (C_ALLOCA) || defined (REGEX_MALLOC)) && defined (emacs)
#undef MATCH_MAY_ALLOCATE
#endif
exactly that if always used MAX_FAILURE_SPACE each time we failed.
This is a variable only so users of regex can assign to it; we never
change it ourselves. */
-#ifdef REL_ALLOC
-int re_max_failures = 20000000;
+#if defined (MATCH_MAY_ALLOCATE)
+int re_max_failures = 200000;
#else
int re_max_failures = 2000;
#endif
-typedef unsigned char *fail_stack_elt_t;
+union fail_stack_elt
+{
+ unsigned char *pointer;
+ int integer;
+};
+
+typedef union fail_stack_elt fail_stack_elt_t;
typedef struct
{
#define FAIL_STACK_EMPTY() (fail_stack.avail == 0)
#define FAIL_STACK_PTR_EMPTY() (fail_stack_ptr->avail == 0)
#define FAIL_STACK_FULL() (fail_stack.avail == fail_stack.size)
-#define FAIL_STACK_TOP() (fail_stack.stack[fail_stack.avail])
/* Initialize `fail_stack'. Do `return -2' if the alloc fails. */
1)))
-/* Push PATTERN_OP on FAIL_STACK.
-
+/* Push pointer POINTER on FAIL_STACK.
Return 1 if was able to do so and 0 if ran out of memory allocating
space to do so. */
-#define PUSH_PATTERN_OP(pattern_op, fail_stack) \
+#define PUSH_PATTERN_OP(POINTER, FAIL_STACK) \
((FAIL_STACK_FULL () \
- && !DOUBLE_FAIL_STACK (fail_stack)) \
+ && !DOUBLE_FAIL_STACK (FAIL_STACK)) \
? 0 \
- : ((fail_stack).stack[(fail_stack).avail++] = pattern_op, \
+ : ((FAIL_STACK).stack[(FAIL_STACK).avail++].pointer = POINTER, \
1))
/* Push a pointer value onto the failure stack.
Assumes the variable `fail_stack'. Probably should only
be called from within `PUSH_FAILURE_POINT'. */
#define PUSH_FAILURE_POINTER(item) \
- fail_stack.stack[fail_stack.avail++] = (fail_stack_elt_t) (item)
+ fail_stack.stack[fail_stack.avail++].pointer = (unsigned char *) (item)
/* This pushes an integer-valued item onto the failure stack.
Assumes the variable `fail_stack'. Probably should only
be called from within `PUSH_FAILURE_POINT'. */
#define PUSH_FAILURE_INT(item) \
- fail_stack.stack[fail_stack.avail++] = (fail_stack_elt_t) (WIDE_INT) (item)
+ fail_stack.stack[fail_stack.avail++].integer = (item)
-/* The complement operation. Assumes `fail_stack' is nonempty. */
-#define POP_FAILURE_POINTER() fail_stack.stack[--fail_stack.avail]
+/* Push a fail_stack_elt_t value onto the failure stack.
+ Assumes the variable `fail_stack'. Probably should only
+ be called from within `PUSH_FAILURE_POINT'. */
+#define PUSH_FAILURE_ELT(item) \
+ fail_stack.stack[fail_stack.avail++] = (item)
-/* The complement operation. Assumes `fail_stack' is nonempty. */
-#define POP_FAILURE_INT() (WIDE_INT) fail_stack.stack[--fail_stack.avail]
+/* These three POP... operations complement the three PUSH... operations.
+ All assume that `fail_stack' is nonempty. */
+#define POP_FAILURE_POINTER() fail_stack.stack[--fail_stack.avail].pointer
+#define POP_FAILURE_INT() fail_stack.stack[--fail_stack.avail].integer
+#define POP_FAILURE_ELT() fail_stack.stack[--fail_stack.avail]
/* Used to omit pushing failure point id's when we're not debugging. */
#ifdef DEBUG
DEBUG_PRINT2 (" ever_matched=%d", \
EVER_MATCHED_SOMETHING (reg_info[this_reg])); \
DEBUG_PRINT1 ("\n"); \
- PUSH_FAILURE_POINTER (reg_info[this_reg].word); \
+ PUSH_FAILURE_ELT (reg_info[this_reg].word); \
} \
\
DEBUG_PRINT2 (" Pushing low active reg: %d\n", lowest_active_reg);\
{ \
DEBUG_PRINT2 (" Popping reg: %d\n", this_reg); \
\
- reg_info[this_reg].word = POP_FAILURE_POINTER (); \
+ reg_info[this_reg].word = POP_FAILURE_ELT (); \
DEBUG_PRINT2 (" info: 0x%x\n", reg_info[this_reg]); \
\
regend[this_reg] = (const char *) POP_FAILURE_POINTER (); \
\f
/* Structure for per-register (a.k.a. per-group) information.
- This must not be longer than one word, because we push this value
- onto the failure stack. Other register information, such as the
+ Other register information, such as the
starting and ending positions (which are addresses), and the list of
inner groups (which is a bits list) are maintained in separate
variables.
the compiler will pack our bit fields into something that fits into
the type of `word', i.e., is something that fits into one item on the
failure stack. */
+
typedef union
{
fail_stack_elt_t word;
/* Reset for next path. */
path_can_be_null = true;
- p = fail_stack.stack[--fail_stack.avail];
+ p = fail_stack.stack[--fail_stack.avail].pointer;
continue;
}
/* If what's on the stack is where we are now, pop it. */
if (!FAIL_STACK_EMPTY ()
- && fail_stack.stack[fail_stack.avail - 1] == p)
+ && fail_stack.stack[fail_stack.avail - 1].pointer == p)
fail_stack.avail--;
continue;