+/* -------------------------- gl_once_t datatype -------------------------- */
+
+void
+glthread_once (gl_once_t *once_control, void (*initfunction) (void))
+{
+ if (once_control->inited <= 0)
+ {
+ if (InterlockedIncrement (&once_control->started) == 0)
+ {
+ /* This thread is the first one to come to this once_control. */
+ InitializeCriticalSection (&once_control->lock);
+ EnterCriticalSection (&once_control->lock);
+ once_control->inited = 0;
+ initfunction ();
+ once_control->inited = 1;
+ LeaveCriticalSection (&once_control->lock);
+ }
+ else
+ {
+ /* Undo last operation. */
+ InterlockedDecrement (&once_control->started);
+ /* Some other thread has already started the initialization.
+ Yield the CPU while waiting for the other thread to finish
+ initializing and taking the lock. */
+ while (once_control->inited < 0)
+ Sleep (0);
+ if (once_control->inited <= 0)
+ {
+ /* Take the lock. This blocks until the other thread has
+ finished calling the initfunction. */
+ EnterCriticalSection (&once_control->lock);
+ LeaveCriticalSection (&once_control->lock);
+ if (!(once_control->inited > 0))
+ abort ();
+ }
+ }
+ }
+}
+